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987a7028bdbe6a17cfefdab07dea35e186e6dbb9
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GameSetup
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History
fabio
418318ea88
Properly read preferglsl in user config files.
...
This was SVN commit r17347.
2015-12-01 09:00:12 +00:00
..
tests
…
Atlas.cpp
Add the ability to specify a log level when using dlopen and change it to normal for Atlas.
2014-06-05 17:07:04 +00:00
Atlas.h
…
CmdLineArgs.cpp
Replace some functor structs with lambdas, closures or range-based fors.
2015-08-19 03:33:04 +00:00
CmdLineArgs.h
…
Config.cpp
Properly read preferglsl in user config files.
2015-12-01 09:00:12 +00:00
Config.h
Enable GLSL by default on OpenGL 3+.
2015-11-30 10:51:02 +00:00
GameSetup.cpp
Enable GLSL by default on OpenGL 3+.
2015-11-30 10:51:02 +00:00
GameSetup.h
Make the modmod standalone.
2014-08-25 16:38:54 +00:00
HWDetect.cpp
Enable GLSL by default on OpenGL 3+.
2015-11-30 10:51:02 +00:00
HWDetect.h
…
Paths.cpp
Convert debug_printf to take UTF-8 strings instead of wchar_t.
2015-02-14 01:45:13 +00:00
Paths.h
Updates data paths on OS X and Windows. On OS X only write to locations inside ~/Library. On Windows make the distinction between local and roaming appdata, and use folder inside My Documents for user-created data.
Fixes
#1145
.
2012-03-22 00:23:31 +00:00