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History
Ykkrosh
75ee00792a
Removed unnecessary crashlog exception-catching from ScEd, to let non-Debug versions compile
...
This was SVN commit r1922.
2005-02-11 15:03:10 +00:00
..
ui
Removed unnecessary crashlog exception-catching from ScEd, to let non-Debug versions compile
2005-02-11 15:03:10 +00:00
AlterElevationCommand.cpp
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
2005-02-04 23:16:42 +00:00
AlterElevationCommand.h
…
AlterLightEnvCommand.cpp
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
2005-02-04 23:16:42 +00:00
AlterLightEnvCommand.h
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Array2D.h
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BrushShapeEditorTool.cpp
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
2005-02-04 23:16:42 +00:00
BrushShapeEditorTool.h
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
2005-02-04 23:16:42 +00:00
BrushTool.cpp
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
2005-02-04 23:16:42 +00:00
BrushTool.h
…
Command.h
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CommandManager.cpp
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CommandManager.h
…
EditorData.cpp
Stopped ScEd crashing when loading maps. Avoided crashes from invalid animations. Moved game-specific code out of XMLWriter.
2005-02-11 12:57:19 +00:00
EditorData.h
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
2005-02-04 23:16:42 +00:00
InfoBox.cpp
…
InfoBox.h
…
MiniMap.cpp
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
2005-02-04 23:16:42 +00:00
MiniMap.h
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
2005-02-04 23:16:42 +00:00
NaviCam.cpp
…
NaviCam.h
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PaintObjectCommand.cpp
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
2005-02-04 23:16:42 +00:00
PaintObjectCommand.h
…
PaintObjectTool.cpp
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PaintObjectTool.h
…
PaintTextureCommand.cpp
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
2005-02-04 23:16:42 +00:00
PaintTextureCommand.h
…
PaintTextureTool.cpp
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PaintTextureTool.h
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RaiseElevationCommand.cpp
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
2005-02-04 23:16:42 +00:00
RaiseElevationCommand.h
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RaiseElevationTool.cpp
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RaiseElevationTool.h
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ScEd.clw
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ScEd.dep
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ScEd.dsp
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ScEd.mak
…
SelectObjectTool.cpp
Stopped ScEd crashing when loading maps. Avoided crashes from invalid animations. Moved game-specific code out of XMLWriter.
2005-02-11 12:57:19 +00:00
SelectObjectTool.h
…
SmoothElevationCommand.cpp
Small changes to ScEd, to remove some hacky bits and to make it not crash with player-colours
2005-02-04 23:16:42 +00:00
SmoothElevationCommand.h
…
SmoothElevationTool.cpp
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SmoothElevationTool.h
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Tool.h
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ToolManager.cpp
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ToolManager.h
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UserConfig.cpp
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UserConfig.h
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