elexis eb6f14a82d AI prototype chain cleanup.
Use prototype = Object.create(parent) instead of prototype = new
parent(...) to avoid calling the constructor needlessly (as it is
redundant with the base constructor call in the constructor calls the
parent constructor).

Testfile reference comes from 7c2e9027c2,
"initial terrible AI player scripts" had it since 57e5bb878a,
jubot copied it since 02ed11ac54,
qbot copied it since b146f53d7b
qbot-wc (later aegis) copied it since 45ee419171,
aegis copied it since bcf7115b5c,
petra copied it since 97afd25171.

d23b7deb98 used Object.create correctly for new code in aegis that was
adopted for petra too in 97afd25171.

Differential Revision: https://code.wildfiregames.com/D2238
Patch By: Krinkle
This was SVN commit r22834.
2019-09-02 17:33:59 +00:00
2019-09-02 17:33:59 +00:00

 0 A.D. Introductory Information
=================================

0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform
real-time strategy game of ancient warfare.

This is currently an incomplete, under-development version of the game.
We're always interested in getting more people involved, to help bring the game
towards completion and to share the interesting experience of developing a
project of this scope.

There are several ways to contact us and find more information:

  Web site: http://play0ad.com/

  Forums: http://www.wildfiregames.com/forum/

  Trac (development info, bug tracker): http://trac.wildfiregames.com/

  IRC: #0ad on irc.quakenet.org


---------------------------------------
Running precompiled binaries on Windows
---------------------------------------

Open the "binaries\system" folder.

To launch the game: Run pyrogenesis.exe

To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor"


-----------------------------------
Compiling the game from source code
-----------------------------------

The instructions for compiling the game on Windows, Linux and OS X are at
http://trac.wildfiregames.com/wiki/BuildInstructions


------------------
Reporting problems
------------------

Bugs should be reported on Trac. For information on reporting problems
and finding logs, see http://trac.wildfiregames.com/wiki/ReportingErrors
S
Description
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