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Upload missing variants from 8cf5a9eac4

Reported by @Stan

This was SVN commit r23294.
This commit is contained in:
Alexandermb
2019-12-28 02:51:04 +00:00
parent a8f7668bc6
commit 3b422ede91
17 changed files with 122 additions and 0 deletions
@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<variant name="attack_ranged">
<animations>
<animation event="0.99" load="0.62" file="biped/infantry/siege_operators/rome_ballista_med_attack_01.dae" name="attack_ranged" speed="120"/>
</animations>
<props>
<prop actor="" attachpoint="weapon_R"/>
<prop actor="props/units/siege_artillery/stone_projectile_med.xml" attachpoint="loaded-projectile"/>
</props>
</variant>
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<variant name="attack_ranged">
<animations>
<animation event="0.98" load="0.38" file="biped/infantry/siege_operators/lithobolos_attack_01.dae" name="attack_ranged" speed="120"/>
</animations>
</variant>
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<variant name="attack_ranged">
<animations>
<animation event="0.98" load="0.38" file="biped/infantry/siege_operators/lithobolos_attack_02.dae" name="attack_ranged" speed="120"/>
</animations>
</variant>
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<variant name="attack_ranged">
<animations>
<animation event="0.98" load="0.38" file="biped/infantry/siege_operators/lithobolos_attack_03.dae" name="attack_ranged" speed="120"/>
</animations>
</variant>
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<variant name="attack_ranged">
<animations>
<animation event="0.98" load="0.38" file="biped/infantry/siege_operators/lithobolos_attack_04.dae" name="attack_ranged" speed="120"/>
</animations>
</variant>
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<variant name="attack_ranged">
<animations>
<animation event="0.96" load="0.38" file="biped/infantry/siege_operators/lithobolos_light_attack_01.dae" name="attack_ranged" speed="120"/>
</animations>
</variant>
@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<variant name="attack_ranged">
<animations>
<animation event="0.96" load="0.38" file="biped/infantry/siege_operators/lithobolos_light_attack_02.dae" name="attack_ranged" speed="120"/>
</animations>
<props>
<prop actor="" attachpoint="weapon_R"/>
<prop actor="props/units/weapons/rock.xml" attachpoint="loaded-projectile"/>
</props>
</variant>
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<variant name="attack_ranged">
<animations>
<animation event="0.99" file="biped/infantry/siege_operators/lithobolos_med_attack_01.dae" name="attack_ranged" speed="120"/>
</animations>
</variant>
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<variant name="attack_ranged">
<animations>
<animation event="0.99" file="biped/infantry/siege_operators/lithobolos_med_attack_02.dae" name="attack_ranged" speed="120"/>
</animations>
</variant>
@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<variant name="attack_ranged">
<animations>
<animation event="0.99" load="0.62" file="biped/infantry/siege_operators/lithobolos_med_attack_03.dae" name="attack_ranged" speed="120"/>
</animations>
<props>
<prop actor="" attachpoint="weapon_R"/>
<prop actor="props/units/siege_artillery/stone_projectile_med.xml" attachpoint="loaded-projectile"/>
</props>
</variant>
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<variant name="attack_ranged">
<animations>
<animation event="0.99" file="biped/infantry/siege_operators/oxybeles_attack_01.dae" name="attack_ranged" speed="120"/>
</animations>
</variant>
@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<variant name="attack_ranged">
<animations>
<animation event="0.99" load="0.17" file="biped/infantry/siege_operators/oxybeles_attack_02.dae" name="attack_ranged" speed="120"/>
</animations>
<props>
<prop actor="" attachpoint="weapon_R"/>
<prop actor="props/units/siege_artillery/bolt_front_med.xml" attachpoint="loaded-projectile"/>
</props>
</variant>
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<variant name="attack_ranged">
<animations>
<animation event="0.96" load="0.85" file="biped/infantry/siege_operators/polybolos_attack_01.dae" name="attack_ranged" speed="120"/>
</animations>
</variant>
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<variant name="attack_ranged">
<animations>
<animation event="0.96" load="0.85" file="biped/infantry/siege_operators/polybolos_attack_02.dae" name="attack_ranged" speed="120"/>
</animations>
</variant>
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<variant name="attack_ranged">
<animations>
<animation event="0.98" load="0.38" file="biped/infantry/siege_operators/rome_ballista_attack_01.dae" name="attack_ranged" speed="120"/>
</animations>
</variant>
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<variant name="attack_ranged">
<animations>
<animation event="0.96" load="0.38" file="biped/infantry/siege_operators/scorpio_attack_01.dae" name="attack_ranged" speed="120"/>
</animations>
</variant>
@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<variant name="attack_ranged">
<animations>
<animation event="0.96" load="0.38" file="biped/infantry/siege_operators/scorpio_attack_02.dae" name="attack_ranged" speed="120"/>
</animations>
<props>
<prop actor="" attachpoint="weapon_R"/>
<prop actor="props/units/weapons/arrow_back.xml" attachpoint="loaded-projectile"/>
</props>
</variant>