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cd635f96159fad9236db7f2580098e0b6b085b24
0ad/source/simulation2/scripting
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wraitii 3760891131 Fix the precedent fix. It turns out the code behaves in much weirder ways than I expected.
This was SVN commit r17255.
2015-11-14 19:03:20 +00:00
..
EngineScriptConversions.cpp
New long-range pathfinder.
2015-06-12 18:58:24 +00:00
MessageTypeConversions.cpp
Revert the logic change in 9da482ead4. This commit removed the checks in UnitMotion against structures, which should have been fine except the short-range pathfinder and the long-range pathfinder are not entirely compatible (check out #3532 for details). This behavior was probably slightly optimized, but it was too clever for its own good in the current state of the pathfinder, might be reintroduced later.
2015-10-31 08:43:31 +00:00
ScriptComponent.cpp
Fix the precedent fix. It turns out the code behaves in much weirder ways than I expected.
2015-11-14 19:03:20 +00:00
ScriptComponent.h
SpiderMonkey 31 upgrade
2015-01-24 14:46:52 +00:00
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