Ykkrosh ad5054205c # Optimised minimap drawing
Initially saved a little bit of time by changing it to use vertex
arrays, and then realised that disabling point-smoothing saved much more
time (from 70ms per frame on cantabrian_generated down to 2ms, which is
worth any quality loss)

This was SVN commit r4256.
2006-08-27 22:51:53 +00:00
2006-08-25 06:04:33 +00:00
2006-08-26 21:52:18 +00:00
2006-08-27 22:51:53 +00:00
2003-09-21 21:24:53 +00:00
S
Description
Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
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