wraitii a783f430d5 Update the gather LastPos alongside the combat LastPos when hunting to more efficiently hunt.
When units are hunting, they push an attacking order in front.

That attacking order keeps track of the target's last known position to
efficiently hunt. However, if the unit goes out of LOS,
ShouldAbandonChase triggers and the unit goes back to the gather order -
which hby then as a hopelessly out of date "LastPos".
By updating the LastPos of the gather order as well, Gather can recover
efficiently.

Differential Revision: https://code.wildfiregames.com/D2072
This was SVN commit r22543.
2019-07-24 15:55:07 +00:00

 0 A.D. Introductory Information
=================================

0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform
real-time strategy game of ancient warfare.

This is currently an incomplete, under-development version of the game.
We're always interested in getting more people involved, to help bring the game
towards completion and to share the interesting experience of developing a
project of this scope.

There are several ways to contact us and find more information:

  Web site: http://play0ad.com/

  Forums: http://www.wildfiregames.com/forum/

  Trac (development info, bug tracker): http://trac.wildfiregames.com/

  IRC: #0ad on irc.quakenet.org


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Running precompiled binaries on Windows
---------------------------------------

Open the "binaries\system" folder.

To launch the game: Run pyrogenesis.exe

To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor"


-----------------------------------
Compiling the game from source code
-----------------------------------

The instructions for compiling the game on Windows, Linux and OS X are at
http://trac.wildfiregames.com/wiki/BuildInstructions


------------------
Reporting problems
------------------

Bugs should be reported on Trac. For information on reporting problems
and finding logs, see http://trac.wildfiregames.com/wiki/ReportingErrors
S
Description
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