historic_bruno
329b3e3d28
Adds notice of saved game issues to Aegis' description
...
This was SVN commit r13332.
2013-04-01 15:03:31 +00:00
Enrique
0535cab26f
Added mauryan healer skin and head.
...
Added roman army camp rubble with AO
Added AO map and normal map to roman army camp
This was SVN commit r13331.
2013-04-01 00:48:18 +00:00
historic_bruno
afde8b04fd
Deletes "obsolete and rubbish" textureconv
...
This was SVN commit r13330.
2013-03-31 23:53:53 +00:00
wraitii
3b5ab7ab51
Fixes #1884 . Should Fix #1883 .
...
This was SVN commit r13328.
2013-03-30 07:30:54 +00:00
historic_bruno
c2ca0209fa
Fixes multiplayer crash when host disconnects while clients are still loading.
...
Improves client disconnect handling slightly.
This was SVN commit r13327.
2013-03-25 05:01:36 +00:00
wraitii
475c722327
Fix serialization issues with Aegis.
...
This was SVN commit r13326.
2013-03-24 09:10:32 +00:00
historic_bruno
6f78224f8d
Fixes tooltip in Atlas' locked teams checkbox.
...
Adds scrollbar to environment panel and reorganizes controls.
This was SVN commit r13324.
2013-03-23 19:22:11 +00:00
historic_bruno
71ae5a19d8
Fixes visual actor interpolation, handling position changes more cleanly, based on patch by sbte.
...
Fixes rally point lines not updating, fixes #1865
This was SVN commit r13323.
2013-03-23 17:59:54 +00:00
historic_bruno
6f33003f30
Fixes serialization test failure caused by CmpFoundation's buildMultiplier property sometimes being NaN (which can assume different internal values in Spidermonkey). For now, NaN cannot be reliably serialized. Fixes #1828 , refs #1879
...
This was SVN commit r13322.
2013-03-22 22:23:50 +00:00
Enrique
0d069954b7
waterfall textures reduced 50%
...
This was SVN commit r13321.
2013-03-22 00:37:33 +00:00
Enrique
3d94f3a5be
Added 4 geology waterfalls variations.
...
Added water splash particle effect.
This was SVN commit r13320.
2013-03-22 00:24:46 +00:00
Enrique
4560bb62b0
Updated contributor Paperkat merch ship texture
...
This was SVN commit r13319.
2013-03-19 09:58:06 +00:00
historic_bruno
78d1548753
Fixes (un)packing siege units responding to attacks in violent stance, by ignoring attacks while (un)packing. Fixes #1751 , refs #1752
...
This was SVN commit r13318.
2013-03-19 00:53:47 +00:00
Enrique
807985ac08
Added a base with flowers and playercolor to mauryan pillars.
...
Added contributor Paperkat merchant ship.
This was SVN commit r13317.
2013-03-18 12:34:55 +00:00
Enrique
e031d71b78
Added chakra wheel to ashoka pillar 4 lions variation-
...
This was SVN commit r13316.
2013-03-18 01:46:44 +00:00
Mythos_Ruler
1bcb6140b0
Skirms bonus vs. elephants reduced from 1.5x to 1.25x.
...
Some new elephant templates. Elephant unit entities adjusted.
Spartan female citizen now has a bonus attack vs. siege weapons.
This was SVN commit r13315.
2013-03-18 01:33:20 +00:00
Enrique
063fa52252
removes chandragupta normal texture line from his actor
...
This was SVN commit r13314.
2013-03-17 23:16:40 +00:00
Ykkrosh
a7343420f2
Disable fancy water rendering on all Intel devices, since it appears to be very slow.
...
Also recognise Haswell chipsets on Mesa.
This was SVN commit r13313.
2013-03-17 14:27:47 +00:00
Enrique
cfbde115b8
Maur hero Ashoka skin tone change
...
This was SVN commit r13312.
2013-03-17 12:46:24 +00:00
Enrique
e367cf0d7e
maur barracks death variation semi-fix
...
This was SVN commit r13311.
2013-03-17 12:34:03 +00:00
Enrique
6a1a1c16cb
maur market stalls cloth small fix
...
This was SVN commit r13310.
2013-03-17 12:27:15 +00:00
Pureon
49f52500de
Mauryan ship icons
...
This was SVN commit r13309.
2013-03-17 11:53:09 +00:00
Pureon
25c800e9c4
Chanakya hero template
...
This was SVN commit r13308.
2013-03-17 10:10:49 +00:00
wraitii
f8a7692d92
A few final fixes to some AI logic in attack and defense.
...
This was SVN commit r13307.
2013-03-17 08:55:46 +00:00
Enrique
3f28ade5c6
Hero ashoka added. Fixed maiden holding parasol in chariot.
...
Added hero turban prop
Hero Chanakya now uses elite healer template
This was SVN commit r13306.
2013-03-17 00:39:43 +00:00
Pureon
9e46759ada
Mauryan actor indent cleanup
...
This was SVN commit r13305.
2013-03-16 16:05:53 +00:00
Pureon
fc3b5637c8
Ambient occlusion for Mauryan houses
...
This was SVN commit r13304.
2013-03-16 15:53:20 +00:00
wraitii
03c3b1daa3
Fixes a few changes in my previous commit. Makes "Medium" the default difficulty setting.
...
This was SVN commit r13303.
2013-03-16 12:55:03 +00:00
Pureon
77999f6b42
Ashoka pillar variations and footprint fix
...
This was SVN commit r13302.
2013-03-16 11:18:33 +00:00
Pureon
e78da0b3e4
Mauryan mill ambient occlusion
...
This was SVN commit r13301.
2013-03-16 11:00:24 +00:00
Pureon
5ba7153541
Placeholder Mauryan merchant ship
...
This was SVN commit r13300.
2013-03-16 10:30:29 +00:00
wraitii
b0f1afa994
Change Punjab 1 water settings.
...
Fix a little mess-up on my last commit.
This was SVN commit r13299.
2013-03-16 10:16:41 +00:00
wraitii
d709fe50ed
Clean-up of Aegis scripts. Most deprecated functions have been removed, some comments updated. Also makes resource maps 8-bit to save a little memory.
...
Fix the placement of the "civ info" button to avoid overlapping on
1024*768.
This was SVN commit r13298.
2013-03-16 09:59:43 +00:00
Pureon
d70db48173
Mauryan ship footprints
...
This was SVN commit r13297.
2013-03-16 09:56:22 +00:00
Enrique
0fc8dba671
Fixed mauryan market stall color.
...
This was SVN commit r13296.
2013-03-16 01:06:51 +00:00
Enrique
fd74292f2b
Added specular map for Chanakya hero.
...
Fixed defense tower shields when destroyed.
Added Chandragupta texture with spec.
Fixed wall tower projectile and garrisoned prop-points.
This was SVN commit r13295.
2013-03-16 00:32:04 +00:00
historic_bruno
3958c03dbc
Changes default scenarios to Punjab 1
...
This was SVN commit r13294.
2013-03-15 23:06:16 +00:00
historic_bruno
4bcbd14f71
Resets most land scenarios to default AIs, so they'll use Aegis Bot.
...
Removes AIs from some demo maps.
This was SVN commit r13293.
2013-03-15 23:02:29 +00:00
historic_bruno
a96869851c
Replaces force attack hotkey with Ctrl+Alt (AltGr isn't available on US keyboards)
...
This was SVN commit r13292.
2013-03-15 21:59:36 +00:00
wraitii
4769481796
Makes sure to remove the entity from the Gatherer array of the resource it was gathering from when dying. Fixes #1867 (if all goes well).
...
This was SVN commit r13290.
2013-03-15 18:12:17 +00:00
wraitii
5af7544918
Bug fixes and small improvements to Aegis. Change the "C" button into a "Settings" button. Fix to -autostart-aidiff.
...
This was SVN commit r13289.
2013-03-15 12:35:16 +00:00
wraitii
066cfa5893
Improve workers' reactions when they find out that the resource they gathered from is full. Refs #1387
...
This was SVN commit r13288.
2013-03-15 10:26:46 +00:00
wraitii
d40a66f310
Fix particle to correctly display in the FOW, and to adapt slightly to sunColor settings (both on ARB and GLSL).
...
This was SVN commit r13287.
2013-03-15 10:22:24 +00:00
Pureon
26cc813cf5
Update for release trailer recording
...
This was SVN commit r13286.
2013-03-14 23:24:53 +00:00
Pureon
afe87f720a
Mauryan Corral AO
...
This was SVN commit r13285.
2013-03-14 23:13:31 +00:00
quantumstate
c23181a1e0
Make towers weaker by reducing range fro 80 to 70 and decreasing the arrow tech multiplier to 40% more arrows from 100%.
...
This was SVN commit r13284.
2013-03-14 22:57:59 +00:00
stwf
4edbd21714
elimate small memory leaks in SoundManager
...
This was SVN commit r13283.
2013-03-14 02:59:31 +00:00
Enrique
9dac1bf89b
Fixed inverted green channel in elephants normal maps (fixed normals)
...
This was SVN commit r13282.
2013-03-14 00:48:31 +00:00
Enrique
1cf1707ce7
Added mauryan hero chanakya and mauryan elephants static meshes.
...
This was SVN commit r13281.
2013-03-14 00:05:46 +00:00
Pureon
163fc7cbfd
Mauryan farmstead AO stuff
...
This was SVN commit r13280.
2013-03-13 23:58:38 +00:00
wraitii
25293ce0cc
Many small bugfixes for AIs. Adds support for difficulty (and along with that, some behind-the-door architecture for a handicap system).
...
Adds -autostart-aidiff to set the difficulty from the command line from
testing.
This was SVN commit r13278.
2013-03-13 20:44:48 +00:00
wraitii
8ac9f1d8ea
Limit the number of gatherer per resource, as described in #1387 . Based on work by crezax. Fixes #1387
...
This was SVN commit r13277.
2013-03-13 20:10:46 +00:00
leper
844f71681a
Add notification for missing resources when tributing. Patch by alpha123. Fixes #1839 .
...
This was SVN commit r13276.
2013-03-13 18:37:06 +00:00
leper
637abf8167
Stop following units into FoW. Patch by crezax. Fixes #1827 .
...
This was SVN commit r13275.
2013-03-13 18:17:58 +00:00
leper
56784aceab
Fix signed/unsigned comparison warning.
...
This was SVN commit r13274.
2013-03-13 16:23:27 +00:00
stwf
b75183eba2
remove log entries concerning sound manager distress mode
...
This was SVN commit r13273.
2013-03-13 03:55:36 +00:00
Enrique
60a91cb032
fixes death variation for mauryan walls, fortress, defense tower, and temple.
...
This was SVN commit r13272.
2013-03-12 23:06:20 +00:00
wraitii
2bcb03f049
Fix messages.js for "/team" messages when no teams were set.
...
Change to AI logic, makes Aegis more efficient with a better attack,
eco, and defense. Bugfixes.
This was SVN commit r13271.
2013-03-12 21:58:25 +00:00
Pureon
e37012a9fd
Added Omri's latest track to the Hellenic civs
...
This was SVN commit r13270.
2013-03-12 21:55:33 +00:00
Pureon
21f4a94242
New Mauryan emblem
...
This was SVN commit r13269.
2013-03-12 21:48:42 +00:00
wraitii
3f6702075b
Fix my previous commit where if you had enough units buildings would never construct (rounding issue).
...
This was SVN commit r13268.
2013-03-12 10:07:53 +00:00
wraitii
791a901df9
Fix a bug with the foundation changes that caused buildings to be built too fast with multiple units.
...
This was SVN commit r13267.
2013-03-12 08:22:45 +00:00
wraitii
9b1b8cc8fd
A few bugfixes, slight change in logic for smoother play. Makes Aegis gather with cavalry. Allows it to send chat messages to warn about attacks.
...
This was SVN commit r13266.
2013-03-11 19:58:29 +00:00
historic_bruno
ca40764dc6
Fixes bug in map reader that caused actor variations to default to seed 0. Fixes #1861 .
...
Fixes maps that were affected by this bug.
This was SVN commit r13264.
2013-03-11 16:42:41 +00:00
wraitii
dab9175f30
Foundations now require 100% health for construction to be completed. Progress now linked with health. Patch by Malcom. Fixes #1853
...
This was SVN commit r13263.
2013-03-11 15:47:16 +00:00
OmriLahav
c6eea186e8
New Hellenic track - The Hallespont, A13.
...
This was SVN commit r13261.
2013-03-11 12:15:02 +00:00
Mythos_Ruler
6431eb63a5
Mauryans now have a cavalry swordsman.
...
This was SVN commit r13260.
2013-03-11 02:29:19 +00:00
Mythos_Ruler
ba38a22abe
Renamed some wonder templates. Let us know if it breaks anything.
...
This was SVN commit r13258.
2013-03-11 01:08:48 +00:00
Pureon
0e6d764162
Mauryan long wall template edit
...
This was SVN commit r13257.
2013-03-11 01:06:45 +00:00
Pureon
9e511134e6
Updated sandbox with latest Mauryan units
...
This was SVN commit r13256.
2013-03-11 00:48:36 +00:00
Mythos_Ruler
0ec860651a
This was SVN commit r13255.
2013-03-11 00:35:33 +00:00
Mythos_Ruler
7dda41f693
Mauryan walls cost wood and have roughly 25% less health than stone walls.
...
This was SVN commit r13254.
2013-03-11 00:10:24 +00:00
leper
0d7e6b7880
Use pimpl idiom for ThreadDebugger.
...
This was SVN commit r13253.
2013-03-10 23:08:01 +00:00
wraitii
eda2802f6d
Simplify construction of the transformation matrix in GetInterpolatedTransform. Patch by sbte. Fixes #1854
...
This was SVN commit r13252.
2013-03-10 20:31:53 +00:00
wraitii
1778e685ac
Improve detection of when a component needs to be interpolated. Patch by sbte. Fixes #1858 .
...
This was SVN commit r13251.
2013-03-10 20:28:01 +00:00
Pureon
f3eab4127e
caliper icon and Mauryan wall tweak
...
This was SVN commit r13250.
2013-03-10 16:12:10 +00:00
Pureon
d2e5d63039
Animations for Mauryan wall gate
...
This was SVN commit r13249.
2013-03-10 12:04:56 +00:00
wraitii
1368aa4ae9
Fix bugs in the attack manager, fix reparations in enemy territory, change readme.txt to document the new -autostart-civ function.
...
This was SVN commit r13248.
2013-03-10 07:37:05 +00:00
wraitii
2c17ab70ac
Add support for -autostart-civ to set civilizations when quickstarting.
...
Put the AI memory heap back to 32 MB to avoid OOM errors with numerous
AIs in late game.
Fix a bug that made ProductionQueue not broadcast progress.
Fix many issues with Aegis in defense, pathfinding, foundation
construction, training building choice, strength calculations, building
placement and mostly attack. Aegis should be much more aggressive.
This was SVN commit r13247.
2013-03-09 14:09:06 +00:00
leper
0572ffd3d2
Add support for mauryan walls to the rmgen wall builder. Patch by FeXoR. Fixes #1855 .
...
This was SVN commit r13246.
2013-03-08 23:46:36 +00:00
leper
8c756b507a
Fix non-pch build. Maybe use pimpl idiom instead.
...
This was SVN commit r13245.
2013-03-08 23:46:32 +00:00
quantumstate
c6043779f6
Better fix for the angle interolation issue. Thanks sbte for spotting it. Refs #1846 .
...
This was SVN commit r13244.
2013-03-08 20:01:12 +00:00
quantumstate
8777f68aa0
Fix rotation interpolation. Refs #1846 .
...
This was SVN commit r13243.
2013-03-08 19:34:55 +00:00
wraitii
d76f570a69
Fix the defense system (it now works as expected, that doesn't mean well). Fix a bug in dropsite placement that caused AIs to go awry. Slight changes here and there to the strategy. Optimizations when running many workers at once. Fix some pathfinding not working. Units in attack plans should be slightly less dumb.
...
This was SVN commit r13242.
2013-03-07 21:33:57 +00:00
Enrique
940ecd29e8
Mauryan walls added with AO. No gate animation yet.
...
This was SVN commit r13241.
2013-03-07 21:05:33 +00:00
Yves
d892e1887a
My modifications to the jsdebugger's web GUI. Adds a few features and makes it compatible with the current server-side code. Closes #410
...
This was SVN commit r13240.
2013-03-07 14:41:03 +00:00
Yves
28200e6a04
The original web GUI for the jsdebugger from contributor mmayfield45. I only removed the jquery demo directory and added some licensing information. This is for an older version of the debuggers server-side part, so it doesn't work anymore. The required modifications will be committed soon. Refs #410
...
This was SVN commit r13239.
2013-03-07 14:27:34 +00:00
Yves
73951b75fc
Adds the server-side part of the javascript debugger. Refs #410
...
This was SVN commit r13238.
2013-03-07 13:49:49 +00:00
historic_bruno
f5be596ee8
Fixes use of invalid pointer from temporary string (caused some invalid read warnings in Valgrind)
...
This was SVN commit r13237.
2013-03-07 03:54:41 +00:00
Pureon
ff97d550b8
Added Omri's 2 other new tracks to the relevant civs
...
This was SVN commit r13236.
2013-03-06 22:09:10 +00:00
Mythos_Ruler
ee85e942e1
Mauryan civ json changed to use new Mauryan music track.
...
This was SVN commit r13235.
2013-03-06 19:27:24 +00:00
Mythos_Ruler
59be67d27e
Portrait for Wonders.
...
This was SVN commit r13234.
2013-03-06 18:16:41 +00:00
OmriLahav
dfd1abeab9
A13 - first Mauryan Indian peace track
...
This was SVN commit r13232.
2013-03-06 15:27:05 +00:00
wraitii
081721c679
Fix the build and stops the AI from creating tons of AI dump images for no good reason.
...
This was SVN commit r13231.
2013-03-06 14:33:15 +00:00
wraitii
a45a926aeb
Fix an issue that caused a crash on serialization. Prepare the AI manager a little more for serialization.
...
Fix bugs with tests. Fix some other issues in the AI (attack plans deal
with walls better, choose better paths, target selection is better. Dock
building won't be tried hundreds of times if it fails.)
Changes the Oasis random map to only put a path in the middle 50% of the
time.
This was SVN commit r13230.
2013-03-06 11:52:41 +00:00
OmriLahav
f0db42e34e
A13 track - Gaulic early peace.
...
This was SVN commit r13228.
2013-03-06 10:54:03 +00:00
Pureon
c3944097a7
Small nerf to bolt shooters
...
This was SVN commit r13227.
2013-03-06 00:21:38 +00:00
wraitii
e33d4a52e9
AI API V3 along with a new version of Aegis. Support for a JS shared component that can be used or not for each AI.
...
This was SVN commit r13225.
2013-03-05 22:52:48 +00:00
Pureon
c29a8d8ac0
Tech icons
...
This was SVN commit r13224.
2013-03-05 21:27:29 +00:00
quantumstate
21f13f9683
Only use interpolation for moving objects in VisualActor. Patch by sbte. Fixes #1846 .
...
This was SVN commit r13223.
2013-03-05 20:02:16 +00:00
Pureon
121fb35f72
Bolt shooter accuracy tech
...
This was SVN commit r13222.
2013-03-04 23:30:50 +00:00
quantumstate
7461e4a3c1
Add technology support for ranged unit spread
...
This was SVN commit r13221.
2013-03-04 21:52:44 +00:00
Pureon
7df4fd6919
helmet variations and tweak to ballista template
...
This was SVN commit r13220.
2013-03-04 21:27:45 +00:00
ShieldBearer
b8322fa6bb
Zebu model
...
This was SVN commit r13219.
2013-03-04 14:16:08 +00:00
stwf
efd42ef490
fixes windows compile error and some nuused param warnings
...
This was SVN commit r13217.
2013-03-03 22:28:26 +00:00
Pureon
3bce7cafba
Updated Mauryan corral and some sound tweaks
...
This was SVN commit r13216.
2013-03-03 22:09:26 +00:00
Pureon
e4e4ae9ede
Mauryan maceman helmet
...
This was SVN commit r13215.
2013-03-03 18:19:10 +00:00
Pureon
7e2d54d2ef
Gaia portraits
...
This was SVN commit r13214.
2013-03-03 14:31:49 +00:00
Pureon
99c0497f23
Model and texture changes to some Mauryan units
...
This was SVN commit r13213.
2013-03-03 11:58:55 +00:00
wraitii
9b03e0d572
Darkens icons that are unavailable to train/build/research to make it more obvious than only the grayscaling in some cases.
...
Improves the red overlay showing a lack of resource for technologies.
Makes tech pair show a red cross instead of a red overlay when hovering
over a pair to make it less confusing.
This was SVN commit r13212.
2013-03-03 10:27:37 +00:00
Mythos_Ruler
2c1a3ee892
Adjusting starting units for all civs.
...
Added "Wonder" structural template.
This was SVN commit r13211.
2013-03-03 00:57:30 +00:00
stwf
ed8746e798
remove log message
...
This was SVN commit r13210.
2013-03-01 14:23:28 +00:00
stwf
e4a9312c46
newest soundmanager patch, should give better battle sequences, and handle low resource situations correctly.
...
This was SVN commit r13209.
2013-03-01 14:22:28 +00:00
Deiz
c16b93794a
Support decrementing training batches, show batch size on icons.
...
This was SVN commit r13208.
2013-02-28 00:20:16 +00:00
quantumstate
3c50352134
Use attack move icon as a cursor. Refs #1847 .
...
This was SVN commit r13207.
2013-02-27 18:18:59 +00:00
Pureon
7ff4538414
Attack move icon
...
This was SVN commit r13206.
2013-02-27 00:39:29 +00:00
Pureon
1bcb07af64
Improved animal attack sounds
...
This was SVN commit r13205.
2013-02-26 22:33:14 +00:00
historic_bruno
284e9cd230
Improves frame rate counter to give smoother results, patch by sbte. Fixes #1016
...
This was SVN commit r13204.
2013-02-26 21:50:38 +00:00
historic_bruno
e283e75d84
Updates example component documentation
...
This was SVN commit r13203.
2013-02-26 19:58:51 +00:00
Enrique
6c7543c044
Added Mauryan birreme from contributor Ndragu.
...
Added details to Mauryan Great Stupa fence.
This was SVN commit r13202.
2013-02-26 15:32:03 +00:00
leper
cb890ad876
Add shift-clicking to tribute multiples of 500. Patch by alpha123. Refs #1839 .
...
This was SVN commit r13201.
2013-02-25 22:59:04 +00:00
quantumstate
18ee932a01
Adds attack move bound to the Ctrl hotkey. Patch from mimo. Refs #1001 .
...
This was SVN commit r13200.
2013-02-25 21:56:24 +00:00
Pureon
ac32c7266e
Mauryan farmstead
...
This was SVN commit r13199.
2013-02-25 21:56:09 +00:00
leper
94f2c2d912
Add insufficient population count to production queue tooltip. Patch by zoot. Fixes #1659 .
...
This was SVN commit r13198.
2013-02-25 20:30:02 +00:00
Mythos_Ruler
a66ac54bbb
Fix slinger tooltip.
...
This was SVN commit r13197.
2013-02-25 02:35:52 +00:00
Mythos_Ruler
aa36718217
Balancing for slingers and elephants: Slinger attack and cost small nerf. Elephant speed slightly reduced.
...
Fixed range bug for Celtic faction slingers.
This was SVN commit r13196.
2013-02-25 02:33:44 +00:00
historic_bruno
10373892be
Adds support for Apple command/meta hotkeys by grouping them with unified "Super" hotkey (not bothering to handle the distinction which is only relevant to Apple keyboards and SDL 1.2).
...
Adds Super+Q hotkey to close the game on OS X.
This was SVN commit r13195.
2013-02-24 21:42:21 +00:00
Enrique
ee7e135900
Added bigger Ashoka pillar variation with 4 lions. Textures modified.
...
This was SVN commit r13194.
2013-02-24 15:17:38 +00:00
historic_bruno
9e163500c5
Don't use Number, parseInt, etc. per coding conventions (use the +operator instead)
...
This was SVN commit r13192.
2013-02-24 00:25:13 +00:00
historic_bruno
ca92e50048
Adds notification tooltips for building placement, fixes #921 .
...
Tweaks info tooltip borders and padding to improve readability.
This was SVN commit r13191.
2013-02-24 00:12:41 +00:00
Enrique
6e6a25dbce
Updated Mauryan Ndragu mauryan trireme with his fix. Modified Mauryans sandbox map.
...
This was SVN commit r13189.
2013-02-23 16:04:43 +00:00
Pureon
e5291d267d
Horse sound effects by Evan Bogunia
...
This was SVN commit r13186.
2013-02-23 15:12:37 +00:00
Enrique
344645dbae
Added mauryan wonder "Great Stupa" with AO. Mauryan market AO texture scaled down.
...
This was SVN commit r13185.
2013-02-23 13:19:42 +00:00
historic_bruno
92fdbb49b6
Moves particle interpolation to its own simulation component.
...
Fixes inconsistency between Atlas and in-game particle rendering during
pauses.
Fixes some issues related to Atlas simulation test and map loading.
This was SVN commit r13184.
2013-02-22 23:20:59 +00:00
Pureon
9e1b4a4370
Some animal sound effects
...
This was SVN commit r13183.
2013-02-22 23:10:16 +00:00
historic_bruno
a87019ea5a
Render initial game view during loading screen, to begin loading assets and eliminate ugly terrain blending artifacts. Refs #1663
...
This was SVN commit r13181.
2013-02-22 07:32:22 +00:00
leper
1e3bdc439b
Fix MSVC warning. Refs #1838 .
...
Remove special support for removed internal mod.
This was SVN commit r13180.
2013-02-21 19:59:39 +00:00
Enrique
5e9c408c01
Added mauryan market with ao
...
This was SVN commit r13179.
2013-02-21 16:08:33 +00:00
OmriLahav
3d7bf1dc54
This was SVN commit r13177.
2013-02-21 11:35:29 +00:00
leper
c09d390656
Notify the player on receiving a tribute. Patch by alpha123. Refs #1839 .
...
This was SVN commit r13176.
2013-02-20 15:56:55 +00:00
leper
67202eabc8
Only focus on idle units instead of following them. Patch by zoot. Fixes #1835 .
...
This was SVN commit r13175.
2013-02-20 15:56:42 +00:00
danschub
3acba819b0
Fixed Parallax mapping for the Mauryan roofs.
...
This was SVN commit r13174.
2013-02-16 17:58:52 +00:00
danschub
708cdd9c91
Improved normal/spec maps. Added parallax support for the Mauryans.
...
This was SVN commit r13173.
2013-02-16 16:07:47 +00:00
historic_bruno
7cf7ae769c
Suppresses noisy Boost header warnings on OS X by including them as system headers, refs #1076 .
...
Bumps default SDK in build-osx-bundle.sh to 10.7 (newer Xcode doesn't
include 10.6).
Fixes using xml2-config from SDK when needed.
Fixes more linker warnings about symbol visibility by compiling libs
with fvisibility=hidden.
Updates some comments in the build scripts.
This was SVN commit r13172.
2013-02-15 22:43:28 +00:00
danschub
ee4b2ccab4
Added normal, parallax and spec maps for all Mauryan buildings - except for those who aren't done yet.
...
Added normal, parallax and spec maps for the Mauryan ships.
~Gen.Kenobi
This was SVN commit r13171.
2013-02-15 01:29:32 +00:00
historic_bruno
22a5bff3a0
Adds more dependency options to NVTT CMake scripts.
...
Disables more unneeded NVTT libs in build-osx-libs.sh (avoids link error
with MacPorts' libtiff installed)
This was SVN commit r13170.
2013-02-14 23:37:04 +00:00
historic_bruno
6ce1e46138
Deletes internal mod (see SVN history if needed)
...
This was SVN commit r13169.
2013-02-14 22:32:17 +00:00
Pureon
88c10f5af1
Mauryan Corral model
...
This was SVN commit r13168.
2013-02-14 01:26:19 +00:00
leper
2f19cf86d3
Fix mod priority. Add user mod support. Fixes #1838 .
...
This was SVN commit r13167.
2013-02-14 00:40:02 +00:00
historic_bruno
efd6030ec7
Fixes OS X lib script to build SDL without X11 (caused error on Mountain Lion)
...
This was SVN commit r13165.
2013-02-12 21:52:13 +00:00
Pureon
4817fd5dbb
Fixes #1781 SPQR signs
...
This was SVN commit r13164.
2013-02-12 01:10:30 +00:00
quantumstate
cd5e5882ee
Improvements to battle detection. Patch from zoot. Fixes #1425 .
...
This was SVN commit r13163.
2013-02-11 20:38:13 +00:00
Pureon
a91bbdd714
Head gear variations for Mauryan archer and swordsman units
...
This was SVN commit r13162.
2013-02-11 19:17:33 +00:00
Pureon
a281fa5bdc
Reduced placeholder texture size for the onager
...
This was SVN commit r13161.
2013-02-11 01:22:52 +00:00
Pureon
5748b1d72a
More wild ass. Committed old onager files last time by mistake
...
This was SVN commit r13160.
2013-02-11 01:17:09 +00:00
Pureon
87c901f140
Update to Britons sandbox map. Added missing buildings
...
This was SVN commit r13159.
2013-02-11 00:07:23 +00:00
leper
ab4db58e82
Fix build restrictions for neutral players.
...
This was SVN commit r13158.
2013-02-10 20:13:37 +00:00
Pureon
06a3bf9e99
Mauryan Farmstead wip
...
This was SVN commit r13157.
2013-02-10 15:08:12 +00:00
historic_bruno
f9bbd97dde
Adds startup warning(s) about removing fixed renderpath, fixes #1795
...
This was SVN commit r13156.
2013-02-09 22:55:42 +00:00
Pureon
ac11cf30a5
Mauryan head gear and faces
...
This was SVN commit r13155.
2013-02-09 16:28:10 +00:00
Pureon
9c2e4c93a0
Siege Onager model and animations. Texture is placeholder.
...
This was SVN commit r13154.
2013-02-09 16:22:36 +00:00
Enrique
d1dd979800
Added contributor Ndragu mauryan trireme
...
This was SVN commit r13153.
2013-02-09 12:10:42 +00:00
historic_bruno
cac2d08353
Fixes corpse variation not matching living entity, fixes #1007
...
This was SVN commit r13152.
2013-02-09 07:10:50 +00:00
historic_bruno
b1178d30e3
Adds missing native eol-style property
...
This was SVN commit r13151.
2013-02-04 00:42:53 +00:00
leper
5cbd9f0314
Add tribute stats to the summary screen. Patch by alpha123. Fixes #1831 .
...
This was SVN commit r13149.
2013-02-03 23:49:49 +00:00
historic_bruno
14f1917a34
NOTE: Requires update-workspaces!
...
Adds build script for OS X dependencies, fixes #1112 . OS X builds no
longer use MacPorts/Homebrew, check BuildInstructions.
Adds build script for OS X bundles. Adds OS X icon and DMG background
image.
Moves bundled libraries to libraries/source.
Moves most headers and precompiled static libs for Windows to
libraries/win32.
Updates Premake and packaging scripts to support this.
This was SVN commit r13148.
2013-02-03 23:49:29 +00:00
Spahbod
b96009dafc
Fixing the weird line bug in gulf variation of unknown maps.
...
This was SVN commit r13147.
2013-02-03 17:40:05 +00:00
wraitii
abd98ad581
Re: disable foam and coastal waves in Atlas until properly optimized (this time with 100% more it-does-not-bug). Refs #1743
...
(sorry about the last time, should not blindly commit).
This was SVN commit r13146.
2013-02-03 15:49:41 +00:00
historic_bruno
1f7e6cb2ba
Adds actor seed support to scenario XML data, optionally used in place of entity ID.
...
Fixes Atlas previews not matching placed entity.
Fixes in-game building previews not matching final entity (except
walls).
This was SVN commit r13144.
2013-02-03 02:16:52 +00:00
historic_bruno
31be9cd0de
Adds building previews that rise during construction, fixes #1174 , refs #21 .
...
Adds scaffold support for foundations, includes two examples for 3x3 and
4x4, fixes #1581 .
Extends CmpVisualActor and CUnit to support random variant seeds.
Fixes bug in actor hotloading.
Fixes serialization failure caused by destroying entities in OnDestroy
handlers.
This was SVN commit r13143.
2013-02-03 02:08:20 +00:00
leper
e4fcddaf73
Some template fixes from qwertz/kosmo.
...
This was SVN commit r13142.
2013-02-02 22:44:51 +00:00
Mythos_Ruler
3cbb403685
Neareastern Badlands 2 scenario. 2v2.
...
The 'Cappadocia' region of Central-Eastern Anatolia. All players start
on one end of the map, with a vast unclaimed wilderness lying open
before them ripe for conquest and depredation.
This was SVN commit r13141.
2013-02-02 08:12:23 +00:00
historic_bruno
03cc1b3a6b
Fixes minor bugs in reference checker script.
...
Fixes missing template in pathfinding terrain demo
This was SVN commit r13140.
2013-02-01 00:26:23 +00:00
Enrique
1761a6253f
Little fix I forgot to commit for mauryan docks
...
This was SVN commit r13139.
2013-02-01 00:13:30 +00:00
historic_bruno
f51e129628
Temporary revert of revert from 38b0c0eb72 to fix water maps in Atlas, refs #1743
...
This was SVN commit r13138.
2013-01-31 23:03:09 +00:00
OmriLahav
449eceb7e8
This was SVN commit r13136.
2013-01-31 20:17:59 +00:00
Enrique
60c328302b
Added Mauryan fishing boat from contributor Ndragu
...
This was SVN commit r13135.
2013-01-31 12:56:26 +00:00
Spahbod
5bea1e7b87
New random map: Kerala
...
This was SVN commit r13134.
2013-01-31 09:00:44 +00:00
Mythos_Ruler
305a654ae1
AO textures added to the metal slabs and rock quarries.
...
This was SVN commit r13133.
2013-01-29 06:37:06 +00:00
leper
7e60f07df5
Ensure that animals that aren't visible when the order is executed are killed before being gathered from. Fixes #1826 .
...
This was SVN commit r13132.
2013-01-28 22:19:06 +00:00
Enrique
f503dd4e3e
Fixed Mauryan dock selection square and obstruction size
...
This was SVN commit r13131.
2013-01-28 13:22:13 +00:00
Enrique
9438000616
Added UV coords for AO to geo_mineral_01, 02 and geo_stonemine_large.
...
Added AO textures for them.
This was SVN commit r13130.
2013-01-28 12:38:38 +00:00
Mythos_Ruler
66bc206a78
Persian Assyrian Ram +50hp.
...
Celt Fanatic uses round shield instead of buckler.
Neareastern Badlands map preview image.
Rubbles added for Roman market and army camp (though, Army Camp could
use its own custom rubble).
Cavalry meat gathering reduced from 10/sec to 5/sec.
War Dog -20hp.
Gathering rates adjusted for women and men.
Another texture variant for the Mauryan woman.
This was SVN commit r13129.
2013-01-28 01:25:05 +00:00
Mythos_Ruler
05695aba36
Updated Neareastern Badlands and another Oasis map, this time with Mauryans.
...
This was SVN commit r13128.
2013-01-27 23:36:05 +00:00
Enrique
b577f07e6c
Added missing .xml for water troughs in mauryan stables
...
This was SVN commit r13127.
2013-01-27 18:19:08 +00:00
Enrique
4e7c2807b2
Added Mauryan docks with AO map
...
This was SVN commit r13126.
2013-01-27 18:10:59 +00:00
historic_bruno
1fdaca5cec
Attempts to fix StringifyJSON by clearing pending exceptions from JS API
...
This was SVN commit r13125.
2013-01-27 01:38:43 +00:00
historic_bruno
25928f1a8b
Updates and organizes main LICENSE.txt.
...
Adds new LICENSE.txts for /libraries and /source/tools. Refs #1682
This was SVN commit r13121.
2013-01-26 21:36:18 +00:00
wraitii
38b0c0eb72
Reverts some changes: Atlas now won't recompute the water foam on terrain change, thus reducing the lag until I properly optimize it. refs #1743
...
This was SVN commit r13120.
2013-01-26 17:10:12 +00:00
Mythos_Ruler
c1f2572006
Fauna elephants for sounds now too.
...
This was SVN commit r13119.
2013-01-25 07:13:33 +00:00
Mythos_Ruler
66750ad681
New "badlands" cliff textures.
...
This was SVN commit r13118.
2013-01-25 06:58:41 +00:00
historic_bruno
2f8fa898df
This was SVN commit r13117.
2013-01-24 22:17:11 +00:00
historic_bruno
a0e6283889
Deletes some duplicate textures
...
This was SVN commit r13116.
2013-01-24 22:03:10 +00:00
leper
26f616aba7
Save player name when hosting.
...
This was SVN commit r13115.
2013-01-24 20:12:12 +00:00
leper
2ceeb3231f
Fix distance restrictions.
...
This was SVN commit r13114.
2013-01-24 18:08:35 +00:00
leper
aebecd1204
Make territory build restriction tech modifiable.
...
This was SVN commit r13113.
2013-01-23 22:50:11 +00:00
leper
fc835bdedb
Only call FinishOrder on MoveCompleted if we didn't get an error. Fix #1823 .
...
This was SVN commit r13112.
2013-01-23 16:02:37 +00:00
leper
3e8bdebc6d
Add Clang detection and add BSD to the collected stats.
...
This was SVN commit r13111.
2013-01-23 16:01:17 +00:00
Mythos_Ruler
684f117560
Fortresses and Docks build about 25% faster.
...
This was SVN commit r13110.
2013-01-23 08:11:05 +00:00
Enrique
b146b3666a
Fixed african elephant UVs, added turret to temporary mauryan support elephant.
...
This was SVN commit r13108.
2013-01-22 18:52:18 +00:00
Pureon
e543da5565
Activate battle music tracks
...
This was SVN commit r13107.
2013-01-21 23:18:53 +00:00
historic_bruno
a65db5ca41
Ensures max population is integral by rounding
...
This was SVN commit r13106.
2013-01-21 22:03:35 +00:00
OmriLahav
b9faead8eb
This was SVN commit r13103.
2013-01-21 21:28:57 +00:00
OmriLahav
c7123140bb
This was SVN commit r13102.
2013-01-21 21:26:11 +00:00
Ykkrosh
75a23856cf
Fix some static analysis warnings
...
This was SVN commit r13101.
2013-01-21 20:33:25 +00:00
Ykkrosh
c037e3f78e
Add detection of Win8 in wversion, to help stats collection
...
This was SVN commit r13100.
2013-01-21 20:32:07 +00:00
Enrique
a9294b0491
added props for mauryan stables
...
This was SVN commit r13099.
2013-01-21 07:29:24 +00:00
Mythos_Ruler
484faf3bc0
Balancing.
...
This was SVN commit r13098.
2013-01-21 04:11:59 +00:00
Mythos_Ruler
a4e9c7a223
Tweaks.
...
This was SVN commit r13097.
2013-01-21 01:22:45 +00:00
Mythos_Ruler
fe3465cf0c
Fixed indentation for Quantumstate. ;)
...
This was SVN commit r13096.
2013-01-21 00:07:27 +00:00
Mythos_Ruler
7947f87c97
War Dogs now have their own template.
...
This was SVN commit r13095.
2013-01-21 00:04:07 +00:00
quantumstate
064c687f0e
Balance changes, decrease build times for houses and mills, increase train times and non food gather rates for women. Patch from TheMista.
...
This was SVN commit r13094.
2013-01-20 23:40:41 +00:00
quantumstate
e3bc8d1c87
Actually add the battle detection code. Refs #1425 .
...
This was SVN commit r13093.
2013-01-20 23:36:08 +00:00
Mythos_Ruler
786386f9f0
Test Ptolemaic elephant for Enrique.
...
This was SVN commit r13092.
2013-01-20 22:58:24 +00:00
quantumstate
3715985f1a
Add battle detection support to the simulation. Refs #1425 (Patch by Zoot)
...
The audio code does not yet support actually playing battle music.
This was SVN commit r13091.
2013-01-20 22:47:59 +00:00
Pureon
2d6e3f8ca4
Gather capacity wheelbarrow tech icon
...
This was SVN commit r13090.
2013-01-20 22:34:05 +00:00
Pureon
679978310f
handcart icon for tech
...
This was SVN commit r13089.
2013-01-20 21:20:59 +00:00
Pureon
272d6798d2
Military Engineers tech icon
...
This was SVN commit r13088.
2013-01-20 00:04:31 +00:00
Mythos_Ruler
1421b21f82
Added spec and normal mapping to Crannog.
...
This was SVN commit r13087.
2013-01-19 08:22:58 +00:00
Pureon
369050bdcb
Crannog settlement for the Britons
...
This was SVN commit r13086.
2013-01-17 23:47:00 +00:00
Enrique
062c1aba6c
Added playercolor to mauryan stables, decal changed.
...
This was SVN commit r13085.
2013-01-17 21:11:42 +00:00
Pureon
c46d964afb
metalworker tech icon
...
This was SVN commit r13084.
2013-01-17 20:50:30 +00:00
Enrique
24ec6b8040
Added decal to Mauryan stables
...
This was SVN commit r13083.
2013-01-17 19:07:52 +00:00
Enrique
36eacbfd06
Added Mauryan stables with AO map
...
This was SVN commit r13082.
2013-01-17 18:27:28 +00:00
Mythos_Ruler
46841bc963
New shield textures by Lion.
...
This was SVN commit r13081.
2013-01-16 19:07:15 +00:00
Pureon
defe8f8b98
Military Engineers, Artillery Instructors, and Metalworker techs
...
This was SVN commit r13080.
2013-01-16 01:05:26 +00:00
leper
31fe58db82
Stop formation members from sliding. Fixes #1823 . Thanks to zoot for the test case!
...
This was SVN commit r13079.
2013-01-15 18:53:19 +00:00
Pureon
96d389dee2
Mauryan mill model
...
This was SVN commit r13078.
2013-01-15 00:39:59 +00:00
leper
25de88a68b
Take distance between attacker and target into account when fleeing. Patch by mimo. Fixes #1723 .
...
This was SVN commit r13077.
2013-01-15 00:21:25 +00:00
myconid
21a70c0399
Bloom shader rewrite.
...
This was SVN commit r13076.
2013-01-14 16:57:09 +00:00
Enrique
9cd647a2a0
Fixed Mauryan temple selection ring size and obstruction
...
This was SVN commit r13075.
2013-01-14 12:41:27 +00:00
Enrique
63fa3d5ea1
Mauryan temple with AO added. Fixed mauryan fortress garrison flag
...
This was SVN commit r13074.
2013-01-13 23:55:52 +00:00
leper
56db7fa945
Don't use the carrying animation when a unit is ungarrisoned and it dropped of the resources while garrisoning. Patch by zoot. Fixes #1759 .
...
This was SVN commit r13073.
2013-01-13 20:55:55 +00:00
leper
02ac06e293
Allow ungarrisoning units even if they cannot be built due to tech requirements. Patch by mimo. Fixes #1808 , #1672 .
...
Fix batch training tooltip if we have more units than the entity limit
allows for.
This was SVN commit r13072.
2013-01-13 19:39:11 +00:00
leper
aec8d6ff96
Stop foundation health from jumping. Fixes #1809 .
...
This was SVN commit r13071.
2013-01-13 17:37:26 +00:00
historic_bruno
637fb6d258
Fixes a bug in player assignment and prevents starting games with no assigned human players, fixes #1054
...
This was SVN commit r13070.
2013-01-12 05:39:04 +00:00
historic_bruno
a074eb814a
Adds blinking cursors with configurable rate, based on patch by kingadami. Fixes #876
...
This was SVN commit r13068.
2013-01-12 01:20:01 +00:00
historic_bruno
1f8d0cacdc
Adds manual to in-game menu, based on patches by _vincent and grillaz. Fixes #1338
...
This was SVN commit r13067.
2013-01-12 00:09:42 +00:00
historic_bruno
5968e3cb63
Adds xcode4 workspace for OS X, from Premake 4.4-beta4
...
This was SVN commit r13066.
2013-01-11 21:31:38 +00:00
historic_bruno
de3a28557c
Fixes Boost libs being linked under compiler settings by accident, caused linker errors in Xcode
...
This was SVN commit r13065.
2013-01-11 20:49:33 +00:00
stwf
0be4a49c3f
get my name in the contributors file in alphabetical order
...
This was SVN commit r13064.
2013-01-11 18:40:13 +00:00
stwf
8aa62da454
get my name in the contributors file
...
This was SVN commit r13063.
2013-01-11 18:38:18 +00:00
historic_bruno
17181e5a73
Fixes incorrect working directory for Windows installer shortcuts
...
This was SVN commit r13062.
2013-01-11 01:51:05 +00:00
leper
bec33070ea
Change attack animation naming to allow for multiple attacks. Patch/script by dvagennip. Fixes #1686 .
...
This was SVN commit r13060.
2013-01-09 14:39:25 +00:00
leper
fd274a6e70
Add template helper function. Fix some errors. Refs #1692 .
...
This was SVN commit r13059.
2013-01-09 13:25:11 +00:00
Pureon
ca41c22b71
New Mauryan house models
...
This was SVN commit r13058.
2013-01-09 00:10:45 +00:00
historic_bruno
d4572e555e
Fixes tests
...
This was SVN commit r13057.
2013-01-08 15:45:39 +00:00
quantumstate
5caddcdd20
Make technology code cleaner with helper functions. Refs #1692 .
...
This was SVN commit r13056.
2013-01-08 00:00:21 +00:00
stwf
670deaef2a
added variable sleep time depending on load an seperate mutex for deleting old items
...
This was SVN commit r13055.
2013-01-07 21:02:22 +00:00
leper
d29f6c5c49
Fix dicrepancy in the settings dialog when using hotkeys. Patch by kingadami. Fixes #1817 .
...
This was SVN commit r13054.
2013-01-07 15:19:10 +00:00
historic_bruno
e89193d66d
Fixes serialization test failure from CmpVisualActor not setting initial animation state with graphics disabled, fixes #1812
...
This was SVN commit r13053.
2013-01-06 07:37:22 +00:00
historic_bruno
8a2baec240
Fixes multiline text alignment, fixes #723 . Patch by kingadami.
...
Adds text alignment to tooltips, fixes text alignment for dropdowns.
This was SVN commit r13051.
2013-01-06 01:46:44 +00:00
historic_bruno
50fcbc1fc5
Fixes some alignment issues in the match setup UI
...
This was SVN commit r13050.
2013-01-06 00:34:21 +00:00
Mythos_Ruler
1549e1c91c
Fixed Mauryan Civ Centre footprint.
...
This was SVN commit r13049.
2013-01-05 22:33:13 +00:00
Mythos_Ruler
179df7e173
Elephant archer tweaks.
...
This was SVN commit r13048.
2013-01-05 22:05:28 +00:00
Mythos_Ruler
0cd3f74a62
New Mauryan shields by Lion.Kanzen.
...
New Carthage War Elephant texture.
Work in progress Mauryan elephant archer.
This was SVN commit r13047.
2013-01-05 21:38:27 +00:00
Enrique
0ef172db74
New Mauryan civic centre with ao added
...
This was SVN commit r13046.
2013-01-05 21:15:28 +00:00
quantumstate
a2aa4b77fa
Change watermark hotkey to Alt-K to prevent accidental presses.
...
This was SVN commit r13045.
2013-01-04 20:12:32 +00:00
quantumstate
58fa0c7c58
Fix errors when using autostart to launch a game. Use setters instead of accessing cmpPlayers properties directly.
...
Tidy the formatting in Player.js
This was SVN commit r13044.
2013-01-04 19:50:54 +00:00
historic_bruno
dc6c0e483b
Fixes unhandled enumeration warning in some compilers
...
This was SVN commit r13043.
2013-01-04 05:46:35 +00:00
historic_bruno
8e382d98a2
Fixes cost spacing in wall construction tooltips, refs #1675
...
This was SVN commit r13042.
2013-01-04 00:52:21 +00:00
quantumstate
be63de5a7c
Add fps counter to game setup. Fixes #1264 . Patch by kingadami.
...
This was SVN commit r13041.
2013-01-03 23:01:54 +00:00
quantumstate
0d204037b6
Added right click selection removal. Fixes #1028 . Thanks to kingadami and GerbilOfDoom for the patch.
...
This was SVN commit r13040.
2013-01-03 22:53:46 +00:00
quantumstate
ba94247744
Added unordered map serialization
...
This was SVN commit r13039.
2013-01-03 22:33:04 +00:00
Enrique
8ef7e45a0a
Mauryan barracks re-centered and ao maps fixed
...
This was SVN commit r13038.
2013-01-03 22:11:14 +00:00
historic_bruno
d65c7751a5
Updates bundled libpng to v1.5.13, built with VC2008 - requires update-workspaces. Refs #864
...
This was SVN commit r13035.
2013-01-03 17:22:14 +00:00
leper
276f0a41a0
New Year's clean-up.
...
Throw a warning if a invalid (not present) AI is specified in a map.
Replace the last occurences of jubot with qbot.
Exclude the common siege templates from the Units Demo map.
Fix an error with flying units.
Replace CFG_GET_SYS_VAL with CFG_GET_USER_VAL and rename it to
CFG_GET_VAL to reflect its behaviour better.
Fix linker error with clang 3.2. Refs 1588.
Remove some useless includes.
This was SVN commit r13031.
2013-01-01 18:33:53 +00:00
Pureon
4764af695a
Update to Mauryan structure texture b
...
This was SVN commit r13030.
2012-12-30 15:52:41 +00:00
danschub
cbfffbe32f
Fireworks!
...
This was SVN commit r13029.
2012-12-29 22:38:56 +00:00
Pureon
a223b986e4
New corral and sheep icons
...
This was SVN commit r13028.
2012-12-29 15:26:40 +00:00
Mythos_Ruler
4c5ff9579b
This was SVN commit r13027.
2012-12-27 23:39:03 +00:00
Mythos_Ruler
ab9463e13f
Miscellaneous Mauryan structure based on Eggbird's old Civ Centre.
...
This was SVN commit r13026.
2012-12-27 23:27:41 +00:00
Pureon
478de5b001
elephant stables icon update
...
This was SVN commit r13025.
2012-12-27 23:02:29 +00:00
Mythos_Ruler
02d95b99ff
Adjusting Mauryan barracks footprint and obstruction.
...
This was SVN commit r13024.
2012-12-27 21:38:52 +00:00
Pureon
eee68581b8
new fortress icon
...
This was SVN commit r13023.
2012-12-26 23:10:23 +00:00
leper
adc4012944
Save last multiplayer server. Based on patch by Aurium. Fixes #1778 .
...
Fix bug in ConfigDB: Creating a value could result in changing a value
in a different namespace.
This was SVN commit r13021.
2012-12-25 22:49:18 +00:00
Enrique
b1a606eb08
Increased Mauryan barracks size
...
This was SVN commit r13020.
2012-12-24 11:10:27 +00:00
Mythos_Ruler
0df7a67ad1
Reordered unit roster for Mauryan barracks.
...
This was SVN commit r13019.
2012-12-24 01:34:46 +00:00
Mythos_Ruler
a685541d52
Portraits for some Mauryan unit. Celtic Fanatic is now a spearman (more historically accurate). Fixed some other things.
...
This was SVN commit r13017.
2012-12-24 00:40:49 +00:00
Enrique
b33ff333dd
Added two Mauryan barracks variations with AO
...
Fixed garrison flag type in mauryan defense tower
This was SVN commit r13016.
2012-12-24 00:23:10 +00:00
Mythos_Ruler
f4da84f15a
Some Mauryan unit textures and spec maps.
...
This was SVN commit r13015.
2012-12-23 22:34:33 +00:00
leper
18b532a195
Remove current targets when changing ownership. Fixes #1794 .
...
This was SVN commit r13014.
2012-12-23 20:03:00 +00:00
wraitii
61734c48d4
Fix a logic error that lead to reflections always being rendered. Might ref #1744
...
This was SVN commit r13013.
2012-12-23 10:50:30 +00:00
wraitii
9fa7273c2c
Backport from API v3 to API v2 that should fix a bug happening with sheeps. fixes #1754
...
This was SVN commit r13012.
2012-12-23 10:31:39 +00:00
Mythos_Ruler
74cce87692
Nerfed heroes and Champion Archer.
...
This was SVN commit r13011.
2012-12-22 23:39:18 +00:00
historic_bruno
00c1766907
Adds and updates some hotkeys in the game manual
...
This was SVN commit r13009.
2012-12-22 22:00:27 +00:00
Mythos_Ruler
0322f2ea59
Hannibal is a bit slower.
...
This was SVN commit r13008.
2012-12-22 21:10:37 +00:00
Yves
ebb2dc3a15
A quick fix for the assertion failure that happens when trying to access profiling data using profiler2.html.
...
This was SVN commit r13007.
2012-12-22 16:36:20 +00:00
quantumstate
f19dbcdc7b
Increase cavalry health (70 for melee, 30 for ranged) and pierce armour (3 for melee, 1 for ranged). Also increase melee cavalry speed by 1. Thanks to alpha123 for his stats changing script.
...
Fix some minor validation errors in some other templates
This was SVN commit r13006.
2012-12-22 01:28:10 +00:00
leper
b27d4c26b0
Work around the sheep bug on Acropolis 7. Refs #1754 , #1793 .
...
This was SVN commit r13005.
2012-12-21 19:11:31 +00:00
Spahbod
9c34b1ffed
Major random map bugfixes:
...
Fixes the chicken problem
There are no more unreachable trees around the map (hopefully)
Fixed the bug that caused edges of the map ruin the layout of painters
(One of the best examples to look is archipelago, before and after this
revision).
Fixed those out of memory errors caused by pathplacer (Mostly noticeable
in alpine valley and corinthian isthmus)
And some other minor tweaks.
Fixes #1577
This was SVN commit r13004.
2012-12-21 09:48:36 +00:00
leper
9a2dfa3fc0
Read default multiplayer server name/IP address from config. Patch by Aurium. Refs #1778 .
...
This was SVN commit r13003.
2012-12-20 21:44:56 +00:00
Mythos_Ruler
6ab0ab586a
Gates added for Iberian player on Acropolis 7.
...
This was SVN commit r13002.
2012-12-20 19:31:26 +00:00
historic_bruno
c5e597d5c4
Fixes some Atlas build warnings about hidden overloaded virtual functions when using wxWidgets 2.9
...
This was SVN commit r13001.
2012-12-20 03:57:17 +00:00
leper
573d47d9a9
Disable diplomacy settings when player is defeated. Fixes #1764 .
...
This was SVN commit r13000.
2012-12-19 20:19:54 +00:00
Pureon
4d6d514029
New icons for dock, mill, stoa, theatron, and monument structures.
...
This was SVN commit r12999.
2012-12-19 19:28:51 +00:00
historic_bruno
e7ef6a57ad
Fixes some build errors from the OS X 10.5 SDK, refs #1768
...
This was SVN commit r12998.
2012-12-18 22:58:34 +00:00
historic_bruno
5c94761c3e
Fixes use of NULL for non-pointer type, fixes #1765
...
This was SVN commit r12997.
2012-12-18 22:52:55 +00:00
Mythos_Ruler
9665a17f7a
Removes "root" attribute from the Mauryan elephant stables.
...
This was SVN commit r12996.
2012-12-18 18:43:51 +00:00