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cfa59fc4e161d646128398765d1976b5595b3f64
This is the new way for working with arguments in JSNative functions. JS_THIS_VALUE, JS_ARGV, JS_SET_RVAL and direct access to vp or argc are deprecated and will probably be removed in future versions of SpiderMonkey. CallArgs also takes care of proper rooting and you can get the values as Handles or MutableHandles. The interface changes a little bit for ESR 31, but commiting this now still makes it easier and the changes shout be straigtforward (search and replace more or less). Refs #2462 Refs #2415 This was SVN commit r15516.
0 A.D. Introductory Information ================================= 0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy game of ancient warfare. This is currently an incomplete, under-development version of the game. We're always interested in getting more people involved, to help bring the game towards completion and to share the interesting experience of developing a project of this scope. There are several ways to contact us and find more information: Web site: http://play0ad.com/ Forums: http://www.wildfiregames.com/forum/ Trac (development info, bug tracker): http://trac.wildfiregames.com/ IRC: #0ad on irc.quakenet.org --------------------------------------- Running precompiled binaries on Windows --------------------------------------- Open the "binaries\system" folder. To launch the game: Run pyrogenesis.exe To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor" ----------------------------------- Compiling the game from source code ----------------------------------- The instructions for compiling the game on Windows, Linux and OS X are at http://trac.wildfiregames.com/wiki/BuildInstructions ------------------ Reporting problems ------------------ Bugs should be reported on Trac. For information on reporting problems and finding logs, see http://trac.wildfiregames.com/wiki/ReportingErrors
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