Matei
e1ea1d23de
# Animation bug fixes.
...
- Projectile speed and gravity adjusted to get nicer curves.
- Dying units conform to terrain.
- Cavalry melee attack range increased.
This was SVN commit r4887.
2007-02-10 17:39:20 +00:00
..
2007-01-25 07:00:31 +00:00
2007-02-10 17:39:20 +00:00
2007-02-10 03:09:52 +00:00
2007-01-25 07:00:31 +00:00
2007-01-25 07:00:31 +00:00
2007-02-09 22:07:15 +00:00
2007-02-09 22:07:15 +00:00
2007-01-29 22:21:25 +00:00
2007-01-29 22:21:25 +00:00
2007-02-10 03:09:52 +00:00
2007-02-01 14:46:14 +00:00
2007-01-24 20:17:28 +00:00
2007-02-01 14:46:14 +00:00
2007-02-01 01:34:17 +00:00
2007-02-01 14:46:14 +00:00
2007-01-25 07:00:31 +00:00
2007-01-25 07:00:31 +00:00
2007-02-01 14:46:14 +00:00
2007-02-04 14:56:38 +00:00
2007-02-04 14:56:38 +00:00
2007-01-24 20:17:28 +00:00
2007-02-10 17:39:20 +00:00
2007-02-09 17:04:55 +00:00
2007-01-17 03:25:20 +00:00
2007-02-10 03:09:52 +00:00
2007-02-10 03:09:52 +00:00
2007-01-24 20:17:28 +00:00
2007-02-01 14:46:14 +00:00
2007-01-24 20:17:28 +00:00
2007-02-02 02:17:15 +00:00