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Matei
b7c04793f4
Updated water to use black-and-white texture and mix it with material color, allowing water color to be changed.
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This was SVN commit r2786.
2005-09-27 23:14:08 +00:00
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AlphaMapCalculator.cpp
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AlphaMapCalculator.h
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BlendShapes.h
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ModelRData.cpp
Updated building placement cursor to make the object glow read and not be placeable if trying to place in an invalid area.
2005-09-06 08:25:41 +00:00
ModelRData.h
This was SVN commit r1803.
2005-01-24 06:14:13 +00:00
PatchRData.cpp
hook up emulate_glCompressedTexImage2D to new tex transform code (which takes care of DDS unpack)
2005-09-19 22:48:20 +00:00
PatchRData.h
less dependencies on res/res.h in headers (a bad thing) => less recompiles when I change vfs.h :)
2004-12-07 02:04:38 +00:00
PlayerRenderer.cpp
Use gl*ARB wherever possible. They are mapped onto the core gl* function if the driver's version is high enough, else onto the extension's gl*ARB function.
2005-06-14 03:33:16 +00:00
PlayerRenderer.h
Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds.
2005-05-20 17:09:47 +00:00
Renderer.cpp
Updated water to use black-and-white texture and mix it with material color, allowing water color to be changed.
2005-09-27 23:14:08 +00:00
Renderer.h
Added animated water.
2005-09-27 18:17:45 +00:00
SHCoeffs.cpp
Updated building placement cursor to make the object glow read and not be placeable if trying to place in an invalid area.
2005-09-06 08:25:41 +00:00
SHCoeffs.h
Updated building placement cursor to make the object glow read and not be placeable if trying to place in an invalid area.
2005-09-06 08:25:41 +00:00
TransparencyRenderer.cpp
Temporary fix for mouse input. Improved performance in player-colour model renderer. Also improved performance in lighting, at least in unoptimised builds.
2005-05-20 17:09:47 +00:00
TransparencyRenderer.h
Minor changes.
2004-10-06 18:44:47 +00:00
VertexBuffer.cpp
- fix w4 warnings
2005-08-09 15:55:44 +00:00
VertexBuffer.h
- split up lib/res into file, graphics and sound.
2005-08-12 17:06:53 +00:00
VertexBufferManager.cpp
- fix w4 warnings
2005-08-09 15:55:44 +00:00
VertexBufferManager.h
added dtor to eliminate vertexbuffer mem leak
2004-06-14 16:00:14 +00:00