Files
0ad/binaries/data
Vantha 9c8c8bc42a Enable normal-map-specific compression for skins and terrains
Normal maps contain redundant color information and the engine supports
compression algorithms (like DXT5n) optimized for that.
It has previously only been enabled for the water normal maps.

Pull Request: #8114
2025-07-01 13:42:53 +02:00
..
2025-05-28 01:01:03 -05:00