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91db07faa2
Handle armour differently: Instead of having a value and percents for each type, just have a different value for each type. This makes it easier to upgrade *one* type of armour at once.
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This was SVN commit r4758.
2007-01-12 16:18:20 +00:00
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Handle armour differently: Instead of having a value and percents for each type, just have a different value for each type. This makes it easier to upgrade *one* type of armour at once.
2007-01-12 16:18:20 +00:00
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Public pull mirror of upstream 0 A.D. from Wildfire Games Gitea.
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