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Stop defense tower techs from affecting wall tower stats
This was SVN commit r17999.
This commit is contained in:
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-1
@@ -8,6 +8,6 @@
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"researchTime": 40,
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"tooltip": "Install crenellations and murder holes to have 40% more arrows fired per garrisoned soldier.",
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"modifications": [{"value": "BuildingAI/GarrisonArrowMultiplier", "multiply": 1.4}],
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"affects": ["Defensive Tower"],
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"affects": ["DefenseTower"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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}
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@@ -10,6 +10,6 @@
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"modifications": [{"value": "Armour/Hack", "add": 2},
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{"value": "Armour/Pierce", "add": 2},
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{"value": "Armour/Crush", "add": 2}],
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"affects": ["Defensive Tower"],
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"affects": ["DefenseTower"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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}
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+1
-1
@@ -8,6 +8,6 @@
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"researchTime": 40,
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"tooltip": "Removes defense tower minimum range.",
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"modifications": [{"value": "Attack/Ranged/MinRange", "replace": 0}],
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"affects": ["Defensive Tower"],
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"affects": ["DefenseTower"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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}
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@@ -8,6 +8,6 @@
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"researchTime": 40,
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"tooltip": "Increases defense tower maximum range by 8 meters.",
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"modifications": [{"value": "Attack/Ranged/MaxRange", "add": 8}],
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"affects": ["Defensive Tower"],
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"affects": ["DefenseTower"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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}
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@@ -16,6 +16,6 @@
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"researchTime": 40,
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"tooltip": "Post sentries to add one arrow to towers.",
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"modifications": [{"value": "BuildingAI/DefaultArrowCount", "add": 1.0}],
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"affects": ["Defensive Tower"],
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"affects": ["DefenseTower"],
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"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
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}
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