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b0e7b7d03e
Fixed a bug that was causing resources to go to NaN when you killed something.
...
This was SVN commit r3502.
2006-02-13 02:06:57 +00:00
binaries
Fixed a bug that was causing resources to go to NaN when you killed something.
2006-02-13 02:06:57 +00:00
build
Premake workspace: use native wchar_t type in VC7.1/8
2006-02-03 22:29:53 +00:00
source
Reset point width and line width in various places around the game code.
2006-02-13 00:59:59 +00:00
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Initial revision
2003-09-21 21:24:53 +00:00
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Description
Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
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