diff --git a/binaries/data/mods/public/simulation/data/technologies/attack_tower_crenellations.json b/binaries/data/mods/public/simulation/data/technologies/attack_tower_crenellations.json index 677a40d30c..9728e5324e 100644 --- a/binaries/data/mods/public/simulation/data/technologies/attack_tower_crenellations.json +++ b/binaries/data/mods/public/simulation/data/technologies/attack_tower_crenellations.json @@ -8,6 +8,6 @@ "researchTime": 40, "tooltip": "Install crenellations and murder holes to have 40% more arrows fired per garrisoned soldier.", "modifications": [{"value": "BuildingAI/GarrisonArrowMultiplier", "multiply": 1.4}], - "affects": ["Defensive Tower"], + "affects": ["DefenseTower"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } diff --git a/binaries/data/mods/public/simulation/data/technologies/attack_tower_defense.json b/binaries/data/mods/public/simulation/data/technologies/attack_tower_defense.json index 97e9640f4a..fae7470134 100644 --- a/binaries/data/mods/public/simulation/data/technologies/attack_tower_defense.json +++ b/binaries/data/mods/public/simulation/data/technologies/attack_tower_defense.json @@ -10,6 +10,6 @@ "modifications": [{"value": "Armour/Hack", "add": 2}, {"value": "Armour/Pierce", "add": 2}, {"value": "Armour/Crush", "add": 2}], - "affects": ["Defensive Tower"], + "affects": ["DefenseTower"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } diff --git a/binaries/data/mods/public/simulation/data/technologies/attack_tower_murderholes.json b/binaries/data/mods/public/simulation/data/technologies/attack_tower_murderholes.json index adf4edd206..29a055c684 100644 --- a/binaries/data/mods/public/simulation/data/technologies/attack_tower_murderholes.json +++ b/binaries/data/mods/public/simulation/data/technologies/attack_tower_murderholes.json @@ -8,6 +8,6 @@ "researchTime": 40, "tooltip": "Removes defense tower minimum range.", "modifications": [{"value": "Attack/Ranged/MinRange", "replace": 0}], - "affects": ["Defensive Tower"], + "affects": ["DefenseTower"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } diff --git a/binaries/data/mods/public/simulation/data/technologies/attack_tower_range.json b/binaries/data/mods/public/simulation/data/technologies/attack_tower_range.json index 93456fd265..bf23f95ff3 100644 --- a/binaries/data/mods/public/simulation/data/technologies/attack_tower_range.json +++ b/binaries/data/mods/public/simulation/data/technologies/attack_tower_range.json @@ -8,6 +8,6 @@ "researchTime": 40, "tooltip": "Increases defense tower maximum range by 8 meters.", "modifications": [{"value": "Attack/Ranged/MaxRange", "add": 8}], - "affects": ["Defensive Tower"], + "affects": ["DefenseTower"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" } diff --git a/binaries/data/mods/public/simulation/data/technologies/attack_tower_watch.json b/binaries/data/mods/public/simulation/data/technologies/attack_tower_watch.json index b519cbe7e6..cbe69a560f 100644 --- a/binaries/data/mods/public/simulation/data/technologies/attack_tower_watch.json +++ b/binaries/data/mods/public/simulation/data/technologies/attack_tower_watch.json @@ -16,6 +16,6 @@ "researchTime": 40, "tooltip": "Post sentries to add one arrow to towers.", "modifications": [{"value": "BuildingAI/DefaultArrowCount", "add": 1.0}], - "affects": ["Defensive Tower"], + "affects": ["DefenseTower"], "soundComplete": "interface/alarm/alarm_upgradearmory.xml" }