This website requires JavaScript.
Explore
Help
Sign In
mirrors
/
0ad
Watch
1
Star
0
Fork
2
You've already forked 0ad
mirror of
https://gitea.wildfiregames.com/0ad/0ad.git
synced
2026-06-23 08:28:33 +00:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
a451da151dc50a67f1740676e2156f4b148affdd
0ad
/
source
/
renderer
T
History
vladislavbelov
d8bf4f6e62
Makes GLES using high precision for both vertex and fragment shaders.
...
This was SVN commit r27275.
2022-12-06 18:30:34 +00:00
..
backend
Makes GLES using high precision for both vertex and fragment shaders.
2022-12-06 18:30:34 +00:00
scripting
…
AlphaMapCalculator.cpp
Actually remove trailing tabs from source/.
2016-11-23 14:09:58 +00:00
AlphaMapCalculator.h
…
BlendShapes.h
…
DebugRenderer.cpp
…
DebugRenderer.h
…
DecalRData.cpp
…
DecalRData.h
…
HWLightingModelRenderer.cpp
…
HWLightingModelRenderer.h
…
InstancingModelRenderer.cpp
…
InstancingModelRenderer.h
…
MikktspaceWrap.cpp
…
MikktspaceWrap.h
…
ModelRenderer.cpp
…
ModelRenderer.h
…
ModelVertexRenderer.h
…
OverlayRenderer.cpp
Removes unused UV1 stream in OverlayRenderer and moves vertex data setup out of a loop.
2022-11-13 19:19:08 +00:00
OverlayRenderer.h
…
ParticleRenderer.cpp
Moves particles data uploading out of framebuffer pass.
2022-11-06 11:31:05 +00:00
ParticleRenderer.h
Moves particles data uploading out of framebuffer pass.
2022-11-06 11:31:05 +00:00
PatchRData.cpp
…
PatchRData.h
…
PostprocManager.cpp
Remove some unnecessary string copy related to substr.
2022-12-04 19:56:12 +00:00
PostprocManager.h
Adds framebuffer attachment load and store operations.
2022-11-26 21:55:17 +00:00
Renderer.cpp
Fixes big screenshots after
29368cf776
and
3a4c8342a0
.
2022-12-04 19:28:34 +00:00
Renderer.h
…
RenderingOptions.cpp
…
RenderingOptions.h
…
RenderModifiers.cpp
…
RenderModifiers.h
…
Scene.cpp
…
Scene.h
…
SceneRenderer.cpp
Adds framebuffer attachment load and store operations.
2022-11-26 21:55:17 +00:00
SceneRenderer.h
Moves post processing out of scene rendering to avoid framebuffer pass duplicate.
2022-11-18 19:59:18 +00:00
ShadowMap.cpp
Adds framebuffer attachment load and store operations.
2022-11-26 21:55:17 +00:00
ShadowMap.h
…
SilhouetteRenderer.cpp
…
SilhouetteRenderer.h
…
SkyManager.cpp
Adds framebuffer attachment load and store operations.
2022-11-26 21:55:17 +00:00
SkyManager.h
…
TerrainOverlay.cpp
Reduces the uniform size of a texture transform of debug overlay shader.
2022-11-06 19:40:47 +00:00
TerrainOverlay.h
…
TerrainRenderer.cpp
Reduces the uniform size of a texture transform of debug overlay shader.
2022-11-06 19:40:47 +00:00
TerrainRenderer.h
Reduces the uniform size of a texture transform of debug overlay shader.
2022-11-06 19:40:47 +00:00
TexturedLineRData.cpp
…
TexturedLineRData.h
…
TimeManager.cpp
…
TimeManager.h
…
VertexArray.cpp
…
VertexArray.h
…
VertexBuffer.cpp
…
VertexBuffer.h
…
VertexBufferManager.cpp
…
VertexBufferManager.h
…
WaterManager.cpp
Adds framebuffer attachment load and store operations.
2022-11-26 21:55:17 +00:00
WaterManager.h
…