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Commit Graph

  • 0b4fe2ef94 Tweaks game speed dropdown more, refs #2046 historic_bruno 2013-08-19 20:00:26 +00:00
  • 1739a381c1 Fix crash when editing terrain near map edges. Ykkrosh 2013-08-19 19:19:34 +00:00
  • 0ca841b92b Suppress unused local typedef warnings when including SpiderMonkey headers. leper 2013-08-19 18:26:44 +00:00
  • 4d9b81f40e This was SVN commit r13712. Mythos_Ruler 2013-08-19 18:09:09 +00:00
  • 30c194a804 Starting units re-adjusted. Mythos_Ruler 2013-08-19 15:42:46 +00:00
  • 3783d0e14c Fix flying unit not crashing in water when they should. Patch by scythewirler. refs #2067 wraitii 2013-08-19 14:44:15 +00:00
  • 0c16980408 Fix tests. leper 2013-08-19 10:55:35 +00:00
  • 03bf727d9a Fix deactivation of HQ waviness causing the specular effect to go crazy. wraitii 2013-08-19 10:19:21 +00:00
  • b770c41f0b Removes shadow casting and receiving on preview entities, patch started by ericb, fixes #1771 historic_bruno 2013-08-18 22:17:57 +00:00
  • 63a0b4ae98 projectile point for mauryan elephant archer Pureon 2013-08-18 20:42:42 +00:00
  • 2637540ce2 Spart CC centre upgrade with doric capitels +AO and effects Enrique 2013-08-18 18:02:18 +00:00
  • ab6d15c414 Macedonian CC mesh and AO fix Enrique 2013-08-18 16:16:53 +00:00
  • 0888cf6c23 Fix Linux build Ykkrosh 2013-08-18 11:28:52 +00:00
  • bf7cd1fcbd Undo-d the commit due to general panic about GLSL. RedFox 2013-08-18 11:15:29 +00:00
  • 29b5021f97 Fix my previous commit because obviously I had forgotten something. wraitii 2013-08-18 09:42:02 +00:00
  • a4707bcc16 Change the water manager so incremental updates to the water information is possible. Streamline a few things (and removes a not-really-used calculation to speed things up further). Fixes #2063 , refs #1743. wraitii 2013-08-18 09:27:11 +00:00
  • 557c1fc067 fix (dis)allowing of garrisoning by other components. Refs #2067 sanderd17 2013-08-18 08:23:36 +00:00
  • 92f4391f51 Adds tech template support to checkrefs.pl historic_bruno 2013-08-18 02:52:05 +00:00
  • 791d392797 Fixes and improves terrain scanning of checkrefs.pl. historic_bruno 2013-08-18 01:57:37 +00:00
  • a18262e7b1 Make planes about 20% cooler. Fixes #2067. alpha123 2013-08-17 22:55:16 +00:00
  • abce308281 Renames confusing grass1_spring.png terrain texture, used for fancy grass effect, refs #2069 historic_bruno 2013-08-17 22:16:01 +00:00
  • f25bbda672 fix typo for garrisoned archer classes. Reported by scythetwirler. sanderd17 2013-08-17 20:34:28 +00:00
  • 90b75c95ea Macedonians CC upgraded with corinthian capitel + AO and normals Enrique 2013-08-17 18:32:41 +00:00
  • a6c28ae461 Altered footprint of some elephant units. Mythos_Ruler 2013-08-17 16:16:37 +00:00
  • fdc1f3a043 increased mauryan blacksmith size Enrique 2013-08-17 14:47:44 +00:00
  • 3a2eec841c Adjusted max gatherers for these trees. Mythos_Ruler 2013-08-17 14:26:43 +00:00
  • 998dc21676 Removed old Aegis folder. Mythos_Ruler 2013-08-17 14:12:25 +00:00
  • 42d77129cc rome blacksmith fix Enrique 2013-08-17 14:07:48 +00:00
  • 9763b9076c Upgraded roman blacksmith Enrique 2013-08-17 14:04:08 +00:00
  • a9c71e39a4 make new elevation tool more drastic + add RMB action sanderd17 2013-08-17 14:02:18 +00:00
  • bcf7115b5c Fix Aegis to work properly for A14, also rename the folder from "qbot-wc" to "aegis" (thus apparent huge number of changes). Adds a "sandbox" difficulty setting that will never attack, collect resources 50% slower, and is pop-capped at 70 for beginners. wraitii 2013-08-17 13:59:53 +00:00
  • 38b52f9ff0 Fixed a broken texture link. Mythos_Ruler 2013-08-17 12:51:11 +00:00
  • 723a3ec8b5 Fixed kart_embassy_italiote.dae Enrique 2013-08-17 12:41:37 +00:00
  • 2d4c3d72c6 Removed the old dds file from these actors. Mythos_Ruler 2013-08-17 12:18:50 +00:00
  • cdd2c74d44 Superfluous textures deleted. Mythos_Ruler 2013-08-17 11:38:49 +00:00
  • 960615aa53 PreferGLSL = true as long as GenTangents = true. RedFox 2013-08-17 11:13:36 +00:00
  • b818a54b06 Tweaked some maps. Mythos_Ruler 2013-08-17 10:15:38 +00:00
  • b5888f4e45 generalise kill vs eject garrisoned entities on death of garrisonHolder sanderd17 2013-08-17 09:26:17 +00:00
  • d37d3be5d0 Fixes Attack component schema historic_bruno 2013-08-17 06:02:31 +00:00
  • b820f6e6ae Add a pike elevation tool to make sharp pointed mountains. Fixes #2059 sanderd17 2013-08-16 14:46:54 +00:00
  • fe0ec1c720 fix coding style for buildingAI. Refs #2010 sanderd17 2013-08-16 12:17:18 +00:00
  • fd2245c53c Improved building AI. Refs #2010 sanderd17 2013-08-16 11:17:36 +00:00
  • cc0ba8e246 Missing maur blacksmith struct_b Enrique 2013-08-16 04:50:44 +00:00
  • d66edf5958 fix a bug that ignored resetting XZ rotation to zero, reported by sythetwirler sanderd17 2013-08-15 22:16:51 +00:00
  • 81b29bf18d fix line wrapping when big number of gatherers on one resource sanderd17 2013-08-15 20:00:55 +00:00
  • 675b3c40be fix bouncing projectiles, patch by Markus. Fixes #769 sanderd17 2013-08-15 19:01:10 +00:00
  • 7ff167e7de Removes more unused variables, based on patch by Markus, refs #1852. historic_bruno 2013-08-15 18:25:32 +00:00
  • 6d3901faf7 Added mauryan blacksmith with AO. Updated mauryan struct textures Enrique 2013-08-15 17:17:25 +00:00
  • 6b316f6ce1 fix tests breaking caused by 4421787281. Refs #2062 sanderd17 2013-08-15 08:56:14 +00:00
  • 4421787281 interpollate y offset for smooth climbing and landing of flying objects. refs #2062 sanderd17 2013-08-15 08:44:06 +00:00
  • 1712b0f42d Increases simulation script runtime to 32 MB to reduce OOM errors, refs #1436, #1966, #2035 historic_bruno 2013-08-15 05:15:54 +00:00
  • 4e709f2c9c Implement landing and go-around for UnitMotionFlying. Patch by scythetwirler. Fixes #2062. alpha123 2013-08-15 03:10:04 +00:00
  • b6fe589ae3 fix health regeneration for negative values (reported by Mythos_Ruler) sanderd17 2013-08-14 08:33:29 +00:00
  • 2307509088 Remove the old diminishing returns formula (I accidentally left it as a comment). Also, I forgot to credit scythetwirler (who came up with the new formula) in the previous commit. alpha123 2013-08-14 05:16:09 +00:00
  • cc02eabdd0 Change the formula for diminishing returns to something less flawed. Also add a lot of comments explaining how it works. alpha123 2013-08-14 05:14:20 +00:00
  • 598c05e056 clean UnitAI move to attack range code + fix possible bug sanderd17 2013-08-13 15:11:17 +00:00
  • ba244b509c Fixed the portrait for this tech. Mythos_Ruler 2013-08-13 00:55:47 +00:00
  • c709105355 Clarifies control group HotKeys historic_bruno 2013-08-12 23:50:18 +00:00
  • 6925d493fe This was SVN commit r13651. Mythos_Ruler 2013-08-12 23:40:24 +00:00
  • d74ed3f1ae Increase farming speed by 46% for females and 42% for males. Combined with diminishing returns it was waaay too slow prior to this commit. alpha123 2013-08-12 23:17:30 +00:00
  • 3d1e693148 Enable diminishing returns for farms. alpha123 2013-08-12 23:11:39 +00:00
  • c44efe6c8c Spartan tech "Agoge" altered. Moved to Syssiton from Civ Center. Mythos_Ruler 2013-08-12 21:53:53 +00:00
  • 1aaca7e6e3 health regeneration sanderd17 2013-08-12 17:45:18 +00:00
  • 96cef624e3 Fix compiling tests on ARM. Patch by Josh. alpha123 2013-08-12 03:12:57 +00:00
  • 1ffb74b336 Adjusts session game speed dropdown, fixes #2046 historic_bruno 2013-08-11 20:49:41 +00:00
  • 066c542e36 Template tweaks to palace Pureon 2013-08-11 12:09:10 +00:00
  • a552a3cb8b Persian Palace structure Pureon 2013-08-11 12:02:36 +00:00
  • b8fb2e1697 Added helle_struct_b parallax/normal map and specular. Applied on greek blacksmith. Improved helle_struct specular map Enrique 2013-08-11 08:49:15 +00:00
  • 46f091a154 Added the Athenian civ bonus "Silver Owls" which gives them +10% metal gathering rates when upgrading phases. Mythos_Ruler 2013-08-09 22:37:05 +00:00
  • 3f0354943f Polishing thePolishing the Random Maps: Archipelago, English Channel, Islands, Lake, Lorraine Plain, Migration, Neareastern Badlands, Northern Lights, Oasis, Persian Highlands. Spahbod 2013-08-09 12:30:59 +00:00
  • c8b8dd24e6 This was SVN commit r13639. Mythos_Ruler 2013-08-09 00:03:51 +00:00
  • b0ceef39b9 Hellenic building bonus deleted from templates and moved to a tech. Mythos_Ruler 2013-08-08 23:55:13 +00:00
  • 93abbae435 Fix build issues on ARM. Patch by Josh. Fixes #2049. alpha123 2013-08-07 05:00:46 +00:00
  • dc722d76f3 Fix tests. Refs #1960. leper 2013-08-06 22:32:46 +00:00
  • bff070c6cb Polishing the Random Maps: Gulf of Bothnia, Hyrcanian Shores, Islands, Kerala, Lake, Latium. Spahbod 2013-08-04 12:31:43 +00:00
  • 4a805fb05c Updates keys.txt with new keynames, refs #2043 historic_bruno 2013-08-03 20:39:15 +00:00
  • 5a1ddd7cf9 Improves hotkey support for non-QWERTY keyboards, patch by lsdh, fixes #2043 historic_bruno 2013-08-03 20:09:29 +00:00
  • 8c74df2acd Give an elevation advantage to ranged units. Patch by sanderd17. Fix #1960. alpha123 2013-08-03 19:20:20 +00:00
  • 3b294d3ad4 Revised Persian names. Spahbod 2013-08-03 16:14:17 +00:00
  • 4f7ba84fd6 Modified athens CC to have Ionic columns and AO map. Enrique 2013-08-02 23:03:55 +00:00
  • c8830ea769 Specific Name for Mauryan blacksmith. Mythos_Ruler 2013-08-01 22:00:20 +00:00
  • 17fd4fab94 Polishing the Random Maps: Fortress, Gear, Guadalquivir River Spahbod 2013-08-01 17:58:51 +00:00
  • 70d072577b ; leper 2013-07-31 22:25:24 +00:00
  • f6e0c4c5a4 Split up cheats into multiple files. Patch by lsdh/ldsh. Fixes #2019. leper 2013-07-31 22:22:12 +00:00
  • c438a1eb82 Polishing the Random Maps: Alpine Valley, Archipelago, Cantabrian Highlands, Canyon, Continent, Corinthian Isthmus, English Channel Spahbod 2013-07-31 10:05:48 +00:00
  • f3823847b0 Polishing the Random Maps: Archipelago, Ardennes Forest, Atlas Mountains, Cantabrian Highlands Spahbod 2013-07-30 11:09:40 +00:00
  • 477855fbf5 Polishing the Random Maps: Alpine Valley, Anatolian Plateau, Archipelago Spahbod 2013-07-30 07:56:09 +00:00
  • 344a149a66 Infinite farms with diminishing returns (but no farmland). Refs #1318. alpha123 2013-07-30 06:04:53 +00:00
  • 857ae2dd3e - Fix a bug from 20e7d2224a where the player ID would always be set to 1. alpha123 2013-07-29 20:01:09 +00:00
  • 70e67af87f Polishing the Random Maps: Alpine Valley Spahbod 2013-07-29 14:22:54 +00:00
  • 4dfe1d6df9 Polishing the Random Maps: Alpine Valley Spahbod 2013-07-29 13:50:20 +00:00
  • 992a8ee0b8 Polishing the Random Maps: Aegean Sea and Alpine Valley Spahbod 2013-07-29 12:52:31 +00:00
  • 629492625f Some touching up. Mythos_Ruler 2013-07-29 12:35:05 +00:00
  • f3b0417aac Don't try to interpret Enter as a mouse click in message boxes (makes it really annoying to chat at the end of a game). alpha123 2013-07-29 05:04:28 +00:00
  • e3c42a204e Fixing a bug Spahbod 2013-07-29 04:30:03 +00:00
  • 20e7d2224a Implement a developer overlay command to change the current player ID (very useful for AI development). alpha123 2013-07-29 00:53:44 +00:00
  • 53074c7715 Polishing the random maps: Aegean Sea, Alpine Lakes Spahbod 2013-07-28 16:58:09 +00:00
  • 63f766bb2a Nerfed Hellenization a bit. Mythos_Ruler 2013-07-28 16:21:43 +00:00
  • 0774730e2f -Made starting units start at Elite rank (just for fun and testing). Mythos_Ruler 2013-07-28 13:38:04 +00:00
  • 28db824982 iberian, hellene, roman and celtic blacksmiths with AO maps added. Enrique 2013-07-28 13:14:42 +00:00