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mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-27 07:53:31 +00:00
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a75bf7fb1ea552dacb4d9512129a375471f6d759
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Ykkrosh a75bf7fb1e Updates to texture converter and DDS code: Generates sharpened mipmaps. DDS decompression now identical to NVIDIA PS plugin (and probably most hardware). Compression lossless when possible (e.g. always for DDS->TGA->DDS), and slightly improved in other cases.
This was SVN commit r2291.
2005-05-12 03:55:39 +00:00
binaries
update of some art stuff for projectile testing
2005-05-11 05:58:34 +00:00
build
Moved icon, so that compilation doesn't depend on anything in 'binaries'
2005-04-20 20:18:20 +00:00
source
Updates to texture converter and DDS code: Generates sharpened mipmaps. DDS decompression now identical to NVIDIA PS plugin (and probably most hardware). Compression lossless when possible (e.g. always for DDS->TGA->DDS), and slightly improved in other cases.
2005-05-12 03:55:39 +00:00
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Initial revision
2003-09-21 21:24:53 +00:00
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Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
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