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ae07dcb4ff44ba18a0cfd69e489efd61ca667bcd
0ad/source/simulation2/system
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wraitii 2be7479265 Fix quickloading/quicksaving following d4c2cf4430
Fixes d4c2cf4430.

Differential Revision: https://code.wildfiregames.com/D3636
This was SVN commit r25016.
2021-03-05 13:36:27 +00:00
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CmpPtr.cpp
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CmpPtr.h
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Component.h
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ComponentManager.cpp
Introduce C++ templates replacements for DEFINE_INTERFACE_X and RegisterFunction macros
2021-03-01 20:52:24 +00:00
ComponentManager.h
Introduce C++ templates replacements for DEFINE_INTERFACE_X and RegisterFunction macros
2021-03-01 20:52:24 +00:00
ComponentManagerSerialization.cpp
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Components.h
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ComponentTest.h
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DynamicSubscription.cpp
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DynamicSubscription.h
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Entity.h
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EntityMap.h
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IComponent.cpp
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IComponent.h
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Interface.h
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InterfaceScripted.h
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LocalTurnManager.cpp
Increase MP Command delay to 4 turns, decrease MP turns to 200ms.
2021-03-03 21:02:57 +00:00
LocalTurnManager.h
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Message.h
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ParamNode.cpp
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ParamNode.h
Removes unused containers included in headers.
2021-03-03 23:01:08 +00:00
ReplayTurnManager.cpp
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ReplayTurnManager.h
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SimContext.cpp
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SimContext.h
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TurnManager.cpp
Fix quickloading/quicksaving following d4c2cf4430
2021-03-05 13:36:27 +00:00
TurnManager.h
Increase MP Command delay to 4 turns, decrease MP turns to 200ms.
2021-03-03 21:02:57 +00:00
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