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fac9a8aa87ec43889f81239d945ee860d04b9446
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janwas
fac9a8aa87
reading a gamedev thread triggered the realization that WDIR no longer needs to store full path in dirent. therefore, streamlined opendir/readdir/closedir; I guess they are a good bit more efficient now.
...
This was SVN commit r2606.
2005-08-12 22:19:31 +00:00
..
graphics
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
gui
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
i18n
TextureManager: stopped memory leaks
2005-08-09 21:26:40 +00:00
lib
reading a gamedev thread triggered the realization that WDIR no longer needs to store full path in dirent. therefore, streamlined opendir/readdir/closedir; I guess they are a good bit more efficient now.
2005-08-12 22:19:31 +00:00
maths
scripting-interface improvements
2005-08-09 16:02:15 +00:00
ps
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
renderer
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
scripting
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
simulation
TextureManager: stopped memory leaks
2005-08-09 21:26:40 +00:00
sound
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
tests
Atlas: Added a button. Reorganised game<->UI communication system.
2005-06-27 23:04:34 +00:00
tools
ScEd updated for new terrain stuff, window styles for pyrogenesis in windowed mode changed to give a bordered movable window.
2005-08-08 03:59:50 +00:00
main.cpp
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
ProgrammingSchedule.xls
gave it a once-over, marked 1 as complete
2005-05-09 16:30:01 +00:00