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97b46d402c7e9147bbae158bca16bd50f4589f07
0ad
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myconid
97b46d402c
Removing GL3 dependency from GPU skinning code.
...
This was SVN commit r12801.
2012-10-30 21:57:00 +00:00
..
collada
ao/parallax/normal/specular/emissive mapping; windy trees; time manager; render queries; conditional defines
2012-08-06 19:10:47 +00:00
graphics
Fixes MSVC warnings of truncation from double to float
2012-10-30 02:03:40 +00:00
gui
Adds a splashscreen that appears on startup and informs the player about the status of the game (bugs, missing features). The splashscreen can be disabled for future startups by unckecking a checkbox on the splashscreen.
2012-10-07 12:43:08 +00:00
lib
Postproc manager
2012-10-15 10:34:23 +00:00
maths
…
mocks
…
network
Removes some unread variables reported by LLVM. Refs
#1114
2012-08-20 23:59:50 +00:00
pch
…
ps
Fixes splash screen to display only once at startup.
Fixes
#1701
.
2012-10-17 20:33:50 +00:00
renderer
Removing GL3 dependency from GPU skinning code.
2012-10-30 21:57:00 +00:00
scripting
…
scriptinterface
Implements global tech modification function.
Fixes
#1358
, refs
#1520
.
2012-07-03 02:16:45 +00:00
simulation2
Moves water rendering update to CCmpWaterManager and uses sim time instead of real time. Fixes water not animating in Atlas and incorrectly animating while the game is paused.
2012-10-15 19:36:04 +00:00
soundmanager
don't set location info by default, music and sounds should not have it set
2012-10-24 13:12:55 +00:00
third_party
GPU-skinned tangent-space effects for non-instanced units, plus a bit of cleanup.
2012-10-29 13:20:21 +00:00
tools
Fixes MSVC warnings of truncation from double to float
2012-10-30 02:03:40 +00:00
contributors.txt
…
main.cpp
Adds warning when OS X users try to toggle fullscreen since it's disabled
2012-08-19 20:45:43 +00:00
test_setup.cpp
…