This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-06-22 12:05:00 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
cd635f96159fad9236db7f2580098e0b6b085b24
0ad
/
source
/
ps
/
GameSetup
T
History
fabio
418318ea88
Properly read preferglsl in user config files.
...
This was SVN commit r17347.
2015-12-01 09:00:12 +00:00
..
tests
…
Atlas.cpp
…
Atlas.h
…
CmdLineArgs.cpp
Replace some functor structs with lambdas, closures or range-based fors.
2015-08-19 03:33:04 +00:00
CmdLineArgs.h
…
Config.cpp
Properly read preferglsl in user config files.
2015-12-01 09:00:12 +00:00
Config.h
Enable GLSL by default on OpenGL 3+.
2015-11-30 10:51:02 +00:00
GameSetup.cpp
Enable GLSL by default on OpenGL 3+.
2015-11-30 10:51:02 +00:00
GameSetup.h
Make the modmod standalone.
2014-08-25 16:38:54 +00:00
HWDetect.cpp
Enable GLSL by default on OpenGL 3+.
2015-11-30 10:51:02 +00:00
HWDetect.h
…
Paths.cpp
Convert debug_printf to take UTF-8 strings instead of wchar_t.
2015-02-14 01:45:13 +00:00
Paths.h
…