Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-16 04:55:16 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
d5059e8e23968028fa947ccf4dffd8a8baff6b29
0ad/source/ps/GameSetup
T
History
mimo ca19d42a68 fix typos in renderer's initialization, refs #3737
This was SVN commit r17744.
2016-02-08 18:27:56 +00:00
..
tests
…
Atlas.cpp
Add the ability to specify a log level when using dlopen and change it to normal for Atlas.
2014-06-05 17:07:04 +00:00
Atlas.h
…
CmdLineArgs.cpp
Replace some functor structs with lambdas, closures or range-based fors.
2015-08-19 03:33:04 +00:00
CmdLineArgs.h
…
Config.cpp
fix typos in renderer's initialization, refs #3737
2016-02-08 18:27:56 +00:00
Config.h
Remove JSDebugger. Closes #2419, #2973. Refs #410, #2348, #3708.
2016-01-17 00:34:33 +00:00
GameSetup.cpp
init configDB with renderer initial values, refs #3737
2016-02-07 11:24:09 +00:00
GameSetup.h
Make the modmod standalone.
2014-08-25 16:38:54 +00:00
HWDetect.cpp
fix typos in renderer's initialization, refs #3737
2016-02-08 18:27:56 +00:00
HWDetect.h
…
Paths.cpp
Convert debug_printf to take UTF-8 strings instead of wchar_t.
2015-02-14 01:45:13 +00:00
Paths.h
…
Powered by Gitea Version: 1.26.2 Page: 1475ms Template: 36ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API