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e084b5239bf8ab20ab690f6fa31175f130e72d81
Threa: https://wildfiregames.com/forum/index.php?/topic/24988-task-iberian-units-update/page/4/&tab=comments#comment-372800 Including updated versions of: * iber_helmet_05 * iber_helmet_06 * iber_helmet_07 * iber_helmet_08 * iber_helmet_09 Updated actors: *iberians/cavalry_javelinist_a_r.xml *iberians/cavalry_javelinist_e_r.xml *iberians/cavalry_javelinist_c_r.xml *iberians/infantry_spearman_a.xml *iberians/infantry_swordsman_a.xml *iberians/infantry_swordsman_c.xml *iberians/infantry_swordsman_e.xml *carthaginians/infantry_spearman_e.xml This was SVN commit r22235.
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0 A.D. Introductory Information ================================= 0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy game of ancient warfare. This is currently an incomplete, under-development version of the game. We're always interested in getting more people involved, to help bring the game towards completion and to share the interesting experience of developing a project of this scope. There are several ways to contact us and find more information: Web site: http://play0ad.com/ Forums: http://www.wildfiregames.com/forum/ Trac (development info, bug tracker): http://trac.wildfiregames.com/ IRC: #0ad on irc.quakenet.org --------------------------------------- Running precompiled binaries on Windows --------------------------------------- Open the "binaries\system" folder. To launch the game: Run pyrogenesis.exe To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor" ----------------------------------- Compiling the game from source code ----------------------------------- The instructions for compiling the game on Windows, Linux and OS X are at http://trac.wildfiregames.com/wiki/BuildInstructions ------------------ Reporting problems ------------------ Bugs should be reported on Trac. For information on reporting problems and finding logs, see http://trac.wildfiregames.com/wiki/ReportingErrors
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