Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-12 07:36:35 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
d57bb00eced54a74936b253c2db5a712bf6a35cb
0ad/source/simulation2
T
History
Ykkrosh d57bb00ece Fix sparse array serialization
This was SVN commit r10442.
2011-10-27 20:56:32 +00:00
..
components
Fix some saved-game OOS errors
2011-10-27 20:12:00 +00:00
docs
…
helpers
Fix -Wconversion warnings in simulation code.
2011-08-16 11:18:32 +00:00
scripting
Adds territory map to AI GameState, based on patch from quantumstate. Fixes #969.
2011-10-16 02:55:58 +00:00
serialization
Fix sparse array serialization
2011-10-27 20:56:32 +00:00
system
Fix some saved-game OOS errors
2011-10-27 20:12:00 +00:00
tests
Fix sparse array serialization
2011-10-27 20:56:32 +00:00
MessageTypes.h
# Health decay for buildings not in a civ center's territory.
2011-08-18 20:28:53 +00:00
Simulation2.cpp
Fix OOS-log paths to work on Windows
2011-10-27 14:17:39 +00:00
Simulation2.h
Add initial serialization test mode.
2011-10-24 14:31:05 +00:00
TypeList.h
# Health decay for buildings not in a civ center's territory.
2011-08-18 20:28:53 +00:00
Powered by Gitea Version: 1.26.2 Page: 1277ms Template: 11ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API