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synced 2026-07-11 17:15:18 +00:00
c5de96581457507e600cc2fdf0469e50bc461858
- add SDL_WaitEvent - fixed evil bug due to incorrect interpretation of PIXELFORMATDESCRIPTOR.cColorBits (destabilized ATI drivers) - remove ps/ dependency in "screenshot" key hook - fix bug in gamma functions - remove asm trampolines, replace with plain inline calls (efficiency < safety) - SDL thread calls implemented in terms of POSIX functions This was SVN commit r1659.
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Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
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