Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-09-27 21:43:12 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
c818b8e475c031dfba2f5cd55b56684c2fff3216
0ad/source/simulation2
T
History
Yves c818b8e475 Exact rooting for CallConstructor.
Refs #2415
Refs #2462

This was SVN commit r15601.
2014-08-02 16:30:15 +00:00
..
components
Exact rooting for CallConstructor.
2014-08-02 16:30:15 +00:00
docs
Small code style fix, related to a typo in the documentation. Also updates the Example component's copyright to match the current year.
2014-07-30 17:34:40 +00:00
helpers
…
scripting
More exact stack rooting (CallFunction object).
2014-07-31 19:18:40 +00:00
serialization
More exact stack rooting (CallFunction object).
2014-07-31 19:18:40 +00:00
system
Exact rooting for CallConstructor.
2014-08-02 16:30:15 +00:00
tests
More exact stack rooting (CallFunction object).
2014-07-31 19:18:40 +00:00
MessageTypes.h
Add a VisibilityChanged message sent by the range manager whenever an entity changes visibility for any player.
2014-07-10 20:51:39 +00:00
Simulation2.cpp
Exact stack rooting for structured cloning functions.
2014-08-01 20:55:16 +00:00
Simulation2.h
…
TypeList.h
Add a VisibilityChanged message sent by the range manager whenever an entity changes visibility for any player.
2014-07-10 20:51:39 +00:00
Powered by Gitea Version: 1.26.2 Page: 1756ms Template: 148ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API