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0ad/source/lib/res
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janwas 3a5969f126 boil 5 state indicator flags down to 3, and store them as flags instead of bitfield
This was SVN commit r3078.
2005-11-02 06:35:34 +00:00
..
file
profiling indicates memcpy is a bottleneck, so globally replace all of them with memcpy2 (hand-optimized). depending on transfer size, this is 10%..300% faster. also made memcpy2 into a macro instead of thunk function because vc7 was still generating a jump.
2005-10-30 16:19:20 +00:00
graphics
boil 5 state indicator flags down to 3, and store them as flags instead of bitfield
2005-11-02 06:35:34 +00:00
sound
profiling indicates memcpy is a bottleneck, so globally replace all of them with memcpy2 (hand-optimized). depending on transfer size, this is 10%..300% faster. also made memcpy2 into a macro instead of thunk function because vc7 was still generating a jump.
2005-10-30 16:19:20 +00:00
h_mgr.cpp
fix bug #71 - was a double-free (both ~CRenderer and UnloadResources were calling UnloadWaterTextures)
2005-10-31 18:57:03 +00:00
h_mgr.h
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handle.h
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mem.cpp
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mem.h
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res.h
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