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c9f37fc61375e0c55e8e91da503d04f0223d2891
0ad/source/simulation2/serialization
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vladislavbelov 2e4639e6dc Removes unused containers included in headers.
This was SVN commit r25004.
2021-03-03 23:01:08 +00:00
..
BinarySerializer.cpp
Change ENSURE in BinarySerializer to try and get more debug data.
2021-01-30 09:13:13 +00:00
BinarySerializer.h
Cleanups includes for cassert and streams.
2021-03-03 22:26:49 +00:00
DebugSerializer.cpp
Fix lag on OOS with AIs
2021-01-16 10:33:00 +00:00
DebugSerializer.h
…
HashSerializer.cpp
…
HashSerializer.h
…
IDeserializer.cpp
…
IDeserializer.h
Correctly serialize/deserialize user-defined JS objects.
2020-12-27 17:18:13 +00:00
ISerializer.cpp
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ISerializer.h
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SerializedPathfinder.h
Commit new files forgotten in 5b46ce0778
2020-12-19 09:48:11 +00:00
SerializedScriptTypes.h
Fix instacrash when saving a game & serialization fails for "no Deserialize"
2021-01-20 08:16:34 +00:00
SerializedTypes.h
Commit new files forgotten in 5b46ce0778
2020-12-19 09:48:11 +00:00
SerializeTemplates.h
…
StdDeserializer.cpp
Fix NOPCH builds.
2021-01-25 11:12:11 +00:00
StdDeserializer.h
Removes unused containers included in headers.
2021-03-03 23:01:08 +00:00
StdSerializer.cpp
…
StdSerializer.h
…
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