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b54ace20eaaafc314db287e378bb6356a67b58ed
0ad/source/renderer/backend
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vladislavbelov 2d0cde4e64 Disallows backend buffer uploading inside framebuffer pass.
Differential Revision: https://code.wildfiregames.com/D4815
This was SVN commit r27182.
2022-10-29 23:20:04 +00:00
..
dummy
Moves Backend enum from CVideoMode to backends.
2022-10-25 22:45:54 +00:00
gl
Disallows backend buffer uploading inside framebuffer pass.
2022-10-29 23:20:04 +00:00
vulkan
Moves Backend enum from CVideoMode to backends.
2022-10-25 22:45:54 +00:00
Backend.h
Moves Backend enum from CVideoMode to backends.
2022-10-25 22:45:54 +00:00
CompareOp.cpp
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CompareOp.h
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Format.h
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IBuffer.h
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IDevice.h
Moves Backend enum from CVideoMode to backends.
2022-10-25 22:45:54 +00:00
IDeviceCommandContext.h
Adds BeginFramebufferPass/EndFramebufferPass instead of SetFramebuffer.
2022-10-12 21:51:27 +00:00
IDeviceObject.h
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IFramebuffer.h
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IShaderProgram.h
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ITexture.h
Adds usage flags to backend textures.
2022-10-12 23:19:27 +00:00
PipelineState.cpp
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PipelineState.h
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Sampler.cpp
Replaces border color of sampler by enum.
2022-10-08 09:40:06 +00:00
Sampler.h
Replaces border color of sampler by enum.
2022-10-08 09:40:06 +00:00
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