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df40b88c713bcb6ed0c9a49e2acc774118ab0214
833c9f108c, refs #5294.
Differential Revision: https://code.wildfiregames.com/D2102 Reviewed By: Itms Comments By: historic_bruno This was SVN commit r22619.
redo
2d57478781, Create a ConfigDB_CreateAndWriteValueToFile function to absorb some duplication in the gui
Disable eslint curly rule, because none of its configurable enforcement reflects the curly brace convention of this repository, refs #5524.
…
Fix ModIo.cpp gcc 7 compiler warning about extended alignment by using a pointer for hash_state as expected by sodium anyhow, following
833c9f108c, refs #5294.
0 A.D. Introductory Information ================================= 0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy game of ancient warfare. This is currently an incomplete, under-development version of the game. We're always interested in getting more people involved, to help bring the game towards completion and to share the interesting experience of developing a project of this scope. There are several ways to contact us and find more information: Web site: http://play0ad.com/ Forums: http://www.wildfiregames.com/forum/ Trac (development info, bug tracker): http://trac.wildfiregames.com/ IRC: #0ad on irc.quakenet.org --------------------------------------- Running precompiled binaries on Windows --------------------------------------- Open the "binaries\system" folder. To launch the game: Run pyrogenesis.exe To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor" ----------------------------------- Compiling the game from source code ----------------------------------- The instructions for compiling the game on Windows, Linux and OS X are at http://trac.wildfiregames.com/wiki/BuildInstructions ------------------ Reporting problems ------------------ Bugs should be reported on Trac. For information on reporting problems and finding logs, see http://trac.wildfiregames.com/wiki/ReportingErrors
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