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elexis 9c180f660f AI behavior gamesetup setting.
Based On Patch By: Sandarac
Differential Revision: https://code.wildfiregames.com/D746
Refs #812, #2550

This was SVN commit r20646.
2017-12-12 16:45:09 +00:00
..
components
AI behavior gamesetup setting.
2017-12-12 16:45:09 +00:00
docs
Replace deprecated jsval with JS::Value.
2017-08-28 10:27:36 +00:00
helpers
Long range pathfinder cleanup
2017-12-10 14:23:16 +00:00
scripting
Move Simulation GUI ScriptFunctions to a new JS Interface, refs #4772.
2017-09-12 01:53:46 +00:00
serialization
Replace deprecated jsval with JS::Value.
2017-08-28 10:27:36 +00:00
system
Expose the same FileExists to JS GUI, simulation and rmgen.
2017-12-05 00:22:03 +00:00
tests
Remove VFS cache, because it is less effective and less efficient than the OS cache (and partially redundant with higher level application caches).
2017-12-10 17:33:03 +00:00
MessageTypes.h
Pass ScriptInterface as a const ref where possible.
2017-08-24 00:32:42 +00:00
Simulation2.cpp
More ScriptInterface const.
2017-11-25 06:49:58 +00:00
Simulation2.h
…
TypeList.h
Render the range visualization of auras, heal and attack component in a separate RangeOverlayRenderer component instead of abusing Selectable for that.
2017-12-10 02:41:08 +00:00
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