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Commit Graph

  • 33042ad23d [gameplay-a24] differentiate African and Indian war elephants because of their sizes. Stan 2020-07-04 18:15:05 +00:00
  • 586b045d09 Deprecate rotary mill, and instead introduce a special technology (town phase, workers +15% grain gather rate) for the Gauls, to reflect the fact they invented a harvesting machine in the Iron Age. Stan 2020-07-04 14:11:17 +00:00
  • 5e57e35c0a [gameplay-a24] Allow to train mercenaries from embassy by any civilisation Angen 2020-07-04 13:10:27 +00:00
  • a7894f05b8 [gameplay-a24] Lower the repeat rate of spear cavalry Angen 2020-07-04 12:43:55 +00:00
  • 8e19745bba Decrease penalty -50% to -30% when promoting to advanced and elite. Stan 2020-07-04 11:05:05 +00:00
  • 98285aa429 Replace various equivalent phrases (show/hide, enable/disable, open/close, hide/show) with the word “toggle”, Replace two slashes (“/”) with “or” and another with “and” to reduce ambiguity Replace “Enter/Return” with “Enter (Return)” Stan 2020-07-04 10:30:58 +00:00
  • 55dc5ed987 Increase cost of "upgrade mercenaries rank" tech to make it more like the other armor techs Authored by: @borg, Reviewed by: @badosu, @Nescio, @FeldFeld Differential Revision: https://code.wildfiregames.com/D2835 This was SVN commit r23798. Stan 2020-07-04 10:14:30 +00:00
  • 56d3aa40fe Fix conversion of UTF8 strings between the scripts and the engine. Itms 2020-06-30 10:46:06 +00:00
  • dc65912043 Fix building on GCC 10, fixes #5709, #5756. Itms 2020-06-30 10:24:00 +00:00
  • 108efc9291 Allow building Kushite mercenary camps in neutral territory. wraitii 2020-06-28 09:55:09 +00:00
  • c8402563ce Add garrison flags to all the merchant ships. Stan 2020-06-26 23:08:12 +00:00
  • 0252ec16d8 Remove inappropriate quote about women This is based on this PR: https://github.com/0ad/0ad/pull/28. Imarok 2020-06-24 21:15:46 +00:00
  • e188066006 Absorb duplicated summary tab code to the tab_buttons gui bb 2020-06-23 20:15:36 +00:00
  • cdc2f4cf57 Fix an issue with checkrefs.pl introduced in c04a1ebac3/https://code.wildfiregames.com/D2533. Checkrefs should support duplicated tags Reported by: @Itms, checkrefs.pl This was SVN commit r23788. Stan 2020-06-23 18:06:32 +00:00
  • aabab15324 Detect the need for libexecinfo in premake. This is mostly useful for musl Linux. Itms 2020-06-23 15:06:57 +00:00
  • b437af833d Stop downloading boost from sourceforge on macOS, as it is not the official source anymore, and it is not very reliable for big files. Itms 2020-06-23 14:42:54 +00:00
  • 9680d08b96 Remove unused bonuses schema from deathDamage refs 16b452cf91 bb 2020-06-22 20:12:10 +00:00
  • 853e8c0f1e CVector2D: Fix members may not be initialized warnings Imarok 2020-06-21 18:21:31 +00:00
  • bdadb2080a Cleanup summary selection bb 2020-06-20 21:26:20 +00:00
  • 332b997ca6 Make javelineers easier to catch by cavalry, by reducing their speed slightly Stan 2020-06-19 06:31:50 +00:00
  • c04a1ebac3 Remove the briton kennel as it's not historically correct. Stan 2020-06-19 06:28:39 +00:00
  • dd5c7edea3 Introduce axeman templates s0600204 2020-06-18 21:36:16 +00:00
  • 1f68e4d740 De-uglyfy introductory tutorial's Launchattack function bb 2020-06-18 16:24:59 +00:00
  • 2101556946 Fix flying shields reported by Mr. Lie, Stan 2020-06-15 20:04:23 +00:00
  • ec4f51d928 Fix --without-pch build following ffd2219200 wraitii 2020-06-14 20:51:21 +00:00
  • 6b2b071ad5 Move LOS to a los helper header and cleanup Grid.h includes. wraitii 2020-06-14 20:39:03 +00:00
  • ffd2219200 Don't overwrite JS error reporting by calling JS_ReportError. wraitii 2020-06-14 10:34:49 +00:00
  • e8b3fe81cc build-osx-libs: Update GnuTLS to 3.6.13 (unbreak macOS 10.15) wraitii 2020-06-14 10:30:14 +00:00
  • 4b1a4ef4cf Rework ScriptInterface EnumeratePropertyNames to support non-enumerable properties. wraitii 2020-06-14 09:49:32 +00:00
  • bea7a65389 Delete unused technologies. wraitii 2020-06-14 09:08:53 +00:00
  • 939002f0dc RangeManager: Grid for 2D array, enum cleanups. wraitii 2020-06-13 09:05:40 +00:00
  • 6f70a901f8 Remove duplicated call in tile rendering for TerrainOverlay. vladislavbelov 2020-06-12 20:52:18 +00:00
  • fd8a47f5d9 Moves calculations of bounds for fixed shadows to a separate function. vladislavbelov 2020-06-12 20:09:08 +00:00
  • 06bf3a8739 Adds GLSL shaders of overlay lines. vladislavbelov 2020-06-12 15:39:44 +00:00
  • 14b5cf0673 Increase the max # of embassies from 2 to 3. wraitii 2020-06-12 15:32:35 +00:00
  • b4df84e05d Fix an issue with the celt_trader because the triangle was too far below the ground and that caused flickering issues. Ideally at some point we will remove the limitation for prop only meshes to have triangles. While at it restore the units back to meters. Stan 2020-06-12 07:03:23 +00:00
  • 27647e61c4 Play a sound when walls are upgraded to gates. Stan 2020-06-11 07:00:52 +00:00
  • e181614215 [PetraAI] Remove redundant branch introduced in f1610ce4fa Angen 2020-06-10 18:27:13 +00:00
  • 267ccd3127 [PetraAI] Do not try to attack entities which can't be attacked. Angen 2020-06-10 18:23:41 +00:00
  • 3336d6d543 Adjust trader footprints Angen 2020-06-10 18:13:22 +00:00
  • ea67b79667 Handle stacking status effects, modifiers, some related fixes. wraitii 2020-06-09 11:47:16 +00:00
  • 5176f848b8 Fixes missing deletion of files in 409c436ae2. vladislavbelov 2020-06-08 22:36:19 +00:00
  • 409c436ae2 Remove obsolete GetVideoMode platform-specifics, replaces by platform-agnostic SDL2`s APIs. vladislavbelov 2020-06-08 17:49:26 +00:00
  • f3a49014fb Make rams less effective by reducing speed and preventing attacks on organics. wraitii 2020-06-08 15:06:13 +00:00
  • dab3bbc2ca Remove 'Structure' preferred class from elephants, shorten max range. wraitii 2020-06-08 14:43:50 +00:00
  • 4d3a2a1a30 Remove debug change in b62308a301 wraitii 2020-06-07 20:16:34 +00:00
  • b62308a301 Fix error in e9361705ae. wraitii 2020-06-07 20:11:37 +00:00
  • e9361705ae Refactor HWDetect and rendering options setup. wraitii 2020-06-07 13:16:57 +00:00
  • d1d4a1d6b9 Train champion cavalry at stable. wraitii 2020-06-07 13:09:17 +00:00
  • 04221b2835 Standardize wonder healing. wraitii 2020-06-07 13:03:06 +00:00
  • feda708d5d Fix formations not queueing orders properly. wraitii 2020-06-06 16:07:01 +00:00
  • 759bc754c3 Fix arrow count not being properly calculated when autogarrisoning. wraitii 2020-06-06 10:19:42 +00:00
  • 4588ee3bbc Trigger an exit-reentry when the target entity of an order is renamed wraitii 2020-06-06 06:19:15 +00:00
  • 371299f244 Reduce alarm sound intensity: Stan 2020-06-05 21:34:22 +00:00
  • 8339c6da79 Fix heroes not attacking on elephants Stan 2020-06-05 21:28:18 +00:00
  • a7cc40524c Fix spear orientations for infantry spearmen units when attacking and capturing. Stan 2020-06-05 20:57:19 +00:00
  • f6977b64db Use IID_Health in test_Damage after 16b452cf91. wraitii 2020-06-05 17:14:04 +00:00
  • 829567c304 Unify Cavalry walk speeds across citizen/champion/hero variants. wraitii 2020-06-05 16:58:18 +00:00
  • 21a1ba4e5a New alarm/alarmattackplayer_1.ogg sound Stan 2020-06-05 08:09:58 +00:00
  • 4812844c33 Look for foundations near the target, not the entity. wraitii 2020-06-04 11:06:27 +00:00
  • cdfa6cb8b4 Make CommitResources accept a target, not a type. wraitii 2020-06-04 11:01:06 +00:00
  • 7440523ade Enable garrisoning on gates / fix movement of units with visible garrison points (2nd commit) wraitii 2020-06-02 11:40:29 +00:00
  • c2b73e7874 Remove inaccurate howdah from the carthaginian champion elephant. Stan 2020-06-02 08:02:09 +00:00
  • aad8aa9a3e Make elephants more interesting by reducing their cost. Stan 2020-06-01 16:53:01 +00:00
  • c4625b14df Improve the warning message for FromJSValue<CColor> when trying to convert a non-object to CColor. Imarok 2020-06-01 16:09:28 +00:00
  • 37980a3e48 Move all session hotkeys under session in default.cfg This appears to comply with "This can be changed once all settings belong to a section." from afecbf02f3 which did not set these hotkeys under session. bb 2020-06-01 15:11:26 +00:00
  • 95cc785865 Also fix 6 player skirmish maps refs D1042 29098b456b bb 2020-06-01 14:35:25 +00:00
  • 945ac4fc3b Do not change the gamma of the display on startup. wraitii 2020-06-01 05:12:51 +00:00
  • 27311ec62e Correct tooltips of gamesetupSettingsTabs Introduced in 34138a7764 bb 2020-05-31 21:17:16 +00:00
  • 74a02d232e Allow a garrisonholder to not have health. bb 2020-05-31 19:40:54 +00:00
  • 29098b456b Remove all spaces, caps, parentheses and hyphens from map file names. bb 2020-05-31 19:10:15 +00:00
  • 6a29c46b5f Fix Gaul trader offset. Refs https://code.wildfiregames.com/D2640 Stan 2020-05-31 16:21:42 +00:00
  • 82c2de90fd Replace the Flight_demo map from 2c58b07223 with Flight_demo_2 from a64f1356cb. Adding a runway on a cliff to the latter, so all functionalities are kept. bb 2020-05-31 15:55:21 +00:00
  • 743443977b Rename brit_champion_cavalry* to brit_champion_chariot* bb 2020-05-31 14:16:23 +00:00
  • 10fb4822df [gameplay-a24] Allow training all barracks champions at captured barracks. Angen 2020-05-31 10:12:02 +00:00
  • 531dcf40c3 Revert 0363202a20, 2abd9cead2 and b4144dc2c3 wraitii 2020-05-31 10:06:39 +00:00
  • 0cde295654 Make wall segment cost proportional. Stan 2020-05-31 07:29:26 +00:00
  • b4144dc2c3 Hotfix for 2abd9cead2 - remove the OnEntityRenamed handling. wraitii 2020-05-30 14:26:33 +00:00
  • 2abd9cead2 Enable garrisoning on gates / fix movement of units with visible garrison points wraitii 2020-05-30 09:18:33 +00:00
  • ed2ae1d283 Do not compute capture points for the invalid player on player defeat wraitii 2020-05-30 06:25:10 +00:00
  • 0363202a20 Trigger an exit-reentry when the target entity of an order is renamed wraitii 2020-05-29 17:00:50 +00:00
  • 131590927f Remove the old, broken colosseum and the version that was made for Delenda Est introduced in 83680b0dee which was completely unused and did not provide actors. They belong to 0 A.D: Empire Besieged. Stan 2020-05-29 14:11:26 +00:00
  • ebd9786268 Add missing cpp files in last commit refs D2503 Stan 2020-05-28 18:18:00 +00:00
  • cdade0af30 Reorganize selection textures by size instead of by shapes. Optimize templates to reduce duplication Stan 2020-05-28 18:05:05 +00:00
  • 5cfce692e7 Implement keyDown event Change HotkeyPress event to be non-repeating (HotkeyDown to replace the repeating case) Fix shiftlag Make toggle hotkeys only respond to the first SDL event. bb 2020-05-26 21:47:03 +00:00
  • 892f97743b Fix some cases of units getting stuck. wraitii 2020-05-25 20:13:35 +00:00
  • d68b3bb098 Do not send Attacked message on entities that have no attack effects receiver wraitii 2020-05-25 19:14:46 +00:00
  • 28f591ad1e Add slaughter animations to most units. Stan 2020-05-25 10:07:20 +00:00
  • 9f6d44feb8 Remove some variables from serialisation and update this.animations name to reflect what it actually holds [Formations.js] Needs ReviewPublic Angen 2020-05-23 13:03:34 +00:00
  • 21e3eedd2f Fix computation of clusters and var->let Angen 2020-05-23 12:53:11 +00:00
  • c8e6c05334 Fix gcc warning reported by Imarok after 204e17206b Angen 2020-05-23 12:21:49 +00:00
  • 204e17206b Update plural_forms.cpp by tinygettext to reflect needs of translators Angen 2020-05-22 20:06:40 +00:00
  • 9034335d22 Correct WallPiece schema help comments s0600204 2020-05-21 19:11:00 +00:00
  • 6e6c401ee8 Check the library version instead of the mtime of the already-built guard file in build-osx-libs.sh Itms 2020-05-21 15:28:38 +00:00
  • 57636140b5 Fix typo (certifiacte -> certificate) imported from gloox in 0e2adda813, reported by pilino1234 on transifex, relayed via Angen on Phabricator. elexis 2020-05-21 10:15:26 +00:00
  • da35f63279 Add help comments to WallPiece component schema s0600204 2020-05-21 04:34:13 +00:00
  • b8be438472 Invert a case in 585f9e76a5 bb 2020-05-20 19:47:40 +00:00
  • 585f9e76a5 Create unitAI function to match a target's speed. bb 2020-05-20 19:39:36 +00:00
  • c1ddc0c4b9 Internationalise Damage Types and Status Effects using (optional) JSON files. wraitii 2020-05-20 17:26:37 +00:00
  • 441f17cbeb Fix EntitiesNearPoint range query wraitii 2020-05-20 17:03:33 +00:00