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Commit Graph

  • 97f49954cd Allocate VBO buffers in OverlayRenderer only after graphics capabilities and shader path have been properly determined. Fixes #824. vts 2012-04-23 18:55:32 +00:00
  • ac4e25e17f Added volcanic lands and a new islands random maps. Changed the name of previous islands map to "cycladic archipelago". Spahbod 2012-04-23 08:58:55 +00:00
  • 1325c4e35f spear icon for techs Pureon 2012-04-23 06:06:17 +00:00
  • f031e2a7e0 Tooltip updates. Mythos_Ruler 2012-04-23 01:51:31 +00:00
  • e4f1cd10ba Fixes #1349 Mythos_Ruler 2012-04-23 01:46:04 +00:00
  • 5101393f26 This was SVN commit r11648. Mythos_Ruler 2012-04-23 00:51:21 +00:00
  • c6291403bd Fixed some javascript things because the names of the phases were changed. Changed thickness of mine selections. Mythos_Ruler 2012-04-23 00:36:06 +00:00
  • af0769f19d Nerfed default mining rates slightly, since we now have mining technologies. Mythos_Ruler 2012-04-22 23:03:00 +00:00
  • 6821e838c1 This was SVN commit r11645. Mythos_Ruler 2012-04-22 22:53:01 +00:00
  • 2590e62c38 Dropped some remnant debugging code vts 2012-04-22 22:45:28 +00:00
  • d9a6ee53d0 This was SVN commit r11643. Mythos_Ruler 2012-04-22 22:02:03 +00:00
  • a0cc289174 This was SVN commit r11642. Mythos_Ruler 2012-04-22 21:50:20 +00:00
  • 5f1f98970f Yet more tech tweaks. Mythos_Ruler 2012-04-22 21:45:28 +00:00
  • bb9af6da12 Requested update from quantumstate via IRC vts 2012-04-22 21:36:37 +00:00
  • b01a9c5471 Fixes broken defense tower reference historic_bruno 2012-04-22 20:48:53 +00:00
  • 99777c8d3f 4 horseshoe icons for techs Pureon 2012-04-22 20:24:31 +00:00
  • a41250b0af Fixing some name stuff. Mythos_Ruler 2012-04-22 20:21:44 +00:00
  • 9c5379c9ed This was SVN commit r11636. Mythos_Ruler 2012-04-22 20:06:58 +00:00
  • 97715cb617 Added stone and mining rate techs for all Mills Pureon 2012-04-22 17:50:04 +00:00
  • 61fad4a2b5 Fixed strange selection ring fadeout on unit deselection in Atlas vts 2012-04-22 17:49:43 +00:00
  • 4830cebf5e Wheel tech graphic Pureon 2012-04-22 15:38:56 +00:00
  • d836c6a26e Returned the "looter" ability to these units because as an unwanted side-effect they could not gain promotion. Mythos_Ruler 2012-04-22 15:22:52 +00:00
  • 31cec14575 Selection tweaks. Mythos_Ruler 2012-04-22 14:25:44 +00:00
  • 6032ab88e7 Battle axe and wood chopping icons for techs Pureon 2012-04-22 14:05:06 +00:00
  • 3cbfd9260e Properly enforce the MAX_QUAD_OVERLAYS constraint Some cleanup of graphics/Overlay.h vts 2012-04-22 13:19:35 +00:00
  • 62ec2bac69 Selection texture tweaks. Mythos_Ruler 2012-04-22 13:17:54 +00:00
  • d9b8df65be Some refactoring of the military qbot code. quantumstate 2012-04-22 13:04:31 +00:00
  • bdc5ad3f0d Some mining icons for techs Pureon 2012-04-22 11:19:04 +00:00
  • 0d81325cc7 Fixed Attack and Armour bug by removing Armour/All and Attack/.../All technology modifications. quantumstate 2012-04-22 10:53:38 +00:00
  • 34fc883317 Pretty unit selection overlay rings. Fixes #824. vts 2012-04-22 04:04:02 +00:00
  • 60944a1439 Updated phase icons. Mythos_Ruler 2012-04-22 01:47:30 +00:00
  • 8cf72a5ab9 Fixed syntax error Mythos_Ruler 2012-04-22 01:35:08 +00:00
  • c52d1293d7 Added "Citizen" class to these templates. I feel like "CitizenSoldier" class should be split into Citizen and Soldier, but I was told that this might break some stuff. Mythos_Ruler 2012-04-22 01:26:50 +00:00
  • 0befd88deb Plough tweak. Mythos_Ruler 2012-04-22 01:04:06 +00:00
  • ddafad84f6 Moved 'plough' tech from Civ Centre to Farmstead. Mythos_Ruler 2012-04-22 00:32:10 +00:00
  • 1bbd226ff4 Renamed these techs more generically. Mythos_Ruler 2012-04-22 00:26:44 +00:00
  • 041da02ff9 This was SVN commit r11616. Mythos_Ruler 2012-04-22 00:23:26 +00:00
  • db2c7929fd First tech pair. Mythos_Ruler 2012-04-22 00:16:59 +00:00
  • 4881e638e5 Arrow and sword icons for techs Pureon 2012-04-22 00:12:00 +00:00
  • 93c35964da New higher quality icons. Fixes #954. Refs #492. historic_bruno 2012-04-21 23:31:31 +00:00
  • 12e46a35fd 128x128 version of the plough icon Pureon 2012-04-21 22:54:12 +00:00
  • 60088384a6 Plough tech graphic Pureon 2012-04-21 22:42:17 +00:00
  • 99c60789da Tech tweaks. Mythos_Ruler 2012-04-21 22:24:55 +00:00
  • 5ceea39a59 Added technology pairs. quantumstate 2012-04-21 21:40:07 +00:00
  • b9695db52c Don't add units to selection if the selected unit isn't owned by the player. Fixes #1256, based on patch by mk12. leper 2012-04-21 20:50:07 +00:00
  • 03f04e54fc Fix garrisoning issue. leper 2012-04-21 20:12:52 +00:00
  • b25d7a4bab Display all trainable/builable (by selected entities) entities. leper 2012-04-21 20:10:11 +00:00
  • 6938ecf431 Allow switching to not yet buildable entities, if they are in the current selection. Use consts if we already define them. leper 2012-04-21 17:26:06 +00:00
  • 96549e0418 Modified caching behavior to work similarly to how k776 suggested. Also added modification level affects as also suggested by k776. quantumstate 2012-04-21 16:37:35 +00:00
  • 9488ca42f6 Disable deadlocking fatal exception handler in Atlas Ykkrosh 2012-04-21 14:12:37 +00:00
  • 4c372aa6d8 Remove some unused component setters Ykkrosh 2012-04-21 13:12:36 +00:00
  • 58eb0c97bb Reuse terrain texture name formatting function Ykkrosh 2012-04-21 13:09:01 +00:00
  • 177d7856a6 Avoid assertion failure when editing terrain off the edge of the map Ykkrosh 2012-04-21 13:07:47 +00:00
  • dfc86d8ab2 This was SVN commit r11599. Mythos_Ruler 2012-04-21 11:32:52 +00:00
  • 3e3a8d5414 Fix error when no items of a class exist and that class is used for techology requirements. quantumstate 2012-04-21 10:55:02 +00:00
  • 1b49c53f4c Buildings now unlock per phase. :) Mythos_Ruler 2012-04-21 10:51:32 +00:00
  • b101f5ad01 Adds hardware cursors for Linux and OS X. Requires libxcursor on Linux. Fixes #748. historic_bruno 2012-04-21 07:53:53 +00:00
  • d3d95c6b66 This was SVN commit r11595. Mythos_Ruler 2012-04-21 07:19:43 +00:00
  • 6f18a42269 Fixes bug detecting mouse focus change. Refs #748. historic_bruno 2012-04-21 07:14:39 +00:00
  • 497c1ff948 A few portrait tweaks. Mythos_Ruler 2012-04-21 04:48:13 +00:00
  • 774809b0a9 Allow training in all selected buildings. Fixes #1210. leper 2012-04-21 00:21:01 +00:00
  • a6ceceb79c Renaming the old celt wall files and new templates for them Pureon 2012-04-20 22:27:17 +00:00
  • 06b342db46 Fix save/load with common-api-v2 quantumstate 2012-04-20 21:31:43 +00:00
  • 85d5962328 Roman wall gate model updated Pureon 2012-04-20 21:25:34 +00:00
  • 03d625dd2e Added tech modification for carrying capacity and fixed warning for min range quantumstate 2012-04-20 20:37:12 +00:00
  • b7cf51be34 Check properties exist in resourceSupplyAmount and resourceCarrying to avoid warnings. Code from wraitii quantumstate 2012-04-20 19:48:25 +00:00
  • ed6e5bdaf0 Fixed phase detection in GUIInterface and added Armour and Attack tech modification. quantumstate 2012-04-20 19:47:01 +00:00
  • 755e407aeb Technologies. Refs #3. Full unlocking technology implementation. Only unit gathering rates can be modified currently because the patch was big enough already. quantumstate 2012-04-20 17:21:04 +00:00
  • be0109331c New update. Tightens up some of the military side of things. Jubal 2012-04-20 16:53:31 +00:00
  • 2037c1fc6e Spartan Helot Skirmishers less reliable. Spartan female citizen stronger. Mythos_Ruler 2012-04-20 04:02:03 +00:00
  • c93621d2ad Moved these to Public. Mythos_Ruler 2012-04-20 03:12:09 +00:00
  • 813f7e9102 Updated Prytaneion template. Mythos_Ruler 2012-04-20 03:09:25 +00:00
  • 4d8ba45375 Removes unnecessary change from [11575] historic_bruno 2012-04-20 03:01:09 +00:00
  • a99e1236be New Prytaneion by Enrique. Mythos_Ruler 2012-04-20 02:48:27 +00:00
  • c8745ee41f Handle game ending in Atlas a bit more gracefully, it now continues until the user stops the simulation test. Fixes #641. historic_bruno 2012-04-20 01:41:54 +00:00
  • 7d47407c70 Carthaginian wall segments Pureon 2012-04-20 00:08:31 +00:00
  • 9a58afcb62 Internal to Public. Mythos_Ruler 2012-04-19 22:38:00 +00:00
  • b535c76ca1 This was SVN commit r11572. Mythos_Ruler 2012-04-19 21:40:31 +00:00
  • ba17009767 Deposit resources when garrisoned in a dropsite. Patch by MattDoerksen. Fixes #1124. leper 2012-04-19 20:34:59 +00:00
  • 388d77f37d Structures from Internal to Public. Thanks Leper. Mythos_Ruler 2012-04-19 18:43:39 +00:00
  • 82263fd3d3 Shift-N adds that groups units to selection. Fixes #1262. quantumstate 2012-04-19 09:00:51 +00:00
  • 496445c615 New mapz0rz Mythos_Ruler 2012-04-19 08:31:05 +00:00
  • 0e6ecdcf48 Some art assets moved from Internal mod. Mythos_Ruler 2012-04-19 08:28:48 +00:00
  • 4a54b29250 Moving some minor stuff from Internal to Public mod. Mythos_Ruler 2012-04-19 08:21:13 +00:00
  • aa07511739 This was SVN commit r11565. Mythos_Ruler 2012-04-19 08:09:24 +00:00
  • 65f4cb1d18 Units arent as efficient food gatherers anymore. Mythos_Ruler 2012-04-19 07:56:25 +00:00
  • d9cb518904 Updated maps. Mythos_Ruler 2012-04-19 07:19:23 +00:00
  • 3d0d59b4c0 Fixed this horseman. Attempting to make a Theban fireraiser. Mythos_Ruler 2012-04-19 06:26:19 +00:00
  • 75e7ea497b Add comment about incorrect array-bounds warning Ykkrosh 2012-04-18 22:00:07 +00:00
  • 7653043759 Changed some old class filters from Super to Champion quantumstate 2012-04-18 21:05:36 +00:00
  • edc62a240a Try to avoid some type warnings Ykkrosh 2012-04-18 21:02:11 +00:00
  • a9475c3854 Stops qBot training heroes and makes it build a market after abuot 10 minutes. quantumstate 2012-04-18 20:54:14 +00:00
  • 769350a3e7 Compute camera height and zoom limits based on smoothed terrain heightmap. Fixes #794, based on patch by Dietger. Ykkrosh 2012-04-18 20:39:00 +00:00
  • 9572a4314a Iberian wall. Mythos_Ruler 2012-04-18 19:59:53 +00:00
  • 2e65416489 Healer range tweaks. Mythos_Ruler 2012-04-18 19:57:49 +00:00
  • 454af1928d Selection groups for healers. Mythos_Ruler 2012-04-18 19:53:10 +00:00
  • 131d5eb88f Tweak default healer behaviour, fix a small bug. leper 2012-04-18 18:26:49 +00:00
  • f5344d37e1 The new Iberian fortress model egbert 2012-04-18 17:55:39 +00:00
  • 159453f13d adjusted prop positions for the new Iberian fortress egbert 2012-04-18 17:54:03 +00:00
  • 032a6b1557 adjusted prop positions for the new Iberian fortress egbert 2012-04-18 17:53:38 +00:00