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forked from mirrors/0ad

Commit Graph

  • a49f0909f7 Use Shanakdakheto name for kush catafalque temple 2018-03-16 23:26:59 +00:00
  • 081eb31341 Use correct promotion template for kush merc jav cav temple 2018-03-16 23:04:22 +00:00
  • 262a0f7c68 Show correct cost for trainable gaia animals in structree and viewer s0600204 2018-03-16 21:39:06 +00:00
  • b870bf7139 petra: decrease the need for transport ships in naval maps by canceling transport requests which are not anymore useful mimo 2018-03-16 19:26:27 +00:00
  • 0c3e080779 petra: do not impose anymore a specific base for fields/corrals mimo 2018-03-16 19:01:32 +00:00
  • 2d10c4374f primeSortPlayers should not return a playerID twice, refs 59ce8b3081. elexis 2018-03-16 18:44:21 +00:00
  • ded01c904d Rename "Egypt (4)" to "Egypt (3v3)" for correctness and consistency. elexis 2018-03-16 16:10:37 +00:00
  • b065af86dd Fix player-owned animals on Egypt. elexis 2018-03-16 16:06:50 +00:00
  • cffac99d17 Add a difficulty setting for Jebel Barkal, refs #4963. elexis 2018-03-16 15:56:55 +00:00
  • dc0da7c430 Allow TriggerHelper SpawnGarrisonedUnits to spawn units on visible garrison points / walls, refs D1146 / e29dfb7000. elexis 2018-03-16 15:49:08 +00:00
  • d881634ba1 Display the map difficulty in the gamedescription (gamesetup and objectives window), refs #4963 / D1189 / 9daa7520ef. elexis 2018-03-16 14:18:09 +00:00
  • 7127186b70 Add a ceasire autostart option, silences a javascript warning on autostart games fixes #4606 bb 2018-03-16 00:12:58 +00:00
  • 648cd44576 Set a relicCount from autostart, so the triggerscripts actually will spawn relics bb 2018-03-15 23:46:29 +00:00
  • c5d9ea7c06 reflect the 6b88ca6a11 changes in the readme.txt bb 2018-03-15 23:34:38 +00:00
  • 8f77e88b15 Fix a segfault, due to an infinite loop in an actor. Stan 2018-03-15 21:58:47 +00:00
  • 6d93be0f58 Fix the display of light broken by cc67d54aeb Reviewed by: Elexis, vladislav Differential Revisions : https://code.wildfiregames.com/D1389 Refs: https://code.wildfiregames.com/D1262 https://code.wildfiregames.com/D1372 Stan 2018-03-15 18:19:12 +00:00
  • 7e207e1f4c Implement walls on Jebel Barkal, beautify the map, improve the trigger script and add stables/cavalry attckers, refs #5040. elexis 2018-03-15 03:52:45 +00:00
  • 04679a8e2b Implement an EntitiesObstructionPlacer that allows random maps to avoid exactly the obstruction area of given entities (rather than avoiding a guesstimated disk area). elexis 2018-03-15 01:47:26 +00:00
  • 8b2a7f26e0 Simple support for Constraints in the Wall Builder random map library, so that one can place walls while avoiding collisions, refs #5003. elexis 2018-03-15 01:42:47 +00:00
  • 3d02ea73bd Improved Ptol textures by wackyserious. Stan 2018-03-14 23:17:54 +00:00
  • edac66788a Fix a bug in Latium and Ardennes Forest temple 2018-03-14 23:05:06 +00:00
  • ee7bc3dfa0 Add a nonbuilder filter template, use on survival of the fittest temple 2018-03-14 22:40:46 +00:00
  • fd3193bd7d Fix some resource collisions on random maps. elexis 2018-03-14 22:25:40 +00:00
  • 1446edd771 petra: add a missing check on exhausted resource mimo 2018-03-14 19:13:17 +00:00
  • 5dac54b900 Don't exclude gaia soldiers and structures the killed entities statistics, but only animals. elexis 2018-03-14 10:46:46 +00:00
  • afd69a58b3 Stop new-line characters making lines longer than they should be. s0600204 2018-03-13 23:06:21 +00:00
  • 0f86ff6e48 Add a bigger beja shield for everyunit but the pikemen https://github.com/0ADMods/kushites/issues/69 Stan 2018-03-13 22:21:14 +00:00
  • d17e3b5560 Finally fix typo reported in db1ec0f7f7/b4d6353a08 (3rd time lucky) s0600204 2018-03-13 22:14:39 +00:00
  • 7d143cfd36 Add the new tower to ptol elephants as well. Stan 2018-03-13 22:03:31 +00:00
  • 33340265c8 Improve the massbarter onPress scripts, by inlining stuff used only once and uninlining mapped arrays used twice refs #5055 bb 2018-03-13 21:02:13 +00:00
  • 2bbdd145ab Little cleanup for the 9f202500ea vladislavbelov 2018-03-13 20:26:30 +00:00
  • 9f202500ea Adds maps paths and a tutorial maps tab in Atlas vladislavbelov 2018-03-13 20:20:45 +00:00
  • aa1bb01110 Remedy the other typo in db1ec0f7f7 identified by temple s0600204 2018-03-13 19:50:44 +00:00
  • 059ca55040 petra: some fixes when deciding if an enemy army is a threat or not mimo 2018-03-13 19:20:45 +00:00
  • b4d6353a08 Remedy typo in db1ec0f7f7 identified by temple s0600204 2018-03-13 18:54:21 +00:00
  • 1b2d23ac50 Make the conquest dropdown uncheck the conquest_structures/units checkboxes, instead of trying to access a variable with 3 different names... bb 2018-03-13 15:33:58 +00:00
  • 2746514175 Order the victory checkboxes the same way as the descriptions are noticed by elexis bb 2018-03-13 15:25:26 +00:00
  • 0c522edef3 Fixed swapped names in 0fd8aa2a77 Noticed by elexis Imarok 2018-03-13 14:55:55 +00:00
  • df79180fa6 petra fixes to reduce cases of traffic jams on naval maps mimo 2018-03-12 21:50:47 +00:00
  • f590c6ab40 New textures, towers, and cushions for carthaginians elephants. Stan 2018-03-12 21:16:10 +00:00
  • b8ca5b2033 Remove some duplication in the Jebel Barkal template loading. elexis 2018-03-12 14:10:00 +00:00
  • 630341cd17 Sudd map description, refs #5040, inspired by Sundiatas explanations. elexis 2018-03-12 05:24:19 +00:00
  • ae25564bdd Fix some wrong templates in Jebel Barkal. elexis 2018-03-12 04:51:58 +00:00
  • eee8217b45 Implement basic color editing in the options page and use it for the diplomacy colors, refs #4747, 7819ea434e. elexis 2018-03-12 04:48:38 +00:00
  • 9955a2f3ef Map description for Egypt by mimesot, more bushes and some but not all fixed entity owners. elexis 2018-03-12 04:25:37 +00:00
  • 1d313e7121 Map description for Jebel Barkal, based on description by Sundiata, refs #5040. elexis 2018-03-12 03:13:49 +00:00
  • 2765283b55 Rename Aethiopia to Fields Of Meroë as proposed by Sundiata and agreed with (-_-) aka smiley, refs #5040, D1359. elexis 2018-03-12 02:30:14 +00:00
  • 8adc6d8e93 Display map biome specific preview in the replay menu and loading screen too, refs #4962. elexis 2018-03-12 01:39:41 +00:00
  • 6d35fe5d2b Display all gamesetup setting is gamedescription bb 2018-03-12 00:28:41 +00:00
  • 0fd8aa2a77 Secure lobby authentication - prevent joins as a different player Imarok 2018-03-12 00:23:40 +00:00
  • 520f70ab2c Fix elephant archers having no animations. Stan 2018-03-11 23:25:02 +00:00
  • fdc7bdb3e1 Reveal map on Napata Reconstruction temple 2018-03-11 23:14:45 +00:00
  • 47e42199d0 Make use of the huge number of variants we have for the advanced ptol pikeman. Stan 2018-03-11 23:00:22 +00:00
  • 2595530658 New saddles, peytrals, and horse armors by Alexandermb, based on work by Enrique New kushites metal plates Stan 2018-03-11 22:45:24 +00:00
  • 14c2ecbd5b petra: destroy unprotected docks about to be captured mimo 2018-03-11 22:25:04 +00:00
  • 5063d74f81 petra: take docks into account when positionning storehouses mimo 2018-03-11 22:21:35 +00:00
  • 779a58f3eb Remove historically innacurate unused kushite units. Stan 2018-03-11 21:48:13 +00:00
  • 3d410929a2 Allow biome JSON files to contain null values, refs #4954. elexis 2018-03-11 21:45:59 +00:00
  • d78b6bad8e Small tweaks to the nuba camp suggested by wowgetoffyourcellphone Stan 2018-03-11 21:13:53 +00:00
  • 6bd45c0c1d New nuba camp kush building set is now complete. Stan 2018-03-11 20:17:39 +00:00
  • b30db627e8 Add a loading screen tip featuring the freehand positioning feature Imarok 2018-03-11 19:19:01 +00:00
  • 3e964b813a Address concerns of 5f0a0fbbef Imarok 2018-03-11 18:32:17 +00:00
  • 32e3faae76 Missing new files in 8cde469501. elexis 2018-03-11 18:13:26 +00:00
  • 8cde469501 Biome specific mappreview support and previews for Aethiopia and Gulf Of Bothnia, fixes #4962, refs #4954. elexis 2018-03-11 18:11:56 +00:00
  • 6c3f93a33d Adjust resourceCarryingText position and small cleanup temple 2018-03-11 17:27:07 +00:00
  • 78e34ea143 Add a second biome (rainy season) to the Aethiopia map. elexis 2018-03-11 17:09:10 +00:00
  • 7d077ad71b Do not rely on undefined behavior in an unsupported part of the glooxwrapper, and make the code consistent with other unsupported parts. Itms 2018-03-11 17:07:13 +00:00
  • dad45b60cd Have gather information take precedence over repair temple 2018-03-11 17:07:12 +00:00
  • 8124a6c76b Update libcurl for OSX, in order to fix the build. Use the opportunity to update libxml2 which had vulnerabilities. Itms 2018-03-11 16:44:15 +00:00
  • d7220c3ebb Remove debug lines Stan 2018-03-10 22:45:31 +00:00
  • c9fe940401 Fix an oversight in cc67d54aeb Reviewed by: Itms, Tested by: Angen, Differential: https://code.wildfiregames.com/D1372 Stan 2018-03-10 22:42:01 +00:00
  • fede6cccf1 Wheel-adjustable batch size Imarok 2018-03-10 20:15:51 +00:00
  • 88f16e5d52 properly indent json data in Multiplayer_demo refs 3450538ce1 bb 2018-03-10 19:40:18 +00:00
  • ddd1689df5 petra: use null stance from 23bb82f930 for ship transports mimo 2018-03-10 19:19:56 +00:00
  • 23bb82f930 Add a null stance in UnitAI to be used by the AI or trigger scripts mimo 2018-03-10 19:12:23 +00:00
  • 391c49ab63 Fix player placement and hero rush on Jebel Barkal. elexis 2018-03-10 18:46:24 +00:00
  • 3450538ce1 fix some maps missing VictoryConditions refs 2f763f1d87 bb 2018-03-10 18:10:56 +00:00
  • c0ec4adb6f Missing file in c936824255, reported by temple, refs #5040. elexis 2018-03-10 18:01:39 +00:00
  • 108cb4b344 Fix filename -.- elexis 2018-03-10 17:43:04 +00:00
  • e86e8d7ae9 Remove ResourceGatherer and trample tooltips for chariots temple 2018-03-10 17:32:30 +00:00
  • c936824255 Jebel Barkal random map, fixes #5040. elexis 2018-03-10 17:29:51 +00:00
  • f41452392d Cleanup skirmish replacements temple 2018-03-10 17:29:02 +00:00
  • e68d99272f Fix maps after kush temple rename temple 2018-03-10 17:24:58 +00:00
  • 2ae5da09a0 CityPainter for random map scripts that fills the given area randomly with the given templates, fixes #5061, refs #5040. elexis 2018-03-10 17:24:03 +00:00
  • a3e5e0fef8 Common TriggerHelper functions to set formations on units, get the mapsize and current time, refs #5040. elexis 2018-03-10 17:16:39 +00:00
  • 8b0fd2bd0a Add new head for kush hero Stan 2018-03-10 11:51:08 +00:00
  • 2ef1c40870 Make horse crown a bit more like bronze Stan 2018-03-10 11:15:24 +00:00
  • 2d74bc4ff5 New crowns for Kushite Heroes. Stan 2018-03-10 11:06:16 +00:00
  • cc67d54aeb Fix compiler warnings on VS 2015, refs #3439, refs #5069. Itms 2018-03-10 09:58:53 +00:00
  • 62c29bd809 Fix OOS on rejoin by cloning in Mirage temple 2018-03-10 00:44:32 +00:00
  • a86b7b491d Kushite tweaks and balancing temple 2018-03-10 00:35:26 +00:00
  • 0e710d716d Fixes the Alt + Tab crash in the fullscreen mode. Refs #4181. vladislavbelov 2018-03-09 22:23:03 +00:00
  • 2f763f1d87 Transfrom in all skirmisch and scenario maps the "GameType" string into a "VictoryConditions" array, so they are compatible with the combine victory commit bb 2018-03-09 21:56:51 +00:00
  • 6d54ab4c1f Implement combine victory conditions bb 2018-03-09 21:51:18 +00:00
  • b9a53529b9 Remove war dog slaughter attack temple 2018-03-09 19:51:11 +00:00
  • edf91718b5 Refactor distributePointsOnCircle into distributePointsOnCircularSegment, refs #5061. elexis 2018-03-09 09:39:53 +00:00
  • 595edeaa2f Sound and Target Marker for freehand positioning of units Imarok 2018-03-08 23:17:47 +00:00
  • 48e861724d petra: be less restrictive for building a cc in islands with a dock mimo 2018-03-08 21:17:39 +00:00
  • 20a0df4ae2 petra: fixes in choice of best defenders when several islands + some cleanups mimo 2018-03-08 21:09:31 +00:00
  • 56b8fe31fd Disable speed bonus for formations temple 2018-03-08 19:36:32 +00:00