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mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-10 16:15:46 +00:00
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c73a3fe2c40b5d3636c32daaf5fe7f50d1c2d1a9
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janwas c73a3fe2c4 platform-specific debug header (included from sysdep/debug) is responsible for defining debug_break, or mapping it to the implementation function (result: if can be defined as a macro (e.g. on win32 or ia32), debugger breaks directly at the target location, instead of one function lower)
This was SVN commit r1812.
2005-01-25 17:58:15 +00:00
binaries
This was SVN commit r1806.
2005-01-24 14:06:15 +00:00
build
Made ScEd actually compile (I hope)
2005-01-10 22:14:19 +00:00
source
platform-specific debug header (included from sysdep/debug) is responsible for defining debug_break, or mapping it to the implementation function (result: if can be defined as a macro (e.g. on win32 or ia32), debugger breaks directly at the target location, instead of one function lower)
2005-01-25 17:58:15 +00:00
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Initial revision
2003-09-21 21:24:53 +00:00
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Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
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