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forked from mirrors/0ad

Commit Graph

  • c29f2d26b3 Add some more stuff to hwdetect, because there can never be too much Ykkrosh 2011-02-20 00:54:36 +00:00
  • e91434a23d Extend isImplementedInCore up to GL 3.0 Ykkrosh 2011-02-20 00:52:50 +00:00
  • b2f5dd1b62 Non-PCH build fixes Ykkrosh 2011-02-19 22:30:34 +00:00
  • ffa8bf5ea4 added missing word and reworded some text WhiteTreePaladin 2011-02-19 21:58:38 +00:00
  • 1a2a7677fd replace set/map with boost::unordered_* to reduce the number of expensive filesystem::basic_path::operator< calls based on a patch by ortalo (thanks!) janwas 2011-02-19 21:24:39 +00:00
  • 007985332b formatted feedback dialog to look a little nicer WhiteTreePaladin 2011-02-19 21:24:03 +00:00
  • a02a5d8e5e refactor graphics driver detect code, ensure both variants return name.dll(version) janwas 2011-02-19 20:46:43 +00:00
  • 83569c8f13 detect when detecting OpenGL driver version failed because the driver didn't describe itself in the registry; janwas 2011-02-19 20:24:38 +00:00
  • 7445342b61 wdll_ver: avoid errors while reading DLL version due to (lack of) FS redirection UserReport: avoid windows iterator debugging warning due to invalid operator[] janwas 2011-02-19 19:15:00 +00:00
  • 06a088efa8 Replace libcurl with a self-compiled (in VC2005) copy of 7.21.4 with no SSL/zlib support, in an attempt to fix errors on 64-bit Windows Ykkrosh 2011-02-19 18:44:09 +00:00
  • 1b1230ca3e wgl compile fix: add types required by new wglext.h wutsname fix (noticed by Philip from hwdetect information, thanks!): uname.release wasn't always set. BinarySerializer.h: warning fix janwas 2011-02-19 18:00:09 +00:00
  • f3372bf11d Add some rough performance reporting. Ykkrosh 2011-02-19 03:14:37 +00:00
  • 3e13c300cc Fix non-PCH build error Ykkrosh 2011-02-19 00:46:14 +00:00
  • ceb4bc9b94 Report more hardware details Ykkrosh 2011-02-19 00:39:32 +00:00
  • 3e1f09a58f Fix missing newline in GL error reporting Ykkrosh 2011-02-19 00:38:08 +00:00
  • c7f647ae73 Don't bother initialising shadow map textures with data that will never be used. Ykkrosh 2011-02-18 23:41:27 +00:00
  • 04dcbd294c Push the near clip plane further out, to reduce z-fighting Ykkrosh 2011-02-18 23:38:28 +00:00
  • d600a400fe Fix GUI text input box scrollbars not moving when the window is resized. Ykkrosh 2011-02-18 22:49:24 +00:00
  • 387b801aed Fix tooltip crash/corruption, caused by inconsistently changing types. Ykkrosh 2011-02-18 22:36:39 +00:00
  • a9e920a467 Iberian corral (still needs new footprint) Kimball 2011-02-17 23:09:04 +00:00
  • 1c7e33b528 Remove a load of implicit CStr type conversions, since they're error-prone and can cause silent data loss. Ykkrosh 2011-02-17 20:08:20 +00:00
  • 4f724056d5 Remove some unused bits from CRenderer Ykkrosh 2011-02-16 22:40:15 +00:00
  • 3d997365d8 Fix CStr numeric constructors on 32-bit platforms. Ykkrosh 2011-02-16 21:14:08 +00:00
  • 0da7e822ff # Add opt-in automatic feedback system. Ykkrosh 2011-02-16 20:40:15 +00:00
  • 1c3c962ea1 Import libcurl for Windows Ykkrosh 2011-02-16 11:22:34 +00:00
  • 3d992ffea6 GCC build fix Ykkrosh 2011-02-15 16:40:23 +00:00
  • ddba0cc311 topology.cpp: fix for non-contiguous APIC IDs wcpu: avoid undefined shift right on 64-CPU systems (caught via assertion) filesystem: add wrename path_util: add std::wstring variants of common boost::filesystem routines janwas 2011-02-15 10:38:11 +00:00
  • 90c60c6580 Hele fishing boat update Pureon 2011-02-13 19:02:21 +00:00
  • fca69efd76 Fix build for GCC 4.5 Ykkrosh 2011-02-13 18:38:22 +00:00
  • 11837204b6 Fix archive builder to not compress the recently-renamed terrain blend textures Ykkrosh 2011-02-13 17:37:33 +00:00
  • 6d798804c3 Quieter resource gathering Pureon 2011-02-13 17:01:22 +00:00
  • 65af9307ea Change tooltips in commands panel to be bottom-aligned, so they don't obscure the button you're pointing at Ykkrosh 2011-02-13 12:17:32 +00:00
  • dbd3de82ff Fix #705 (tooltips go off screen when displayed near a corner), based on patch from Leonard Ykkrosh 2011-02-13 12:16:31 +00:00
  • c7056490b2 Restrict the initial window size to the screen size (hopefully fixes #532). Ykkrosh 2011-02-12 21:21:07 +00:00
  • 608c7f0e70 Celt siege ram texture update Pureon 2011-02-12 00:20:22 +00:00
  • eb074ba28c Fix #495 (warn when locale is bogus), based on patch from darrenhoffman and sergiovier Ykkrosh 2011-02-12 00:19:59 +00:00
  • 7476bad7e2 New siege ram sounds added. Celt siege ram files. Pureon 2011-02-12 00:01:21 +00:00
  • aa8c3a9ea9 Fixed #582 (add camera reset command in Atlas), based on patch from stilz Ykkrosh 2011-02-11 23:56:55 +00:00
  • 9b25df5958 Fix #591 (Disable sounds for units in FoW/SoD), based on patch from Bogi Ykkrosh 2011-02-11 23:02:19 +00:00
  • fb738766ea Recompute building placement preview every turn, so its colour responds to changes in the environment Ykkrosh 2011-02-11 11:17:32 +00:00
  • 6cd212a68d Female acknowledgement sound placeholder Pureon 2011-02-11 00:40:25 +00:00
  • 804e817cf5 Fix rendering of main menu buttons after leaving a game Ykkrosh 2011-02-10 23:58:33 +00:00
  • 11bc751fd3 Save replay log's commands.txt in new locations when playing multiple games in a single session Ykkrosh 2011-02-10 23:57:19 +00:00
  • ec97d271d6 Added bark sounds to celt war dog Pureon 2011-02-10 23:24:10 +00:00
  • a1ef809904 Fix error when returning resources before having ever collected any Ykkrosh 2011-02-10 23:09:28 +00:00
  • b73c544f2a Fix warning Ykkrosh 2011-02-10 22:55:41 +00:00
  • 72f1e46b97 Gathering sounds for Celt and Hele infantry units Pureon 2011-02-10 20:52:29 +00:00
  • 78e174af7d Fix auto-gathering after constructing fields. Ykkrosh 2011-02-10 19:50:08 +00:00
  • b8925fbbc9 # Support AI construction of buildings. Ykkrosh 2011-02-10 16:06:28 +00:00
  • 556664d477 Animation speed tweaks. Mythos_Ruler 2011-02-09 23:26:43 +00:00
  • ddb7bf21f6 Temp fix to fortress_new projectile attachpoint error Pureon 2011-02-09 22:36:17 +00:00
  • c63fb49154 Added resource gathering sounds to celt and hellene females Pureon 2011-02-09 20:55:35 +00:00
  • 64f02d5b47 Remove misleadingly obsolete package scripts Ykkrosh 2011-02-09 16:36:08 +00:00
  • 7a38272e55 This was SVN commit r8894. Pureon 2011-02-08 21:51:51 +00:00
  • ae48a18258 This was SVN commit r8893. Pureon 2011-02-08 21:51:24 +00:00
  • 66f2bc6d57 Flip iteration order in LOS texture blur to improve performance Ykkrosh 2011-02-06 11:39:06 +00:00
  • 57e5bb878a Initial terrible AI player scripts. Ykkrosh 2011-02-05 20:35:34 +00:00
  • ff785853ad Expand the selection-state box so the text can all fit in. Ykkrosh 2011-02-05 20:34:11 +00:00
  • aa1fcfd20c Change fog-of-war blur to use a better filter. Ykkrosh 2011-02-05 18:19:28 +00:00
  • bf3d5c75f0 Be more robust to broken terrain property files. Ykkrosh 2011-02-05 13:13:57 +00:00
  • caad072347 Expand pathfinder boundaries to stop units disappearing off the edge of the visible map. Ykkrosh 2011-02-03 19:40:41 +00:00
  • 02e7eb69ff # Add solid black sides to the map, to hide underwater terrain. Ykkrosh 2011-02-03 14:36:54 +00:00
  • c710e718aa Windows fixes Ykkrosh 2011-02-03 02:33:37 +00:00
  • cb78822f19 Delete some unused bits. Ykkrosh 2011-02-03 01:17:16 +00:00
  • fe21c5e023 # Rewrite fog-of-war rendering. Ykkrosh 2011-02-03 01:12:24 +00:00
  • 1e02fe70a7 Add texture limits to hwdetect Ykkrosh 2011-01-31 18:59:37 +00:00
  • 81ac9285b6 This was SVN commit r8880. Mythos_Ruler 2011-01-31 05:25:38 +00:00
  • 0e0f16dedb Template for super cav swordsmen. Mythos_Ruler 2011-01-31 05:08:11 +00:00
  • 18189ef4fc Simplify terrain blend rendering to use non-indexed arrays Ykkrosh 2011-01-30 14:43:35 +00:00
  • 566bbf0fa0 Fix assertion failure when running pre-game GUI Ykkrosh 2011-01-30 02:14:44 +00:00
  • 1243fbaa8c Fix accidental line duplication Ykkrosh 2011-01-29 21:30:23 +00:00
  • 5e618e1526 Remove redundant bounds check Ykkrosh 2011-01-29 21:14:49 +00:00
  • 6af877a1cb Fix Windows crash caused by calling js_free (which calls free from the wrong CRT). Ykkrosh 2011-01-29 17:50:42 +00:00
  • 03c75100ab # Fix terrain blending logic. Ykkrosh 2011-01-29 16:31:48 +00:00
  • d0bc4253c9 Add new terrain blend textures. Ykkrosh 2011-01-29 16:28:41 +00:00
  • 63bd39d4a5 Fix perspective calculation in CCamera::GetScreenCoordinates. Ykkrosh 2011-01-28 21:51:59 +00:00
  • fd46b9e370 fixes/improvements from work: janwas 2011-01-28 13:40:07 +00:00
  • 0d8ffa58dc AoE3Ed build fixes Ykkrosh 2011-01-17 13:29:45 +00:00
  • c3b734775b Simplify component interface: remove explicit context parameter, use GetSimContext() instead. Ykkrosh 2011-01-16 14:08:38 +00:00
  • f39f279132 Add AI script code to provide a cleaner API around the engine interface. Ykkrosh 2011-01-15 23:35:20 +00:00
  • dd501b2a5a # Add initial basic player AI framework. Ykkrosh 2011-01-12 12:29:00 +00:00
  • 1051d10f54 Add "chat" command. Ykkrosh 2011-01-12 12:21:41 +00:00
  • 23a3dfe755 Fix typo in error message. Ykkrosh 2011-01-12 12:19:13 +00:00
  • d8cd31d4b6 Add probably-unnecessary script serialization test. Ykkrosh 2011-01-12 12:13:11 +00:00
  • 19548a7379 Fix use of uninitialised variable. Ykkrosh 2011-01-12 12:11:31 +00:00
  • 0e02272fb5 #Added Hotkeys list to in-game manual, with the help of a patch by dustin_ (the hotkeys list is at the bottom of the list, and the most basic shortcuts are listed in both the Basic controls list and the hotkeys list, but I think that minor duplicate information is fine, feel free to edit if you have a better idea) closes #714 feneur 2011-01-09 17:53:27 +00:00
  • aaef1b0d74 Add script for generating mostly-useless component interaction graphs. Ykkrosh 2011-01-07 20:31:48 +00:00
  • 002e3f5606 minor fixes from work; also add sys_WideFromArgv janwas 2011-01-04 19:53:38 +00:00
  • a0d2d89863 Fixed Cost element in template_unit_mechanical_siege_ballista template fcxSanya 2011-01-03 13:42:57 +00:00
  • 9af7747d76 Adding necessary BuildRestrictions/Category element to some templates fcxSanya 2011-01-03 13:36:40 +00:00
  • 75136d84d2 This was SVN commit r8853. EmjeR 2011-01-03 03:10:29 +00:00
  • a992bd23ca Better shuttle meat. Kimball 2011-01-02 13:10:01 +00:00
  • 31effd1cb3 This was SVN commit r8851. Kimball 2011-01-02 13:09:19 +00:00
  • d6f82d6e8f This was SVN commit r8850. Kimball 2011-01-02 12:16:07 +00:00
  • c627c4abff This was SVN commit r8849. Kimball 2011-01-02 12:15:40 +00:00
  • e21ca2f64d Fixed all Iberian actors for new simulation system, added Iberian healer (though currently without art assets). Kimball 2011-01-02 12:14:59 +00:00
  • 47f9768da8 # New Roman House ShieldBearer 2010-12-31 12:41:10 +00:00
  • 2fa3c554de Windows build fixes Ykkrosh 2010-12-30 20:10:04 +00:00
  • 40933c06e1 Primitive support for gamepad camera movement Ykkrosh 2010-12-30 19:45:13 +00:00
  • 37c1c2e9b8 One last fix Kimball 2010-12-28 06:20:20 +00:00