Logo
Explore Help
Sign In
mirrors/0ad
1
0
Fork 2
You've already forked 0ad
mirror of https://gitea.wildfiregames.com/0ad/0ad.git synced 2026-07-04 07:06:54 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
a350ec2a74cf64b5fe350d499dddc92ad16f3581
0ad/source/renderer/backend/gl
T
History
vladislavbelov 36833d1df2 Moves max texture size to backend device capabilities.
This was SVN commit r26409.
2022-02-18 23:17:48 +00:00
..
Buffer.cpp
Moves GL debug information toggle to run-time to make it easier to test after release.
2022-02-18 22:38:45 +00:00
Buffer.h
…
Device.cpp
Moves max texture size to backend device capabilities.
2022-02-18 23:17:48 +00:00
Device.h
Moves max texture size to backend device capabilities.
2022-02-18 23:17:48 +00:00
DeviceCommandContext.cpp
Moves GL debug information toggle to run-time to make it easier to test after release.
2022-02-18 22:38:45 +00:00
DeviceCommandContext.h
Moves GL debug information toggle to run-time to make it easier to test after release.
2022-02-18 22:38:45 +00:00
Framebuffer.cpp
Adds debug labels to backend framebuffers.
2022-02-18 23:00:11 +00:00
Framebuffer.h
Adds debug labels to backend framebuffers.
2022-02-18 23:00:11 +00:00
Mapping.cpp
…
Mapping.h
…
Texture.cpp
Moves GL debug information toggle to run-time to make it easier to test after release.
2022-02-18 22:38:45 +00:00
Texture.h
…
Powered by Gitea Version: 1.26.2 Page: 1361ms Template: 9ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API