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mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-11-09 17:13:33 +00:00
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ed0dbb6d8947e878b7de15245bae2b3cd9f8053e
0ad/source
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pyrolink ed0dbb6d89 Added variables used by the MiniMap.cpp and GameView.cpp, and are for the CameraLock() function.
This was SVN commit r2788.
2005-09-28 03:44:21 +00:00
..
graphics
- update load times
2005-09-21 16:42:56 +00:00
gui
This was SVN commit r2725.
2005-09-14 19:43:16 +00:00
i18n
TextureManager: stopped memory leaks
2005-08-09 21:26:40 +00:00
lib
bugfix when writing screenshot: was calculating rounded up size for VFS incorrectly.
2005-09-27 15:35:17 +00:00
maths
Atlas: Camera controls.
2005-09-15 05:31:49 +00:00
ps
comments/cosmetics;
2005-09-27 15:20:56 +00:00
renderer
Updated water to use black-and-white texture and mix it with material color, allowing water color to be changed.
2005-09-27 23:14:08 +00:00
scripting
This is what the explicit "this->" before accesses of members of a
2005-09-26 23:37:37 +00:00
simulation
udbg fixes and a fix for the underscore problem in the assembler symbols
2005-09-26 05:38:40 +00:00
sound
minor error reporting / wording changes while cruising through.
2005-09-08 01:48:57 +00:00
tools
hook up emulate_glCompressedTexImage2D to new tex transform code (which takes care of DDS unpack)
2005-09-19 22:48:20 +00:00
main.cpp
Added variables used by the MiniMap.cpp and GameView.cpp, and are for the CameraLock() function.
2005-09-28 03:44:21 +00:00
ProgrammingSchedule.xls
gave it a once-over, marked 1 as complete
2005-05-09 16:30:01 +00:00
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