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936d1adaef30cf82001def84432c1bc514b2c2be
0ad
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simulation2
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helpers
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History
vladislavbelov
39986f80e1
Adds const to PathfinderPassability where possible.
...
This was SVN commit r23362.
2020-01-10 20:37:59 +00:00
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CinemaPath.cpp
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CinemaPath.h
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Geometry.cpp
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Geometry.h
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Grid.h
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HierarchicalPathfinder.cpp
Fix issues with MakeGoalReachable when the goal wasn't reachable following D1882/208fc30ddd
2019-09-09 18:57:59 +00:00
HierarchicalPathfinder.h
Optimise MakeGoalReachable and FindNearestNavcellInRegions (D53 outtake)
2019-09-01 08:59:17 +00:00
LongPathfinder.cpp
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LongPathfinder.h
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MapEdgeTiles.h
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Pathfinding.h
Adds const to PathfinderPassability where possible.
2020-01-10 20:37:59 +00:00
PathGoal.cpp
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PathGoal.h
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Player.h
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Position.h
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PriorityQueue.h
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Rasterize.cpp
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Rasterize.h
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Render.cpp
Removes usages of duplication of Clamp function in simulation and atlas. Refs D1763.
2019-09-18 15:02:36 +00:00
Render.h
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Selection.cpp
Adds a helper function to pick entities with a given component and a given filter on screen.
2019-09-20 07:45:55 +00:00
Selection.h
Fixes compilation errors about missed include and unused argument introduced in
c17e7ee92f
.
2019-09-20 19:44:58 +00:00
SimulationCommand.h
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Spatial.h
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VertexPathfinder.cpp
Removes usages of duplication of Clamp function in simulation and atlas. Refs D1763.
2019-09-18 15:02:36 +00:00
VertexPathfinder.h
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