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Mythos_Ruler c3e0c6a2dd flipped textures to see if the engine renders them at the correct angle.
This was SVN commit r3292.
2005-12-27 07:27:18 +00:00
binaries
flipped textures to see if the engine renders them at the correct angle.
2005-12-27 07:27:18 +00:00
build
More DevIL library things
2005-11-26 03:46:21 +00:00
source
Fixed a crash on units that could have props added & removed from them, such as javelinists. It seems that the CModel destructor was made to remove the prop point from the parent's prop point list, causing a problem in existing prop replacement code that tried to do the same thing.
2005-12-26 10:57:25 +00:00
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Initial revision
2003-09-21 21:24:53 +00:00
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Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
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