Small code style fix, related to a typo in the documentation. Also updates the Example component's copyright to match the current year.

This was SVN commit r15586.
This commit is contained in:
Itms
2014-07-30 17:34:40 +00:00
parent 15e536dbb6
commit f85272e3de
6 changed files with 7 additions and 7 deletions
@@ -32,11 +32,11 @@ public:
virtual CScriptVal GetRepresentation()
{
return m_Script.Call<CScriptVal> ("GetRepresentation");
return m_Script.Call<CScriptVal>("GetRepresentation");
}
virtual CScriptVal GetFullRepresentation(bool flushEvents = false)
{
return m_Script.Call<CScriptVal> ("GetFullRepresentation",flushEvents);
return m_Script.Call<CScriptVal>("GetFullRepresentation",flushEvents);
}
};
@@ -32,7 +32,7 @@ public:
virtual CScriptVal ScriptCall(int player, const std::wstring& cmd, CScriptVal data)
{
return m_Script.Call<CScriptVal> ("ScriptCall", player, cmd, data);
return m_Script.Call<CScriptVal>("ScriptCall", player, cmd, data);
}
};
+1 -1
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@@ -1,4 +1,4 @@
/* Copyright (C) 2013 Wildfire Games.
/* Copyright (C) 2014 Wildfire Games.
* ...the usual copyright header...
*/
+1 -1
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@@ -1,4 +1,4 @@
/* Copyright (C) 2013 Wildfire Games.
/* Copyright (C) 2014 Wildfire Games.
* ...the usual copyright header...
*/
+1 -1
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@@ -1,4 +1,4 @@
/* Copyright (C) 2013 Wildfire Games.
/* Copyright (C) 2014 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
+1 -1
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@@ -333,7 +333,7 @@ public:
virtual int DoWhatever(int x, int y)
{
return m_Script.Call<int> ("DoWhatever", x, y);
return m_Script.Call<int>("DoWhatever", x, y);
}
};