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eaac0b0dbea3bb6b09e142af5acb08c316f9367a
0ad/source/ps/GameSetup
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vladislavbelov e6dd9f944e Moves Vulkan report code to its device to prevent crashing when a GL device is created. Fixes #6270
Differential Revision: https://code.wildfiregames.com/D4577
This was SVN commit r26779.
2022-04-12 06:39:14 +00:00
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tests
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Atlas.cpp
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Atlas.h
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CmdLineArgs.cpp
Speed up GetAvailableMods for archives.
2021-05-16 13:50:05 +00:00
CmdLineArgs.h
Mod and mod-mounting cleanup and improvements.
2021-05-20 14:36:42 +00:00
Config.cpp
There have been quite a bit of number of questions how to change scale of the gui, because this option is hidden from the user.
2021-10-17 10:58:51 +00:00
Config.h
There have been quite a bit of number of questions how to change scale of the gui, because this option is hidden from the user.
2021-10-17 10:58:51 +00:00
GameSetup.cpp
Let the Gamesetup.cpp Autostart (starting from cl) use the gamesettings via the autostart gui page.
2022-03-06 21:12:16 +00:00
GameSetup.h
Moves frame rendering function to CRenderer and combines with making screenshots.
2022-01-04 18:13:45 +00:00
HWDetect.cpp
Moves Vulkan report code to its device to prevent crashing when a GL device is created. Fixes #6270
2022-04-12 06:39:14 +00:00
HWDetect.h
Encapsulates information about GL inside device.
2021-12-15 06:43:41 +00:00
Paths.cpp
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Paths.h
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