mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
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a5d1e0068b1e9ab536bcf4de6bc2944762ef8b1c
8fbc095a88.
That commit illegaly polled SDL events from a different thread which for an unknown reason did not error on Windows and GNU/linux. Refs #4822 / D1304, similarly8fec942e8a. Differential Revision: https://code.wildfiregames.com/D1484 Previous iteration tested on OSX and some comments with regards to letter case by Vladislav (refs27da92e55f,4c73614955). This was SVN commit r21818.
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Red Sea random map replica, based on the original map by _kali created in
33e3e6c2ab deleted in f5375cbcb9, refs #4816, #5018, D957.
0 A.D. Introductory Information ================================= 0 A.D. (pronounced "zero ey-dee") is a free, open-source, cross-platform real-time strategy game of ancient warfare. This is currently an incomplete, under-development version of the game. We're always interested in getting more people involved, to help bring the game towards completion and to share the interesting experience of developing a project of this scope. There are several ways to contact us and find more information: Web site: http://play0ad.com/ Forums: http://www.wildfiregames.com/forum/ Trac (development info, bug tracker): http://trac.wildfiregames.com/ IRC: #0ad on irc.quakenet.org --------------------------------------- Running precompiled binaries on Windows --------------------------------------- Open the "binaries\system" folder. To launch the game: Run pyrogenesis.exe To launch the map editor: Run Atlas.bat or "pyrogenesis.exe -editor" ----------------------------------- Compiling the game from source code ----------------------------------- The instructions for compiling the game on Windows, Linux and OS X are at http://trac.wildfiregames.com/wiki/BuildInstructions ------------------ Reporting problems ------------------ Bugs should be reported on Trac. For information on reporting problems and finding logs, see http://trac.wildfiregames.com/wiki/ReportingErrors
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