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Commit Graph

  • d56d65bc87 Removing old unused Iberian structural models Pureon 2012-04-04 23:16:33 +00:00
  • ba296eb7d9 Iberian wall segments. New design and models Pureon 2012-04-04 23:14:00 +00:00
  • 6efbf65a90 Demo map for S_ and M_ Mythos_Ruler 2012-04-04 22:33:33 +00:00
  • 6670195fcf Some cool stuff. Mythos_Ruler 2012-04-04 22:32:43 +00:00
  • 2ba6b4d185 Missed anatolian plateau in previous commit quantumstate 2012-04-04 21:06:05 +00:00
  • 47ea2ef167 Convert rmgen to use anticlockwise angle from the positive x axis for unit placement, patch from FeXoR, fixes #1289. quantumstate 2012-04-04 20:53:17 +00:00
  • 7eb5480494 AI common-api-v2 and a qbot which works with the new API but it not fully transitioned to make use of it properly quantumstate 2012-04-04 20:23:41 +00:00
  • 21a39dedfb Add check to prevent error when ranged attack target is destroyed quantumstate 2012-04-04 20:03:04 +00:00
  • 6d57808b84 Fix build with old Boost Ykkrosh 2012-04-04 11:48:07 +00:00
  • e686c65fe6 Partial support for alpha-tested materials Ykkrosh 2012-04-03 20:00:04 +00:00
  • 59447bce2e Move shaders into appropriate subdirectories. Ykkrosh 2012-04-03 19:45:58 +00:00
  • 6bc33fe8bd Update renderer design to be more flexible and data-driven based on material and shader definitions. Ykkrosh 2012-04-03 18:44:46 +00:00
  • a56169ff8c Add interned string class, for fast comparisons and reduced memory usage. Ykkrosh 2012-04-03 18:26:52 +00:00
  • 8f59cb7b90 This was SVN commit r11421. ShieldBearer 2012-04-03 09:26:38 +00:00
  • 1daee6bbc2 Updating some campaign assets. Mythos_Ruler 2012-04-03 03:04:58 +00:00
  • 59851231bd Minor tweaks. New thracian peltast portrait. Mythos_Ruler 2012-04-02 17:15:11 +00:00
  • 3792b02963 Fix CPreprocessor uninitialised data causing error messages on "#endif" followed by EOF with no newline. Warn about unrecognised "#elif". Ykkrosh 2012-04-02 16:12:46 +00:00
  • 25762f1f0d Persian wall segments Pureon 2012-04-01 18:57:05 +00:00
  • bf70e99b00 Celt Murus Gallicus wall, tower, and gate Pureon 2012-04-01 16:36:38 +00:00
  • 41c7fe7901 For fcxsanya Mythos_Ruler 2012-04-01 15:46:43 +00:00
  • 316584d71a Corrected in game manual about creating control groups to include 0, fixes #1279. quantumstate 2012-04-01 14:00:15 +00:00
  • 9198c449ad This was SVN commit r11413. Mythos_Ruler 2012-03-31 19:19:33 +00:00
  • 315a41f479 Some more emblems. Some updated portraits. Mythos_Ruler 2012-03-31 04:27:22 +00:00
  • 16a5d74b35 Campaign map tree assets' poly count reduced between 75% and 90%. Mythos_Ruler 2012-03-30 22:04:22 +00:00
  • 99da24c7a3 Correctly check whether an existing formation controller can be reused. Fixes #1255. quantumstate 2012-03-30 20:09:50 +00:00
  • 8680c6ce06 Delete rally point marker entity when entity is destroyed. Fixes #1254. vts 2012-03-28 23:09:05 +00:00
  • e5c85bc540 More campaign proof of concept stuff. A "Leonidas" army pawn. Mythos_Ruler 2012-03-28 06:09:38 +00:00
  • 6cb97e3e01 This was SVN commit r11407. Mythos_Ruler 2012-03-27 21:38:12 +00:00
  • f0897e05cd New Roman Merchant ship by Kenobi and Enrique. Mythos_Ruler 2012-03-27 18:31:47 +00:00
  • ad49f58468 Random new stuff. Mythos_Ruler 2012-03-27 04:08:24 +00:00
  • 44a3af8d29 This was SVN commit r11404. Mythos_Ruler 2012-03-27 04:07:04 +00:00
  • 82c8af3ad5 More proof of concept stuff for campaigns. Mythos_Ruler 2012-03-27 02:20:21 +00:00
  • d0fc32af4c Fix failure in replay mode Ykkrosh 2012-03-26 22:11:30 +00:00
  • 99576ab44a More campaign conceptual stuff. Mythos_Ruler 2012-03-26 09:59:39 +00:00
  • 666936a5e3 Test campaign stuff. Just proof of concept stuff. *NOT FINAL ARTWORK* Mythos_Ruler 2012-03-26 08:35:59 +00:00
  • a7af9b028b 2 shield texture tweaks. 1 dust texture tweak. Mythos_Ruler 2012-03-26 08:20:29 +00:00
  • 856a6e7135 Some shield prop tweaking for consistency. Mythos_Ruler 2012-03-26 07:53:20 +00:00
  • 893cb2c1c4 typos Mythos_Ruler 2012-03-24 22:22:51 +00:00
  • 0fd6cc8873 Adding music to these civ files. Mythos_Ruler 2012-03-24 22:11:14 +00:00
  • 4659d60c19 This was SVN commit r11395. Mythos_Ruler 2012-03-24 03:20:36 +00:00
  • 11889f4221 New horse model ShieldBearer 2012-03-22 08:39:00 +00:00
  • 8d3434722d New loading screen tips for Roman Army Camp, Palisade walls, and Persian Architecture. Mythos_Ruler 2012-03-22 07:57:53 +00:00
  • c8d7e1c006 Tweaked a bunch of templates. Mythos_Ruler 2012-03-22 07:12:00 +00:00
  • b90cedf0a6 Cost tweaks and other things. Mythos_Ruler 2012-03-22 02:07:17 +00:00
  • 0fda0019d1 Updates data paths on OS X and Windows. On OS X only write to locations inside ~/Library. On Windows make the distinction between local and roaming appdata, and use folder inside My Documents for user-created data. Fixes #1145. historic_bruno 2012-03-22 00:23:31 +00:00
  • 1095782d1a Increase maximum VBO size, to support larger meshes Ykkrosh 2012-03-21 18:45:10 +00:00
  • 0d385f4112 Make selected stances and formations more obvious. Patch from leper, fixes #1190. quantumstate 2012-03-21 16:45:02 +00:00
  • a957455647 Shift-click ungarrisons all units of a type. Patch from leper, fixes #1206. quantumstate 2012-03-21 15:18:31 +00:00
  • f53823b498 Oasis X tweaks. Mythos_Ruler 2012-03-21 06:19:36 +00:00
  • 65c39cb74e This was SVN commit r11383. Mythos_Ruler 2012-03-21 05:33:58 +00:00
  • 2c913b4a9f Removed qbot entity extend functions since they are now in the common-api quantumstate 2012-03-20 23:34:03 +00:00
  • f718ddaee7 Slightly updated Iberian cc meshes. Mythos_Ruler 2012-03-20 22:35:28 +00:00
  • 10fd5e57db Fix #916 (complain about spaces in build paths), based on patch from philip_flohr Ykkrosh 2012-03-20 22:29:56 +00:00
  • 97479830e9 New Iberian civic centre. Mythos_Ruler 2012-03-20 19:00:11 +00:00
  • f1e73807a8 Fix formatting Ykkrosh 2012-03-20 18:13:27 +00:00
  • e97547dbd4 Fix FFP renderer Ykkrosh 2012-03-20 13:32:30 +00:00
  • 02c848d1f1 Adjustments to palisade walls and rotated gate Pureon 2012-03-20 00:13:55 +00:00
  • 0e1b5522d6 Fix #868 (move wxWidgets Unix config files to XDG basedir location), based on patch from leper. Ykkrosh 2012-03-19 22:40:06 +00:00
  • 700e28480d Add command-line option to enable archivebuilder compression Ykkrosh 2012-03-19 21:16:12 +00:00
  • 36107cb7e1 GLES compatibility for particles and shadows. Ykkrosh 2012-03-19 21:10:14 +00:00
  • 8c6231f940 Fix black-square cursor on 16bpp Windows Ykkrosh 2012-03-19 20:46:12 +00:00
  • 4b3d98ad71 Fixed bug in library.js GetAngle function quantumstate 2012-03-19 09:32:49 +00:00
  • af7a914bae Fixed Army Camp turf. Mythos_Ruler 2012-03-19 04:22:28 +00:00
  • 9bbb341e23 Temperate and Tropic farmland terrains. Mythos_Ruler 2012-03-19 04:06:21 +00:00
  • c12125018c Farmland and other terrain updates. Mythos_Ruler 2012-03-19 03:41:55 +00:00
  • 5e145c8b2d This was SVN commit r11366. Mythos_Ruler 2012-03-19 01:53:44 +00:00
  • 5f06766ead Replace isUnit, isAnimal, ... with calls to hasClass using patch from leper. Fixes #1201. quantumstate 2012-03-18 21:16:30 +00:00
  • 5a21140093 Added grayscale option for ui textures quantumstate 2012-03-18 19:43:03 +00:00
  • 7c51e743fa Modified rmgen GetAngle function to use atan2 and the standard mathematical angle convention (WARNING this changes return values so will break scripts using the old version) and changed getGradient so it returns Infinity for infinite gradient lines. Added errors if people try and use unsafe javascript maths functions. quantumstate 2012-03-18 18:40:27 +00:00
  • b72d72dec2 Minor changes. Mythos_Ruler 2012-03-18 14:47:13 +00:00
  • 208e642089 More random maps and FeXoR's wall system. Spahbod 2012-03-18 07:53:18 +00:00
  • d7128572ae Removed logger output for XML token node tests vts 2012-03-17 23:03:02 +00:00
  • b68d770c89 This was SVN commit r11359. Mythos_Ruler 2012-03-17 22:17:45 +00:00
  • 148f84b708 Tweaked garrison capacity. Mythos_Ruler 2012-03-17 22:16:48 +00:00
  • dc920f3c50 This was SVN commit r11357. Mythos_Ruler 2012-03-17 22:14:38 +00:00
  • 78840ad7b4 Roman Temple of Mars, and sword rack. :) Mythos_Ruler 2012-03-17 22:06:35 +00:00
  • f71cdd90a3 This was SVN commit r11355. Mythos_Ruler 2012-03-17 17:41:33 +00:00
  • 78a427eef2 Fix to Celt merchant ship prop points Pureon 2012-03-17 15:23:23 +00:00
  • d195263215 Celt fishing boat prop fix Pureon 2012-03-17 15:07:13 +00:00
  • 6dac7f30d7 Fixed the description for archipelago. Spahbod 2012-03-17 08:24:50 +00:00
  • 41cbe0a315 Tweaked some maps. Spahbod 2012-03-17 08:13:52 +00:00
  • 7d52cbc540 Roman army tents. Try out Oasis IX. :) Mythos_Ruler 2012-03-17 02:42:02 +00:00
  • f347939909 Carthaginians +25% sea trading bonus. Mythos_Ruler 2012-03-16 17:56:58 +00:00
  • b6ec143aee Added Engine.ProfilerStop() to qBot so it doesn't cause memory leaks when it has no units to control quantumstate 2012-03-16 17:36:07 +00:00
  • cab65bb932 Added new random maps. Tweaked some existing ones. Added tree actors to randombiome.js. Added new functions. Spahbod 2012-03-16 14:06:32 +00:00
  • a37ce96dcf Running dust for all of these actors. Mythos_Ruler 2012-03-16 02:15:42 +00:00
  • cdd987c0f8 Running dust for Roman cav. Mythos_Ruler 2012-03-16 01:51:07 +00:00
  • f923667657 Palisade segments for the click-drag wall system Pureon 2012-03-15 23:28:21 +00:00
  • 2207786c05 Missed a bit of indentation in previous commit vts 2012-03-15 22:58:25 +00:00
  • 31da0a746b Fixes crash when removing non-existent tokens from XML 'token' nodes vts 2012-03-15 22:57:08 +00:00
  • c70cbe1e00 Made it so that there isn't a huge puff of smoke when the Celt Temple and Roman Army Camp are selected for construction. Mythos_Ruler 2012-03-15 07:33:30 +00:00
  • 1819276b1e A test for dust kicked up by cavalry when running. Mythos_Ruler 2012-03-15 06:42:07 +00:00
  • c5f61b660e Fix old references to scout tower a09 Ykkrosh 2012-03-14 13:09:36 +00:00
  • acb853056b Fix XML error Ykkrosh 2012-03-14 13:09:01 +00:00
  • 9edd53a796 Fixed a bug with getTerrainTexture function. Spahbod 2012-03-14 11:59:44 +00:00
  • 10410e4e3b This was SVN commit r11336. Mythos_Ruler 2012-03-14 02:49:28 +00:00
  • 24b38da680 Tweaked Army Camp cost. Mythos_Ruler 2012-03-14 02:28:31 +00:00
  • 095f7a2381 #New Roman army camp. Mythos_Ruler 2012-03-14 02:19:46 +00:00
  • 4eec2bf5d2 Fixes some bugs related to deleting saved games (in particular, load/delete was broken if the file was deleted externally while the game was running). historic_bruno 2012-03-14 00:23:28 +00:00
  • e57730ecce This was SVN commit r11331. Mythos_Ruler 2012-03-14 00:22:46 +00:00