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fac9a8aa87ec43889f81239d945ee860d04b9446
0ad
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janwas
fac9a8aa87
reading a gamedev thread triggered the realization that WDIR no longer needs to store full path in dirent. therefore, streamlined opendir/readdir/closedir; I guess they are a good bit more efficient now.
...
This was SVN commit r2606.
2005-08-12 22:19:31 +00:00
..
res
reading a gamedev thread triggered the realization that WDIR no longer needs to store full path in dirent. therefore, streamlined opendir/readdir/closedir; I guess they are a good bit more efficient now.
2005-08-12 22:19:31 +00:00
sysdep
reading a gamedev thread triggered the realization that WDIR no longer needs to store full path in dirent. therefore, streamlined opendir/readdir/closedir; I guess they are a good bit more efficient now.
2005-08-12 22:19:31 +00:00
adts.cpp
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adts.h
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byte_order.cpp
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byte_order.h
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config.h
config: got my grubby hands on a list of OS defines, so those have been assimilated. also add STL_ defines for GCC and ICC.
2005-08-10 20:53:52 +00:00
debug_stl.cpp
- color -> colour
2005-08-10 01:12:03 +00:00
debug_stl.h
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debug.cpp
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debug.h
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detect.cpp
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detect.h
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glext_funcs.h
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input.cpp
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input.h
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lf_alloc.cpp
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lib.cpp
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
lib.h
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
lockfree.cpp
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lockfree.h
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memcpy.cpp
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mmgr.cpp
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mmgr.h
TextureManager: stopped memory leaks
2005-08-09 21:26:40 +00:00
nommgr.h
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
ogl.cpp
ogl: add oglSquelchError call. use that if you know a piece of code will trigger an error and want to suppress it (e.g. INVALID_ENUM after using GL_CLAMP_TO_EDGE although we've already warned the user that not everything may work)
2005-08-09 16:32:23 +00:00
ogl.h
ogl: add oglSquelchError call. use that if you know a piece of code will trigger an error and want to suppress it (e.g. INVALID_ENUM after using GL_CLAMP_TO_EDGE although we've already warned the user that not everything may work)
2005-08-09 16:32:23 +00:00
posix_types.h
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posix.h
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precompiled.cpp
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precompiled.h
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sdl.h
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string_s.cpp
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string_s.h
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timer.cpp
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timer.h
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types.h
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wstring_s.cpp
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