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b90bc147c9dc2e70ffcbe19f9a2ed7e6a7358d07
0ad/source/ps/GameSetup
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Ykkrosh 49e2ecea63 Automatically convert all CLogger format strings from wchar_t* to char*.
Done with:

  ag -ls 'LOG(MESSAGE|MESSAGERENDER|WARNING|ERROR)' source | xargs sed
-i 's/LOG\(MESSAGE\|MESSAGERENDER\|WARNING\|ERROR\)(L/LOG\1(/g'

This was SVN commit r16183.
2015-01-22 20:31:30 +00:00
..
tests
…
Atlas.cpp
Add the ability to specify a log level when using dlopen and change it to normal for Atlas.
2014-06-05 17:07:04 +00:00
Atlas.h
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CmdLineArgs.cpp
…
CmdLineArgs.h
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Config.cpp
Automatically convert all CLogger format strings from wchar_t* to char*.
2015-01-22 20:31:30 +00:00
Config.h
Change the water texture to a new, bigger one, created in Blender (thanks to Enrique). Change settings so that they are more logical, yet allow reverting back to an even lower quality setting. Add a WIP high setting (with foam) which isn't finished yet.
2014-07-01 16:05:05 +00:00
GameSetup.cpp
Automatically convert all CLogger format strings from wchar_t* to char*.
2015-01-22 20:31:30 +00:00
GameSetup.h
Make the modmod standalone.
2014-08-25 16:38:54 +00:00
HWDetect.cpp
Automatically convert all CLogger format strings from wchar_t* to char*.
2015-01-22 20:31:30 +00:00
HWDetect.h
…
Paths.cpp
Automatically convert all CLogger format strings from wchar_t* to char*.
2015-01-22 20:31:30 +00:00
Paths.h
…
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