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6496aea364
- Add support for mul_round - Correct table - BUGFIX: correct roster table via the mixin Civ fix - avoid long lines for PEP8 compliance - for mod development outside .svn repo, create symlink - replace all TAB indents to 4 spaces for PEP8 - TAB to 4 spaces to be PEP8 compliant - refactor complex inline logic to compute and formatting - beautify and avoid long lines to be PEP8 compliant - beautify and simplify JS table format code - Using more accessible color scheme - Better color scheme - main analysis file - Rename the new version back to keep consistancy - dependency JS library - Unit analysis result - Rewrite specilized table logic to only show changed - Prefer numeric flag over string flag to refactor - Re-format HTML templates into readable source code - Civ specific table now renders non-empty - Update computeCivTemplate to parse A25 template dir - Cleanup debugging flags - Update copyright notice to 2022 - Explain how the code works for future development - Initial README - Refactor: put HTML IO code in a single function - Refactor: include JavaScript as verbatim str - Refactor: separate computation from IO - Refactor: compute templates before HTML IO - Refactor: compute CivTemplates before HTML IO - Refactor: compute separate from IO code - Fixed melee and ranged attack damage parsing - Fixed Resistance parsing - Implement the undefined function complain - Rename Armour -> Resistance - Simplify NumericStatProcess logic Patch by: @hyiltiz Differential Revision: https://code.wildfiregames.com/D4445 This was SVN commit r26403.