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vladislavbelov
b949f19875
Moves GL debug information toggle to run-time to make it easier to test after release.
...
This was SVN commit r26407.
2022-02-18 22:38:45 +00:00
..
GameSetup
Removes unused and redundant h_mgr after
0e599a3176
and
dd91a5e0ef
.
2022-02-13 22:31:36 +00:00
scripting
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tests
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XMB
Fixes two clang warnings.
2022-02-13 23:41:47 +00:00
XML
Fix bug where 'archive' XMB files could end up being written to the user mod
2022-01-30 12:50:43 +00:00
ArchiveBuilder.cpp
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ArchiveBuilder.h
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CacheLoader.cpp
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CacheLoader.h
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CConsole.cpp
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CConsole.h
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CLogger.cpp
Moves GL debug information toggle to run-time to make it easier to test after release.
2022-02-18 22:38:45 +00:00
CLogger.h
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Compress.cpp
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Compress.h
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ConfigDB.cpp
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ConfigDB.h
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CStr.cpp
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CStr.h
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CStrForward.h
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CStrIntern.cpp
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CStrIntern.h
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CStrInternStatic.h
Moves culling mode and front face state management to DeviceCommandContext.
2022-01-27 17:25:37 +00:00
DllLoader.cpp
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DllLoader.h
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Errors.cpp
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Errors.h
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FileIo.cpp
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FileIo.h
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Filesystem.cpp
Removes unused and redundant h_mgr after
0e599a3176
and
dd91a5e0ef
.
2022-02-13 22:31:36 +00:00
Filesystem.h
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Future.h
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FutureForward.h
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Game.cpp
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Game.h
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Globals.cpp
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Globals.h
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GUID.cpp
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GUID.h
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Hashing.cpp
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Hashing.h
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Hotkey.cpp
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Hotkey.h
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Joystick.cpp
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Joystick.h
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KeyName.cpp
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KeyName.h
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Loader.cpp
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Loader.h
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LoaderThunks.h
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Mod.cpp
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Mod.h
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ModInstaller.cpp
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ModInstaller.h
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ModIo.cpp
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ModIo.h
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Profile.cpp
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Profile.h
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Profiler2.cpp
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Profiler2.h
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Profiler2GPU.cpp
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Profiler2GPU.h
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ProfileViewer.cpp
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ProfileViewer.h
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Pyrogenesis.cpp
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Pyrogenesis.h
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Replay.cpp
Removes unused and redundant h_mgr after
0e599a3176
and
dd91a5e0ef
.
2022-02-13 22:31:36 +00:00
Replay.h
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SavedGame.cpp
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SavedGame.h
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Singleton.h
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TaskManager.cpp
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TaskManager.h
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TemplateLoader.cpp
Move GenericName, History and Icon from the civ-JSON to cmpIdentity.
2022-02-05 06:24:45 +00:00
TemplateLoader.h
Move GenericName, History and Icon from the civ-JSON to cmpIdentity.
2022-02-05 06:24:45 +00:00
Threading.cpp
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Threading.h
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ThreadUtil.h
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TouchInput.cpp
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TouchInput.h
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UniDoubler.h
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UserReport.cpp
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UserReport.h
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Util.cpp
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Util.h
Moves texture management to CDeviceCommandContext, adds quality options.
2022-02-13 19:30:28 +00:00
VideoMode.cpp
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VideoMode.h
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VisualReplay.cpp
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VisualReplay.h
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World.cpp
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World.h
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